That’s what I thought. Thanks for clarifying!
Fischer Variant A&A alpha III Sensoy Battle
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go Carl.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
3 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Formosa to 37 Sea Zone
1 tactical_bomber moved from Kiangsu to 37 Sea Zone
1 tactical_bomber moved from Caroline Islands to Kwangsi
1 submarine moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 battleship moved from 6 Sea Zone to 2 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 32 Sea Zone to 25 Sea Zone
4 infantry moved from Jehol to Chahar
2 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Manchuria to Jehol
1 fighter moved from Jehol to Chahar
1 fighter moved from Manchuria to Chahar
1 bomber moved from Japan to Anhwe
3 fighters moved from Japan to Kwangsi
3 tactical_bombers moved from Japan to KwangsiCombat - Japanese
Battle in Anhwe
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Chahar, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Midway
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 35 Sea Zone
Japanese win, taking Midway from Americans with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 2 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship and 1 destroyer in 2 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans lost in 2 Sea Zone
Japanese roll dice for 1 battleship and 1 destroyer in 2 Sea Zone, round 3 : 2/2 hits
1 transport owned by the Americans lost in 2 Sea Zone
Japanese win, taking 2 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 27
Casualties for Americans: 1 battleship and 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Siam
1 bomber moved from 37 Sea Zone to Siam
1 fighter moved from Iwo Jima to Kiangsu
1 bomber moved from Anhwe to Kiangsu
1 fighter moved from Chahar to Jehol
1 fighter moved from Chahar to Kiangsu
1 fighter moved from Jehol to KoreaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Changing ownership of Philippines from Americans to Japanese
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesResearch Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover War BondsActivate Technology - Americans
Americans activating War BondsPurchase Units - Americans
Americans buy 1 battleship, 1 carrier and 1 fighter; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 89 Sea Zone to 11 Sea Zone
1 fighter moved from Mexico to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Western United States
1 armour moved from Southeast Mexico to Western United States
1 fighter moved from Central America to Western United States
1 mech_infantry moved from Western United States to AlaskaNon Combat Move - Americans
2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Americans collect 1 PU from War Bonds; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Hopei
4 infantry moved from Tsinghai to Shensi
1 infantry moved from Hunan to Yunnan
2 infantry moved from Szechwan to Yunnan
3 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to ShensiNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 109 Sea Zone to 118 Sea Zone
2 fighters moved from Scotland to 118 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 119 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 destroyer moved from 106 Sea Zone to 118 Sea Zone
1 bomber moved from Ontario to 118 Sea Zone
2 infantry moved from Ontario to Quebec
1 infantry moved from Newfoundland Labrador to Quebec
1 infantry moved from British Columbia to Alaska
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 carrier moved from 82 Sea Zone to 87 Sea Zone
1 infantry moved from Gold Coast to French West Africa
1 tactical_bomber moved from 82 Sea Zone to Egypt
1 infantry moved from Scotland to United KingdomCombat - British
Battle in 118 Sea Zone
British attack with 1 bomber, 2 destroyers and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 bomber, 2 destroyers and 2 fighters in 118 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 118 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
British attack with 2 battleships and 1 transport
Germans defend with 1 cruiser
British roll dice for 2 battleships and 1 transport in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
British win with 2 battleships and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Borneo: 1 fighter
EDIT: Adding units owned by UK_Pacific to India: 1 fighter
EDIT: Removing units owned by UK_Pacific from 37 Sea Zone: 2 cruisers and 1 transport
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 2 cruisers and 1 transport
EDIT: Removing units owned by UK_Pacific from Borneo: 1 infantry
EDIT: Adding units owned by UK_Pacific to Sumatra: 1 infantry
EDIT: Changing ownership of Sumatra from Dutch to UK_Pacific
EDIT: Removing units owned by UK_Pacific from 39 Sea Zone: 2 destroyers
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 2 destroyers
EDIT: Removing units owned by UK_Pacific from West India: 1 armour
EDIT: Adding units owned by UK_Pacific to Persia: 1 armour
EDIT: Changing ownership of Persia from Neutral_Allies to UK_Pacific
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Adding units owned by UK_Pacific to Persia: 2 infantry
EDIT: Changing ownership of Eastern Persia from Neutral_Allies to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from 118 Sea Zone to United Kingdom
1 bomber moved from 118 Sea Zone to United Kingdom
1 aaGun moved from Alberta Saskatchewan Manitoba to Ontario
2 aaGuns moved from British Columbia to Alberta Saskatchewan Manitoba
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to EgyptPlace Units - British
1 armour placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 aaGun, 1 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Units Change Ownership
Some Units in Fiji change ownership: 2 infantry
Some Units in Shan State change ownership: 1 artillery and 1 infantry
Some Units in India change ownership: 1 aaGun, 1 armour, 2 fighters and 2 infantry
Some Units in Malaya change ownership: 1 infantry
Some Units in Borneo change ownership: 1 aaGun
Some Units in Kwangtung change ownership: 1 infantry
Some Units in Sumatra change ownership: 1 infantry
Some Units in 41 Sea Zone change ownership: 2 cruisers, 2 destroyers and 1 transport -
something is wrong in the pacific. Units don’t move.
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C:/program files/TripleA/triplea_1_7_0_3/maps/World War II Global.zip
delete this file. It’s probably massive.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
3 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Northern Italy to Tobruk
1 bomber moved from Albania to TobrukCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/4 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour and 3 infantry in Morocco, round 3 : 1/4 hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Trans-JordanNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Albania to Bulgaria
1 aaGun moved from Albania to BulgariaPlace Units - Italians
1 artillery placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to Sumatra
1 fighter moved from South Australia to Western Australia
1 fighter moved from New South Wales to Western Australia
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
german turn attached. the french just frolicked about.
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scramble?
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All of em. Battle of the Brits.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Finland to Karelia
2 armour moved from Finland to Karelia
3 submarines moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 infantry moved from France to Normandy Bordeaux
6 infantry moved from France to Holland Belgium
1 armour moved from Southern France to Greater Southern Germany
1 tactical_bomber moved from Northern Italy to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Eastern Poland
5 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 fighter moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from France to Germany
1 artillery moved from Finland to Karelia
4 infantry moved from Germany to Poland
1 tactical_bomber moved from Southern Italy to Trans-JordanCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Karelia
Germans attack with 2 armour, 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 5 infantry in Karelia, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 3 submarines and 3 tactical_bombers
British defend with 2 battleships, 2 fighters and 2 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 battleships owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 battleships and 2 transports in 110 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the British , 1 battleship owned by the British , 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 2/6 hits
2 transports owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 2 battleships, 2 fighters and 2 transportsNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Finland
1 tactical_bomber moved from 110 Sea Zone to Finland
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
1 destroyer and 3 submarines placed in 113 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
2 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Urals to Archangel
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
6 infantry moved from Smolensk to Belarus
1 armour moved from Smolensk to Novgorod
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Yakut S.S.R. to VologdaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits
Germans roll dice for 2 artilleries in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/4 hits
Germans roll dice for 2 artilleries in Western Ukraine, round 4 : 0/2 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 0/4 hits
Germans roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 6 : 2/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
3 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Ukraine
3 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Caucasus to Rostov
1 aaGun moved from Rostov to Ukraine
4 infantry moved from Volgograd to Rostov
1 aaGun moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
scramble?
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none
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 3 armour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Siam to Shan State
1 bomber moved from Siam to Shan State
1 tactical_bomber moved from Siam to Shan State
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 battleship moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 2 Sea Zone to 7 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Marshall Islands to 26 Sea Zone
1 fighter moved from Marianas to 26 Sea Zone
4 infantry moved from Chahar to Suiyuyan
2 artilleries moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 bomber moved from Kiangsu to Suiyuyan
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Hunan
3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
2 fighters moved from Kiangsu to ManchuriaCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 4 infantry in Suiyuyan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry and 3 tactical_bombers
French defend with ; British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/7 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Java, round 3 : 1/3 hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 infantry and 1 tactical_bomber in Java, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
1 tactical_bomber owned by the Japanese retreated
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 3 fighters and 1 harbour
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 1/5 hits
Americans roll dice for 3 fighters in Hawaiian Islands, round 2 : 1/3 hits
2 fighters owned by the Americans and 1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 0/4 hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hawaiian Islands, round 4 : 1/3 hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 3 fightersNon Combat Move - Japanese
1 bomber, 2 fighters and 3 tactical_bombers could not land in Kwangtung and were removed
1 fighter could not land in Hawaiian Islands and was removed
1 bomber moved from Shan State to Kwangtung
2 fighters moved from Hunan to Kwangtung
1 tactical_bomber moved from Shan State to Hainan
1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from Suiyuyan to ChaharPlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarResearch Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/4 hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 1/3 hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 cruiser and 1 tactical_bomber in 92 Sea Zone, round 5 : 1/2 hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 battleship, 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 5/6 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 26 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 fighter owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 4/5 hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 26 Sea Zone, round 3 : 2/2 hits
2 transports owned by the Japanese , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 48
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 cruiser, 1 destroyer and 1 fighterNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Wake Island
1 bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Americans collect 3 PUs from War Bonds; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Burma
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Hunan
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Research Technology - British
British spend 4 on tech rolls
UK_Pacific spend 1 on tech rolls
British roll 3 and gets 0 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 1 armour and 2 infantry
EDIT: Removing units owned by UK_Pacific from Persia: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
2 cruisers moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
1 armour moved from India to Burma
2 fighters moved from India to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Iceland to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 carrier moved from 87 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 2 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/5 hits
Italians roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Germans and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 3 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
British attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 48 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 bombers moved from 110 Sea Zone to United Kingdom
2 fighters moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Eastern Persia
1 tactical_bomber moved from Trans-Jordan to Eastern Persia
1 infantry moved from 39 Sea Zone to India
1 aaGun moved from India to BurmaPlace Units - British
2 fighters and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 bomber and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 bomber and 1 fighter