TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 bombers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Germany to United Kingdom
12 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
6 infantry moved from Western Germany to 113 Sea Zone
6 armour moved from Western Germany to 113 Sea Zone
2 battleships moved from 113 Sea Zone to 110 Sea Zone
6 armour, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to United Kingdom
6 armour moved from 110 Sea Zone to United Kingdom
3 destroyers moved from 113 Sea Zone to 110 Sea Zone
5 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bulgaria to Romania
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles to create a battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 battleships, 3 destroyers and 6 transports
British defend with 1 fighter; Americans defend with 2 fighters
Germans roll dice for 2 battleships, 3 destroyers and 6 transports in 110 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 battleships owned by the Germans
2 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 battleships, 3 destroyers and 6 transports in 110 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 2 battleships, 2 destroyers and 6 transports remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Casualties for Americans: 2 fighters
Battle in United Kingdom
Germans attack with 6 armour, 15 bombers, 1 fighter and 6 infantry
British defend with 4 aaGuns, 1 airfield, 6 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 2 armour and 1 artillery
AA fire in United Kingdom : 3/12 hits
2 bombers owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 6 armour, 13 bombers and 6 infantry in United Kingdom, round 2 : 11/25 hits
British roll dice for 4 aaGuns, 8 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 8/18 hits
5 infantry owned by the British , 1 artillery owned by the Americans , 5 bombers owned by the Germans , 3 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 8 bombers and 3 infantry in United Kingdom, round 3 : 10/17 hits
British roll dice for 8 armour, 2 artilleries and 1 tactical_bomber in United Kingdom, round 3 : 3/11 hits
6 armour owned by the British , 3 bombers owned by the Germans , 2 artilleries owned by the British and 2 armour owned by the Americans lost in United Kingdom
Germans roll dice for 6 armour, 5 bombers and 3 infantry in United Kingdom, round 4 : 8/14 hits
British roll dice for 1 tactical_bomber in United Kingdom, round 4 : 0/1 hits
1 tactical_bomber owned by the British lost in United Kingdom
Germans captures 39PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 5 bombers and 3 infantry remaining. Battle score for attacker is -29
Casualties for Germans: 10 bombers, 1 fighter and 3 infantry
Casualties for British: 4 aaGuns, 6 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 2 armour and 1 artillery
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
5 bombers moved from United Kingdom to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Russia
1 armour and 4 artilleries placed in Germany
2 bombers and 1 fighter placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,4,5,6,5,6
Germans collect 59 PUs (2 lost to blockades); end with 98 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUs