TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Ontario to Quebec
1 armour moved from Kazakhstan to Tambov
1 armour moved from Kazakhstan to Vologda
1 armour moved from Volgograd to Vologda
1 armour moved from Volgograd to Vologda
1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Syria to Northwest Persia
4 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Algeria
Combat - British
Battle in United Kingdom
British attack with 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 1 armour in United Kingdom, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in United Kingdom
British win, taking United Kingdom from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 aaGun moved from Kazakhstan to Volgograd
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 armour placed in India
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in 39 Sea Zone change ownership: 2 transports
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Russia
1 armour moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 fighter
Americans defend with 1 armour
Italians roll dice for 2 armour and 1 fighter in Bryansk, round 2 : 1/3 hits
Americans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
1 armour owned by the Americans lost in Bryansk
Italians win, taking Bryansk from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 fighter moved from Bryansk to Russia
Place Units - Italians
1 armour and 2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - ANZAC
3 armour moved from Nenetsia to Novgorod
1 armour moved from Vologda to Novgorod
1 bomber moved from Shan State to Urals
3 armour moved from Suiyuyan to Novosibirsk
3 armour moved from Jehol to Suiyuyan
1 bomber moved from Korea to Urals
1 fighter moved from Korea to Suiyuyan
1 armour moved from Korea to Jehol
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 transports moved from 41 Sea Zone to 56 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 56 Sea Zone to 41 Sea Zone
1 armour moved from New South Wales to Western Australia
1 infantry moved from Kazakhstan to Samara
1 artillery moved from Turkmenistan to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
2 infantry moved from Eastern Persia to Turkmenistan
Combat - ANZAC
Battle in Novgorod
ANZAC attack with 4 armour
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 4 armour in Novgorod, round 2 : 1/4 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 armour owned by the ANZAC lost in Novgorod
ANZAC roll dice for 3 armour in Novgorod, round 3 : 2/3 hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 armour owned by the ANZAC lost in Novgorod
ANZAC win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for ANZAC: 2 armour
Non Combat Move - ANZAC
2 aaGuns moved from Eastern Persia to Turkmenistan
1 infantry moved from 79 Sea Zone to West India
Place Units - ANZAC
3 armour placed in Korea
1 bomber and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Combat Move - French
2 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 battleships, 5 infantry, 5 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Germany to Poland
4 artilleries moved from Germany to Poland
5 infantry moved from Ukraine to Rostov
1 infantry moved from Romania to Bessarabia
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 armour moved from Russia to Vologda
4 bombers moved from Western Germany to Vologda
1 armour moved from Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 armour moved from Russia to Samara
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/3 hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Novgorod causes 15 damage total. Damaged units is as follows: factory_minor = 3, harbour = 6, airfield = 6
Battle in Vologda
Germans attack with 2 armour, 4 bombers and 2 infantry
British defend with 3 armour; Americans defend with 1 armour
Germans roll dice for 2 armour, 4 bombers and 2 infantry in Vologda, round 2 : 5/8 hits
Americans roll dice for 4 armour in Vologda, round 2 : 1/4 hits
3 armour owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Vologda
Germans win, taking Vologda from Americans with 2 armour, 4 bombers and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for British: 3 armour
Casualties for Americans: 1 armour
Battle in Rostov
Germans attack with 5 infantry
Americans defend with 1 infantry
Germans roll dice for 5 infantry in Rostov, round 2 : 0/5 hits
British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 4 infantry in Rostov, round 3 : 1/4 hits
British roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Rostov
Germans win, taking Rostov from British with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Samara, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Samara
Germans win, taking Samara from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
4 bombers moved from Vologda to Russia
3 bombers moved from Novgorod to Baltic States
Place Units - Germans
3 infantry placed in Russia
2 battleships, 5 submarines and 2 transports placed in 113 Sea Zone
1 armour and 2 infantry placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,5,4,5,1,5,6,3,5,3,4,5,4,5,1,2,4,1,2,4,2,2,6,6,2,4,4,3,5,6,1,1,3,2,2,4,4,2
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Shipyards
Activate Technology - Americans
Americans activating Shipyards
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 2 bombers, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
2 battleships moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 battleship moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 cruiser moved from 101 Sea Zone to 108 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 49 Sea Zone to 50 Sea Zone
2 artilleries moved from Timguska to Urals
3 infantry moved from Caucasus to Rostov
1 bomber moved from Kazakhstan to Rostov
1 fighter moved from Nenetsia to Bryansk
1 armour moved from Archangel to Belarus
Americans take Belarus from Germans
1 armour moved from Archangel to Smolensk
Americans take Smolensk from Germans
1 armour moved from Belarus to Bryansk
1 armour moved from Smolensk to Bryansk
2 armour moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Algeria to Southern Italy
2 bombers moved from Algeria to Northern Italy
2 bombers moved from Eastern United States to United Kingdom
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
Combat - Americans
Battle in Bryansk
Americans attack with 2 armour and 1 fighter
Italians defend with 2 armour
Americans roll dice for 2 armour and 1 fighter in Bryansk, round 2 : 1/3 hits
Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Bryansk
Americans roll dice for 1 armour and 1 fighter in Bryansk, round 3 : 0/2 hits
Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 fighter in Bryansk, round 4 : 1/2 hits
Italians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Italians lost in Bryansk
Americans win, taking Bryansk from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour
Casualties for Americans: 1 armour and 1 fighter
Battle in Rostov
Americans attack with 1 bomber and 3 infantry
Germans defend with 4 infantry
Americans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/5 hits
Germans roll dice for 4 infantry in Rostov, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Rostov
Americans roll dice for 1 bomber and 3 infantry in Rostov, round 3 : 1/5 hits
Germans roll dice for 3 infantry in Rostov, round 3 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Rostov
Americans roll dice for 1 bomber and 1 infantry in Rostov, round 4 : 1/3 hits
Germans roll dice for 2 infantry in Rostov, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Rostov
Americans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 5 : 1/1 hits
1 infantry owned by the Americans lost in Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 infantry
Casualties for Americans: 1 bomber and 3 infantry
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 6,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 6,4,8,3 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - Americans
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
2 aaGuns and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 aaGuns moved from 109 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United Kingdom
2 bombers moved from Northern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 mech_infantry moved from 79 Sea Zone to West India
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Caucasus
1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Eastern United States
1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Americans collect 1 PU from War Bonds; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shantung
4 infantry placed in Jehol
2 infantry placed in Manchuria
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 transports moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Tambov to Rostov
1 armour moved from Kazakhstan to Samara
1 fighter moved from Algeria to Syria
4 armour moved from Eastern Persia to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in Norway
Battle in Samara
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 armour and 1 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Samara
British roll dice for 1 armour in Samara, round 3 : 0/1 hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits
1 armour owned by the British lost in Samara
Germans win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Rostov
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from Quebec to New Brunswick Nova Scotia
2 infantry moved from Fiji to 50 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 bomber and 1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
3 armour and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 3 armour and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 10 PUs;
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 12 PUs (3 lost to blockades); end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC repair 15 damage on 6 airfields, 3 factory_minors and 6 harbours; Remaining resources: 20 PUs; 0 techTokens;
ANZAC buy 3 armour; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - ANZAC
1 armour moved from Novgorod to Finland
ANZAC take Karelia from Germans
ANZAC take Finland from Germans
1 artillery moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
2 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from West India to Eastern Persia
3 armour moved from Novosibirsk to Vologda
1 bomber moved from Urals to Samara
1 bomber moved from Urals to Vologda
1 fighter moved from Suiyuyan to Vologda
3 armour moved from Suiyuyan to Novosibirsk
1 armour moved from Jehol to Suiyuyan
3 armour moved from Korea to Jehol
1 mech_infantry moved from New South Wales to Western Australia
1 bomber moved from New South Wales to Shan State
1 armour moved from Western Australia to 56 Sea Zone
1 armour and 1 transport moved from 56 Sea Zone to 41 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 41 Sea Zone to 79 Sea Zone
Combat - ANZAC
Battle in Samara
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Germans lost in Samara
ANZAC win, taking Samara from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 infantry
Battle in Vologda
ANZAC attack with 3 armour, 1 bomber and 1 fighter
Germans defend with 2 armour and 1 infantry
ANZAC roll dice for 3 armour, 1 bomber and 1 fighter in Vologda, round 2 : 2/5 hits
Germans roll dice for 2 armour and 1 infantry in Vologda, round 2 : 1/3 hits
1 infantry owned by the Germans , 1 armour owned by the Germans and 1 armour owned by the ANZAC lost in Vologda
ANZAC roll dice for 2 armour, 1 bomber and 1 fighter in Vologda, round 3 : 1/4 hits
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits
1 armour owned by the Germans and 1 armour owned by the ANZAC lost in Vologda
ANZAC win, taking Vologda from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 1 infantry
Casualties for ANZAC: 2 armour
Non Combat Move - ANZAC
1 fighter moved from Vologda to Archangel
1 bomber moved from Vologda to Novgorod
1 armour moved from Novgorod to Belarus
1 bomber moved from Samara to Novgorod
1 mech_infantry moved from 79 Sea Zone to West India
2 armour moved from 79 Sea Zone to West India
2 aaGuns moved from Turkmenistan to Kazakhstan
Place Units - ANZAC
3 armour placed in Novgorod
Turn Complete - ANZAC
ANZAC collect 30 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Combat Move - French
1 artillery and 2 infantry moved from Kazakhstan to Samara
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 60 PUs;
Germans buy 2 artilleries, 1 battleship, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 battleships moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Baltic States to 112 Sea Zone
1 bomber moved from Baltic States to 112 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 armour moved from Germany to Baltic States
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
4 artilleries moved from Poland to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
Germans take Smolensk from Americans
1 infantry moved from Russia to Vologda
1 bomber moved from Russia to Vologda
2 bombers moved from Russia to Caucasus
1 armour moved from Baltic States to Belarus
1 bomber moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Belarus
1 armour moved from Western Germany to Poland
Combat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/2 hits
1 bomber killed by AA
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Belarus
Germans attack with 1 armour and 1 fighter
ANZAC defend with 1 armour
Germans roll dice for 1 armour and 1 fighter in Belarus, round 2 : 2/2 hits
Americans roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 armour owned by the ANZAC and 1 armour owned by the Germans lost in Belarus
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 armour
Casualties for Germans: 1 armour
Battle in Archangel
Germans attack with 1 bomber
ANZAC defend with 1 fighter
Germans roll dice for 1 bomber in Archangel, round 2 : 1/1 hits
Americans roll dice for 1 fighter in Archangel, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in 112 Sea Zone
Germans attack with 2 battleships, 2 bombers and 2 submarines
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 battleships and 2 bombers in 112 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British and 2 destroyers owned by the British lost in 112 Sea Zone
Germans roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British lost in 112 Sea Zone
Germans roll dice for 2 battleships and 2 bombers in 112 Sea Zone, round 3 : 4/4 hits
1 transport owned by the British lost in 112 Sea Zone
Germans win with 2 battleships, 2 bombers and 2 submarines remaining. Battle score for attacker is 55
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
ANZAC defend with 1 armour
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits
ANZAC roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the ANZAC lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour
Casualties for Germans: 1 infantry
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Baltic States
1 bomber moved from Archangel to Baltic States
1 bomber moved from Vologda to Baltic States
1 bomber moved from Caucasus to Baltic States
2 bombers moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Russia
1 battleship, 1 destroyer and 1 submarine placed in 113 Sea Zone
1 artillery and 3 infantry placed in Western Germany
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,6,2,4,1,3,6,4,5,6,5,2,1,4,3,6,2,4,3,4,6,6,1,1,6,6,1,1,2,5,3,1,3,4,5,2,5,1
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 91 PUs; 0 techTokens;
Americans buy 5 armour, 2 bombers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 unit repaired.
2 artilleries moved from Urals to Vologda
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
2 armour, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 108 Sea Zone to 110 Sea Zone
1 cruiser moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 108 Sea Zone
1 battleship moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to 108 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 bombers moved from United Kingdom to Normandy Bordeaux
3 bombers moved from Algeria to Normandy Bordeaux
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
2 armour moved from Caucasus to Bryansk
1 armour moved from Bryansk to Belarus
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from West India to Turkmenistan
1 artillery moved from West India to Eastern Persia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 armour, 5 bombers and 3 infantry
Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 battleships in Normandy Bordeaux, round 2 : 5/5 hits
Italians roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
3 artilleries owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 armour, 5 bombers and 2 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
5 bombers moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 aaGun moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
2 cruisers moved from 110 Sea Zone to 111 Sea Zone
Place Units - Americans
3 armour placed in Caucasus
1 submarine placed in 101 Sea Zone
2 armour, 2 bombers, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Americans collect 2 PUs from War Bonds; end with 79 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Manchuria
1 infantry placed in Jehol
1 infantry placed in Shantung
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 2 armour, 1 bomber, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 50 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 50 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Adding units owned by British to 64 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 79 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 79 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
4 armour moved from Kazakhstan to Russia
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Eastern Persia to Turkmenistan
2 armour moved from Eastern Persia to Kazakhstan
3 armour moved from India to Eastern Persia
2 infantry moved from India to West India
1 fighter moved from Syria to Volgograd
1 armour moved from Volgograd to Russia
2 transports moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Combat - British
Battle in 112 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 2 battleships and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 battleships in 112 Sea Zone, round 2 : 2/2 hits
1 bomber owned by the British , 1 fighter owned by the British and 1 battleship owned by the Germans lost in 112 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -2
Casualties for Germans: 1 battleship
Casualties for British: 1 bomber and 1 fighter
Battle in Russia
British attack with 5 armour
Germans defend with 1 airfield, 1 factory_minor and 4 infantry; Italians defend with 1 fighter
British roll dice for 5 armour in Russia, round 2 : 1/5 hits
Germans roll dice for 1 fighter and 4 infantry in Russia, round 2 : 2/5 hits
2 armour owned by the British and 1 infantry owned by the Germans lost in Russia
British roll dice for 3 armour in Russia, round 3 : 0/3 hits
Germans roll dice for 1 fighter and 3 infantry in Russia, round 3 : 1/4 hits
1 armour owned by the British lost in Russia
British roll dice for 2 armour in Russia, round 4 : 0/2 hits
Germans roll dice for 1 fighter and 3 infantry in Russia, round 4 : 1/4 hits
1 armour owned by the British lost in Russia
British roll dice for 1 armour in Russia, round 5 : 0/1 hits
Germans roll dice for 1 fighter and 3 infantry in Russia, round 5 : 1/4 hits
1 armour owned by the British lost in Russia
Germans win with 1 fighter and 3 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 1 infantry
Casualties for British: 5 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 79 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 76 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 aaGun moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 destroyer placed in 110 Sea Zone
1 bomber and 1 fighter placed in United Kingdom
2 armour and 1 infantry placed in Volgograd
British undo move 3.
1 armour placed in Egypt
1 armour and 1 infantry placed in Volgograd
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
4 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 2 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 2 armour and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 2 armour and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Southern France
Italians undo move 2.
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total