That’s what I thought. Thanks for clarifying!
Fischer Variant A&A alpha III Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries and 3 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
1 infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
4 tactical_bombers moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to AnhweCombat - Japanese
Battle in Shantung
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Shantung, round 2 : 0/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Shantung, round 3 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers in Anhwe, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits
3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Anhwe to Kiangsu
2 fighters moved from Shantung to KiangsuPlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,2,5,6,6,3,2,6,6,3,2,6,2,6,5,6,1,3,4,1,4
Japanese collect 14 PUs (8 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 armour, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 artillery moved from Soviet Far East to 3 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
2 fighters moved from 22 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 3 Sea Zone to 5 Sea Zone
2 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 battleship moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 bomber moved from Western United States to Siberia
1 bomber moved from Alaska to Siberia
1 armour moved from Morocco to Tunisia
1 fighter moved from Morocco to Tunisia
1 bomber moved from Eastern United States to Tunisia
1 battleship moved from 17 Sea Zone to 5 Sea ZoneCombat - Americans
Battle in Amur
Americans attack with 2 artilleries and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 battleship in Amur, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Amur, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Anhwe
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Siberia
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Siberia, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in Manchuria
Americans attack with 4 fighters
Germans defend with 1 armour
Americans roll dice for 4 fighters in Manchuria, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits
1 armour owned by the Germans lost in Manchuria
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
2 fighters moved from Aleutian Islands to 6 Sea Zone
2 fighters moved from Manchuria to Korea
1 transport moved from 20 Sea Zone to 33 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 aaGun moved from West Indies to 89 Sea Zone
1 aaGun and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 aaGun moved from 88 Sea Zone to British Guiana
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from 3 Sea Zone to Soviet Far East
2 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Siberia to KoreaPlace Units - Americans
3 armour and 3 infantry placed in Eastern United States
Americans undo move 1.
2 armour and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
2 armour placed in Western United States
1 battleship and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Americans collect 6 PUs from War Bonds; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
1 infantry placed in Kiangsi
1 artillery and 2 infantry placed in Anhwe
1 artillery placed in TsinghaiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 bombers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
4 armour moved from India to Eastern Persia
4 armour moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Hunan to Anhwe
1 armour moved from Sikang to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
3 fighters moved from Sikang to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
1 bomber moved from United Kingdom to Southern FranceCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Kazakhstan
British attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers
British roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Kazakhstan, round 2 : 4/7 hits
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/8 hits
2 infantry owned by the British , 4 infantry owned by the Germans and 1 fighter owned by the British lost in Kazakhstan
British roll dice for 1 armour, 1 bomber and 2 fighters in Kazakhstan, round 3 : 2/4 hits
Germans roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Kazakhstan, round 3 : 3/4 hits
1 armour owned by the British , 1 armour owned by the Germans , 2 fighters owned by the British and 1 artillery owned by the Germans lost in Kazakhstan
British roll dice for 1 bomber in Kazakhstan, round 4 : 1/1 hits
Germans roll dice for 2 tactical_bombers in Kazakhstan, round 4 : 1/2 hits
1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in Kazakhstan
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Germans: 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 bomber, 3 fighters and 2 infantry
Battle in Eastern Persia
British attack with 8 armour and 1 mech_infantry
Germans defend with 5 armour
British roll dice for 8 armour and 1 mech_infantry in Eastern Persia, round 2 : 2/9 hits
Germans roll dice for 5 armour in Eastern Persia, round 2 : 3/5 hits
2 armour owned by the British , 2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Eastern Persia
British roll dice for 6 armour in Eastern Persia, round 3 : 4/6 hits
Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits
1 armour owned by the British and 3 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 5 armour remaining. Battle score for attacker is 8
Casualties for Germans: 5 armour
Casualties for British: 3 armour and 1 mech_infantryNon Combat Move - British
1 aaGun moved from India to West India
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Neutral_Allies
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 aaGuns moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
3 infantry placed in Normandy Bordeaux
2 bombers and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 artilleries and 4 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 4/6 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 mech_infantrys
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 0/3 hits
British roll dice for 2 mech_infantrys in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries in Gibraltar, round 4 : 2/2 hits
British roll dice for 2 mech_infantrys in Gibraltar, round 4 : 0/2 hits
2 mech_infantrys owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 infantry
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
Place Units - Italians
1 fighter and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
2 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 armour moved from 22 Sea Zone to Marianas
3 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Hunan to Shantung
2 fighters moved from 6 Sea Zone to Shantung
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Marianas
ANZAC attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour and 3 infantry in Marianas, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Marianas
ANZAC roll dice for 1 armour and 3 infantry in Marianas, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits
ANZAC roll dice for 1 armour and 3 infantry in Marianas, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Marianas, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Marianas
ANZAC win, taking Marianas from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shantung
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 bomber and 2 fighters in Shantung, round 2 : 3/3 hits
Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Shantung
ANZAC win with 1 bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 bomber moved from Shantung to Korea
2 submarines moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 45 Sea Zone to 22 Sea Zone
1 bomber moved from New South Wales to Guam
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 factory_minor placed in Korea
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
3 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber, 1 factory_minor and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 fighters moved from Southern Italy to Gibraltar
5 infantry moved from Greater Southern Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
1 bomber moved from France to Yugoslavia
1 bomber moved from France to Yugoslavia
4 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 tactical_bomber moved from Romania to Bulgaria
1 artillery moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Kazakhstan to Northwest Persia
2 artilleries moved from Tambov to Volgograd
3 infantry moved from France to Southern France
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 bombers moved from Russia to Northwest Persia
1 bomber moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Yugoslavia
Germans attack with 2 bombers, 2 fighters and 5 infantry
British defend with 6 infantry
Germans roll dice for 2 bombers, 2 fighters and 5 infantry in Yugoslavia, round 2 : 2/9 hits
British roll dice for 6 infantry in Yugoslavia, round 2 : 1/6 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 bombers, 2 fighters and 4 infantry in Yugoslavia, round 3 : 3/8 hits
British roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Yugoslavia, round 4 : 3/6 hits
British roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 6 infantry
Battle in Bulgaria
Germans attack with 1 armour, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/6 hits
British roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits
2 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Yugoslavia to Southern Italy
2 bombers moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Bulgaria to Northwest PersiaPlace Units - Germans
1 factory_minor placed in Caucasus
2 armour placed in Western Germany
3 armour placed in Volgograd
2 armour and 1 bomber placed in Russia
4 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Combat Move - Russians
2 infantry moved from West India to Eastern PersiaNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
3 armour moved from Kiangsu to Jehol
2 fighters moved from Kiangsu to Jehol
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
4 tactical_bombers moved from Kiangsu to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 artillery and 2 infantry; Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Anhwe, round 2 : 4/6 hits
Chinese roll dice for 1 armour, 1 artillery and 4 infantry in Anhwe, round 2 : 3/6 hits
1 infantry owned by the British , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 infantry owned by the Chinese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Anhwe
Japanese roll dice for 3 tactical_bombers in Anhwe, round 3 : 3/3 hits
Chinese roll dice for 1 armour and 1 artillery in Anhwe, round 3 : 0/2 hits
1 artillery owned by the Chinese and 1 armour owned by the Americans lost in Anhwe
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Jehol
Japanese attack with 3 armour and 2 fighters
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 3 armour and 2 fighters in Jehol, round 2 : 1/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 armour and 2 fighters in Jehol, round 3 : 4/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits
1 artillery owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
2 fighters moved from Jehol to Kiangsu
3 tactical_bombers moved from Anhwe to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,3,5,2,1,5,3,5,3,4,4,1,5,6,5,6,2,3,2,3,1,4,1,6,6,3,5,3
Japanese collect 10 PUs (8 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 2,4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 battleships, 2 bombers and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Tunisia to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to Normandy Bordeaux
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 transport moved from 88 Sea Zone to 101 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 battleship moved from 91 Sea Zone to 109 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Tobruk
2 armour moved from Western United States to Eastern United States
1 artillery moved from Amur to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Buryatia
Americans take Buryatia from Germans
1 armour moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour moved from Soviet Far East to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Shantung
1 bomber moved from Korea to Jehol
2 transports moved from 3 Sea Zone to 2 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 battleship moved from 3 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Alaska to Western United StatesCombat - Americans
Battle in Shantung
Battle in Jehol
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Jehol, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Jehol, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans win, taking Shantung from Japanese, taking Jehol from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 2 fighters; Italians defend with 2 artilleries and 1 harbour
Americans roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 artilleries and 2 fighters in Gibraltar, round 2 : 2/4 hits
1 artillery owned by the Italians and 2 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 3/4 hits
Italians roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 1/3 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 2 fighters owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 19
Casualties for Germans: 2 fighters
Casualties for Italians: 2 artilleries
Casualties for Americans: 3 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter and 3 submarines
Italians defend with 1 destroyer, 1 submarine and 2 transports
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Italians: 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 2 submarines
Turning on Edit Mode
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 8,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 aaGun moved from British Guiana to 88 Sea Zone
1 aaGun and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 33 Sea Zone to 29 Sea Zone
1 bomber moved from Jehol to Korea
2 fighters moved from Korea to 6 Sea ZonePlace Units - Americans
2 battleships placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 armour, 1 artillery and 2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Americans collect 5 PUs from War Bonds; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to JeholNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
7 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 bombers moved from United Kingdom to Western Germany
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
5 armour moved from Eastern Persia to Northwest Persia
4 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 36 Sea Zone to 41 Sea ZoneCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 2/3 hits
2 bombers killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Northwest Persia
British attack with 5 armour, 1 artillery and 1 infantry
Germans defend with 3 armour, 2 artilleries, 3 bombers, 1 infantry and 2 tactical_bombers
British roll dice for 5 armour, 1 artillery and 1 infantry in Northwest Persia, round 2 : 2/7 hits
Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/11 hits
1 infantry owned by the British , 4 armour owned by the British , 2 bombers owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
1 armour owned by the British retreated to Iraq
Germans win with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers
Casualties for British: 4 armour, 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from West India to Eastern Persia
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
2 armour, 2 artilleries, 1 bomber and 1 mech_infantry placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 1 bomber and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 95 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 armour and 3 infantry moved from Marianas to 22 Sea Zone
1 armour, 3 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone
1 armour and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Korea to Iwo Jima
1 bomber moved from Guam to Iwo JimaCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 armour, 2 bombers and 3 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 armour, 2 bombers and 3 infantry in Iwo Jima, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Iwo Jima, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
2 bombers moved from Iwo Jima to Korea
1 bomber moved from New South Wales to Guam
1 battleship moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 45 Sea Zone to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Yunnan to KwangsiPlace Units - ANZAC
3 armour placed in Korea
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Combat Move - French
3 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
-
scramble?
-
none. no scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 89 PUs;
Germans buy 5 armour, 1 artillery, 1 battleship, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
8 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
8 infantry moved from 111 Sea Zone to Scotland
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 battleships moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from British
3 armour moved from Volgograd to Kazakhstan
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
2 armour moved from Northwest Persia to Persia
2 tactical_bombers moved from Northwest Persia to Iraq
2 artilleries moved from Volgograd to Kazakhstan
1 bomber moved from Northwest Persia to Iraq
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
4 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 armour moved from Bulgaria to Bessarabia
1 bomber moved from Russia to Western GermanyCombat - Germans
Battle in Scotland
Germans attack with 8 infantry
British defend with 1 airfield and 2 infantry
Germans win, taking Scotland from British with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Greece
Germans attack with 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Greece from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 3 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking Persia from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
French defend with 3 infantry; British defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for French: 3 infantry
Casualties for British: 1 armour
Battle in 110 Sea Zone
Germans attack with 1 battleship and 1 destroyer
Americans defend with 1 destroyer
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from Iraq to Kazakhstan
1 fighter moved from Greece to Southern Italy
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
1 battleship, 3 submarines and 2 transports placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
3 armour placed in Caucasus
2 armour placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians