TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Shipyards
Activate Technology - Americans
Americans activating Shipyards
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 2 bombers, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
2 battleships moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 battleship moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 cruiser moved from 101 Sea Zone to 108 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 49 Sea Zone to 50 Sea Zone
2 artilleries moved from Timguska to Urals
3 infantry moved from Caucasus to Rostov
1 bomber moved from Kazakhstan to Rostov
1 fighter moved from Nenetsia to Bryansk
1 armour moved from Archangel to Belarus
Americans take Belarus from Germans
1 armour moved from Archangel to Smolensk
Americans take Smolensk from Germans
1 armour moved from Belarus to Bryansk
1 armour moved from Smolensk to Bryansk
2 armour moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Algeria to Southern Italy
2 bombers moved from Algeria to Northern Italy
2 bombers moved from Eastern United States to United Kingdom
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
Combat - Americans
Battle in Bryansk
Americans attack with 2 armour and 1 fighter
Italians defend with 2 armour
Americans roll dice for 2 armour and 1 fighter in Bryansk, round 2 : 1/3 hits
Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Bryansk
Americans roll dice for 1 armour and 1 fighter in Bryansk, round 3 : 0/2 hits
Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 fighter in Bryansk, round 4 : 1/2 hits
Italians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Italians lost in Bryansk
Americans win, taking Bryansk from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour
Casualties for Americans: 1 armour and 1 fighter
Battle in Rostov
Americans attack with 1 bomber and 3 infantry
Germans defend with 4 infantry
Americans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/5 hits
Germans roll dice for 4 infantry in Rostov, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Rostov
Americans roll dice for 1 bomber and 3 infantry in Rostov, round 3 : 1/5 hits
Germans roll dice for 3 infantry in Rostov, round 3 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Rostov
Americans roll dice for 1 bomber and 1 infantry in Rostov, round 4 : 1/3 hits
Germans roll dice for 2 infantry in Rostov, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Rostov
Americans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 5 : 1/1 hits
1 infantry owned by the Americans lost in Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 infantry
Casualties for Americans: 1 bomber and 3 infantry
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 6,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 6,4,8,3 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - Americans
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
2 aaGuns and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 aaGuns moved from 109 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United Kingdom
2 bombers moved from Northern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 mech_infantry moved from 79 Sea Zone to West India
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Caucasus
1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Eastern United States
1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Americans collect 1 PU from War Bonds; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs