TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
4 armour moved from Persia to Caucasus
1 bomber moved from Eastern Persia to Caucasus
4 armour moved from India to Eastern Persia
2 armour moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from India to West India
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 114 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from United Kingdom to 119 Sea Zone
Combat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 2 bombers
Germans defend with 1 battleship, 2 fighters and 4 transports
British roll dice for 2 bombers in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship, 2 fighters and 4 transports in 113 Sea Zone, round 2 : 3/3 hits
2 bombers owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
Germans win with 1 battleship, 1 fighter and 4 transports remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter
Casualties for British: 2 bombers
Battle in 114 Sea Zone
British attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 114 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caucasus
British attack with 4 armour and 1 bomber
Germans defend with 3 armour, 2 bombers, 1 factory_minor and 1 infantry
British roll dice for 4 armour and 1 bomber in Caucasus, round 2 : 1/5 hits
Germans roll dice for 3 armour, 2 bombers and 1 infantry in Caucasus, round 2 : 3/6 hits
3 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 2/2 hits
Germans roll dice for 3 armour and 2 bombers in Caucasus, round 3 : 2/5 hits
1 bomber owned by the British , 1 armour owned by the British and 2 armour owned by the Germans lost in Caucasus
Germans win with 1 armour and 2 bombers remaining. Battle score for attacker is -21
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 4 armour and 1 bomber
Battle in Turkmenistan
British attack with 2 armour and 1 mech_infantry
Germans defend with 3 armour and 2 artilleries
British roll dice for 2 armour and 1 mech_infantry in Turkmenistan, round 2 : 0/3 hits
Germans roll dice for 3 armour and 2 artilleries in Turkmenistan, round 2 : 0/5 hits
British roll dice for 2 armour and 1 mech_infantry in Turkmenistan, round 3 : 1/3 hits
Germans roll dice for 3 armour and 2 artilleries in Turkmenistan, round 3 : 1/5 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Turkmenistan
British roll dice for 2 armour in Turkmenistan, round 4 : 1/2 hits
Germans roll dice for 3 armour and 1 artillery in Turkmenistan, round 4 : 1/4 hits
1 armour owned by the British and 1 artillery owned by the Germans lost in Turkmenistan
British roll dice for 1 armour in Turkmenistan, round 5 : 1/1 hits
Germans roll dice for 3 armour in Turkmenistan, round 5 : 2/3 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Turkmenistan
Germans win with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 2 artilleries
Casualties for British: 2 armour and 1 mech_infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
1 bomber moved from 114 Sea Zone to Vyborg
1 tactical_bomber moved from 119 Sea Zone to United Kingdom
1 aaGun moved from Persia to Eastern Persia
Place Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 armour, 1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry
(SZ 119) I let the default selections choose casualties then submerged whatever was left to protect them from air attacks.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - ANZAC
3 transports moved from 19 Sea Zone to 6 Sea Zone
3 armour moved from Korea to 6 Sea Zone
3 armour and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 armour moved from 19 Sea Zone to Okinawa
1 armour moved from Kiangsu to Hopei
3 armour moved from Jehol to Suiyuyan
1 infantry moved from Yunnan to Szechwan
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 45 Sea Zone to 41 Sea Zone
1 bomber moved from New South Wales to Shan State
2 bombers moved from Shensi to Volgograd
1 bomber moved from Tsinghai to Volgograd
Combat - ANZAC
Battle in Volgograd
ANZAC attack with 3 bombers
Germans defend with 3 bombers and 1 factory_minor
ANZAC roll dice for 3 bombers in Volgograd, round 2 : 1/3 hits
Germans roll dice for 3 bombers in Volgograd, round 2 : 1/3 hits
1 bomber owned by the Germans and 1 bomber owned by the ANZAC lost in Volgograd
ANZAC roll dice for 2 bombers in Volgograd, round 3 : 2/2 hits
Germans roll dice for 2 bombers in Volgograd, round 3 : 0/2 hits
2 bombers owned by the Germans lost in Volgograd
ANZAC win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 3 bombers
Casualties for ANZAC: 1 bomber
Battle in Okinawa
ANZAC attack with 3 armour
Japanese defend with 4 infantry
ANZAC roll dice for 3 armour in Okinawa, round 2 : 1/3 hits
Japanese roll dice for 4 infantry in Okinawa, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 armour owned by the ANZAC lost in Okinawa
ANZAC roll dice for 1 armour in Okinawa, round 3 : 0/1 hits
Japanese roll dice for 3 infantry in Okinawa, round 3 : 1/3 hits
1 armour owned by the ANZAC lost in Okinawa
Japanese win with 3 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 3 armour
Non Combat Move - ANZAC
2 bombers moved from Volgograd to Tsinghai
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
Place Units - ANZAC
3 armour placed in Korea
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
1 artillery and 2 infantry moved from Hunan to Kweichow
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 battleship, 3 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novosibirsk to Vyborg
3 bombers moved from Novosibirsk to Novgorod
2 bombers moved from Caucasus to Western Germany
3 bombers moved from Germany to Western Germany
2 armour moved from Turkmenistan to Kazakhstan
2 armour moved from Novosibirsk to Yenisey
4 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Albania to Bulgaria
2 armour moved from Kazakhstan to Volgograd
1 armour moved from Rostov to Volgograd
Combat - Germans
Battle in Vyborg
Germans attack with 1 bomber
British defend with 1 bomber
Germans roll dice for 1 bomber in Vyborg, round 2 : 1/1 hits
Russians roll dice for 1 bomber in Vyborg, round 2 : 0/1 hits
1 bomber owned by the British lost in Vyborg
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Non Combat Move - Germans
1 bomber moved from Vyborg to Novgorod
Place Units - Germans
1 battleship, 3 destroyers and 2 transports placed in 113 Sea Zone
2 armour and 4 infantry placed in Western Germany
3 infantry placed in Caucasus
1 artillery placed in Novgorod
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 2 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,6,5,2,2,3,4,5,6,5,3,3,1,5,3,5,2,1,4,4,1,4,2,2,1,3,3,4,3,2,4,6,4,3,1,1,1,2
Japanese collect 1 PU (8 lost to blockades); end with 3 PUs total
german scrum
yes
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Super subs
Activate Technology - Americans
Americans activating Super subs
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 armour moved from Shensi to Novosibirsk
Americans take Novosibirsk from Germans
1 armour moved from Shensi to Kazakhstan
Americans take Kazakhstan from Germans
1 bomber moved from Tsinghai to Caucasus
1 bomber moved from Cyprus to Caucasus
2 infantry moved from Alexandria to Egypt
2 armour moved from Tunisia to Tobruk
1 bomber moved from United Kingdom to Western Germany
2 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Amur to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 mech_infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Amur to 5 Sea Zone
1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Amur to Yakut S.S.R.
1 artillery, 2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Okinawa
6 fighters moved from 6 Sea Zone to Okinawa
1 battleship moved from 108 Sea Zone to 109 Sea Zone
2 cruisers moved from 108 Sea Zone to 109 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Okinawa
Americans attack with 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys in Okinawa, round 2 : 7/11 hits
Japanese roll dice for 3 infantry in Okinawa, round 2 : 3/3 hits
1 mech_infantry owned by the Americans , 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Okinawa
Americans win, taking Okinawa from Japanese with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Caucasus
Americans attack with 1 armour, 2 bombers and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 2 bombers and 3 infantry in Caucasus, round 2 : 3/8 hits
Germans roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 2/4 hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Caucasus, round 3 : 4/6 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 3 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Caucasus to Tsinghai
6 fighters moved from Okinawa to 6 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
3 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
2 armour moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 transports moved from 32 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 1.
1 battleship, 1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone
1 transport placed in 86 Sea Zone
1 armour and 1 infantry placed in Brazil
1 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Americans collect 2 PUs from War Bonds; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 battleship, 1 cruiser and 1 mech_infantry; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Germans
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Kazakhstan
1 infantry moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Northwest Persia
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
Combat - British
Non Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to Scotland
2 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Eastern Persia to Turkmenistan
Place Units - British
1 battleship and 1 cruiser placed in 98 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 cruiser and 1 destroyer placed in 39 Sea Zone
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
4 submarines moved from 95 Sea Zone to 98 Sea Zone
3 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 fighter moved from Northern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 3 destroyers and 4 submarines
British defend with 1 battleship, 1 cruiser and 1 destroyer
Italians roll dice for 4 submarines in 98 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 3 destroyers in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians roll dice for 3 destroyers in 98 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 3 destroyers in 98 Sea Zone, round 4 : 1/3 hits
British roll dice for 1 battleship in 98 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Italians and 1 battleship owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 3 destroyers and 1 submarine remaining. Battle score for attacker is 22
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Italians: 3 submarines
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 fighter placed in Ukraine
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - ANZAC
3 armour moved from Korea to Jehol
3 armour moved from Suiyuyan to Timguska
ANZAC take Timguska from Germans
1 armour moved from Hopei to Kansu
1 infantry moved from Szechwan to Sikang
3 transports moved from 19 Sea Zone to 35 Sea Zone
2 armour moved from New South Wales to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
1 transport moved from 79 Sea Zone to 41 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 bomber moved from Shan State to Volgograd
2 bombers moved from Tsinghai to Volgograd
Combat - ANZAC
Battle in Volgograd
ANZAC attack with 3 bombers
Germans defend with 3 armour and 1 factory_minor
ANZAC roll dice for 3 bombers in Volgograd, round 2 : 3/3 hits
Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits
2 bombers owned by the ANZAC and 3 armour owned by the Germans lost in Volgograd
ANZAC win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 3 armour
Casualties for ANZAC: 2 bombers
Non Combat Move - ANZAC
1 bomber moved from Volgograd to Tsinghai
2 infantry moved from 79 Sea Zone to West India
2 aaGuns moved from 79 Sea Zone to West India
Place Units - ANZAC
3 armour placed in Korea
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Combat Move - French
1 artillery and 2 infantry moved from Kweichow to Shensi
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Novgorod to Western Germany
5 infantry moved from Romania to Bessarabia
1 artillery moved from Novgorod to Archangel
Non Combat Move - Germans
Place Units - Germans
3 armour placed in Russia
3 bombers placed in Western Germany
3 bombers placed in Germany
1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,3,4,1,1,1,4,5,2,2,3,5,5,1,1,1,5,3,5,2,4,1,3,2,5,3,6,5,1,3,6,4,5,5,1,4,2,2
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 3 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
2 artilleries moved from Yakut S.S.R. to Yenisey
1 bomber moved from Tsinghai to Yenisey
1 armour moved from Caucasus to Samara
Americans take Samara from Germans
1 armour moved from Kazakhstan to Vologda
Americans take Vologda from Germans
1 armour moved from Novosibirsk to Evenkiyskiy
Americans take Urals from Germans
Americans take Evenkiyskiy from Germans
1 bomber moved from Tsinghai to Volgograd
2 armour moved from Tobruk to Egypt
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from United Kingdom to Northern Italy
1 armour moved from 93 Sea Zone to Southern France
1 mech_infantry moved from 93 Sea Zone to Southern France
2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Morocco to United Kingdom
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Eastern United States to New Brunswick Nova Scotia
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 109 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
1 mech_infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 6,4,8,8 and causes: 14 damage to unit: factory_major
Bombing raid in Northern Italy causes 14 damage total.
Battle in Southern France
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 1/2 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits
Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in Yenisey
Americans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
Germans defend with 2 armour
Americans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Yenisey, round 2 : 1/6 hits
Germans roll dice for 2 armour in Yenisey, round 2 : 0/2 hits
1 armour owned by the Germans lost in Yenisey
Americans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Yenisey, round 3 : 0/6 hits
Germans roll dice for 1 armour in Yenisey, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Yenisey
Americans roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Yenisey, round 4 : 0/5 hits
Germans roll dice for 1 armour in Yenisey, round 4 : 0/1 hits
Americans roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Yenisey, round 5 : 4/5 hits
Germans roll dice for 1 armour in Yenisey, round 5 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Yenisey
Americans win, taking Yenisey from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour
Casualties for Americans: 2 mech_infantrys
Battle in Volgograd
Americans attack with 1 bomber
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber in Volgograd, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Volgograd to Trans-Jordan
1 bomber moved from Yenisey to Kansu
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 bomber moved from Northern Italy to Tobruk
1 bomber moved from Northern Italy to Tobruk
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Caucasus
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Americans collect 3 PUs from War Bonds; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
1 artillery and 1 infantry placed in Kwangsi
1 infantry placed in Kiangsi
3 infantry placed in Kiangsu
2 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Rostov
British take Rostov from Italians
1 armour moved from Northwest Persia to Volgograd
British take Volgograd from Germans
1 armour moved from Kazakhstan to Samara
1 armour moved from Samara to Tambov
British take Tambov from Germans
1 armour moved from Kazakhstan to Volgograd
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Northwest Persia to Egypt
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 armour moved from Eastern Persia to Kazakhstan
1 armour moved from India to Eastern Persia
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United Kingdom
1 artillery moved from Scotland to United Kingdom
1 artillery moved from Scotland to United Kingdom
Combat - British
Non Combat Move - British
1 aaGun moved from Turkmenistan to Kazakhstan
1 transport moved from 109 Sea Zone to 106 Sea Zone
Place Units - British
1 battleship and 1 cruiser placed in 109 Sea Zone
1 armour placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,2,5
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
4 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armour and 1 infantry