dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Fischer Variant A&A alpha III Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 battleship moved from 44 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 45 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 bomber moved from New South Wales to Philippines
2 fighters moved from Kwangtung to Philippines
1 bomber moved from Kwangtung to PhilippinesCombat - ANZAC
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the ANZAC
Battle in FormosaNon Combat Move - ANZAC
2 fighters could not land in 20 Sea Zone and were removed
2 aaGuns moved from Northern Territory to Queensland
2 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to QueenslandPlace Units - ANZAC
1 battleship and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
1 artillery and 2 infantry moved from French Indo China to KwangsiNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 battleship, 2 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
6 armour moved from Caucasus to Turkmenistan
1 bomber moved from Volgograd to Turkmenistan
5 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
2 armour moved from Rostov to Northwest Persia
4 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 artillery moved from Bryansk to Rostov
1 fighter moved from Ukraine to 99 Sea Zone
1 tactical_bomber moved from Western Germany to Vyborg
1 tactical_bomber moved from Volgograd to Slovakia Hungary
1 fighter moved from Volgograd to Slovakia Hungary
8 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
5 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Vyborg
2 artilleries moved from Smolensk to Bryansk
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Urals to Novosibirsk
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Slovakia HungaryCombat - Germans
Battle in Turkmenistan
Germans attack with 6 armour and 1 bomber
British defend with 4 armour
Germans roll dice for 6 armour and 1 bomber in Turkmenistan, round 2 : 1/7 hits
British roll dice for 4 armour in Turkmenistan, round 2 : 1/4 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Turkmenistan
Germans roll dice for 5 armour and 1 bomber in Turkmenistan, round 3 : 3/6 hits
British roll dice for 3 armour in Turkmenistan, round 3 : 3/3 hits
3 armour owned by the British and 3 armour owned by the Germans lost in Turkmenistan
Germans win, taking Turkmenistan from British with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 4 armour
Casualties for British: 4 armour
Battle in Northwest Persia
Germans attack with 3 armour
British defend with 1 mech_infantry
Germans roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Denmark
Germans attack with 9 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 9 infantry in Denmark, round 2 : 0/9 hits
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 0/2 hits
Germans roll dice for 9 infantry in Denmark, round 3 : 1/9 hits
British roll dice for 1 armour and 1 infantry in Denmark, round 3 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Denmark
Germans roll dice for 7 infantry in Denmark, round 4 : 4/7 hits
British roll dice for 1 armour in Denmark, round 4 : 0/1 hits
1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vyborg
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 bomber
Germans roll dice for 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/2 hits
Russians roll dice for 1 bomber in Vyborg, round 2 : 1/1 hits
1 bomber owned by the British and 1 infantry owned by the Germans lost in Vyborg
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 bomberNon Combat Move - Germans
1 tactical_bomber moved from Vyborg to Novgorod
1 bomber moved from Turkmenistan to Caucasus
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
2 bombers placed in Western Germany
2 armour and 1 infantry placed in Western Germany
3 armour placed in Volgograd
1 armour placed in Western Germany
1 battleship and 1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Trans-Jordan to IraqNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour and 3 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Manchuria to Jehol
1 fighter moved from Siberia to Jehol
1 armour moved from Shantung to Kiangsu
1 infantry moved from Shantung to KiangsuCombat - Japanese
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Jehol to ManchuriaPlace Units - Japanese
3 armour placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,2,5,1,6,4,1,1,5,6,5,4,4,1,4,2,1
Japanese collect 15 PUs (11 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 2 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 infantry moved from Libya to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Algeria to Tunisia
2 transports moved from 82 Sea Zone to 87 Sea Zone
3 infantry moved from Alexandria to Egypt
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Alaska to Soviet Far East
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 battleship moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 mech_infantry moved from Western United States to Alaska
2 fighters moved from Alaska to Aleutian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Soviet Far East, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 bomber and 1 fighter in Southern France, round 2 : 2/3 hits
Germans roll dice for 3 infantry in Southern France, round 2 : 3/3 hits
1 fighter owned by the Americans , 2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Southern France
Germans win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Soviet Far East to Alaska
1 armour, 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Brazil to British GuianaPlace Units - Americans
1 battleship and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Americans collect 5 PUs from War Bonds; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
1 artillery placed in Sikang
1 artillery placed in Shantung
1 artillery placed in KansuTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 36 PUs; 0 techTokens;
British buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Denmark
3 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 infantry moved from Trans-Jordan to Syria
2 fighters moved from Gibraltar to Southern France
1 armour moved from Kansu to Timguska
UK_Pacific take Timguska from Germans
1 armour moved from Timguska to Novosibirsk
4 fighters moved from Sikang to Novosibirsk
1 bomber moved from Sikang to Novosibirsk
2 infantry moved from Szechwan to Sikang
1 armour moved from Yunnan to Sikang
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from India to Eastern Persia
4 armour moved from India to West India
1 destroyer moved from 38 Sea Zone to 36 Sea ZoneCombat - British
Battle in Denmark
British attack with 3 armour, 1 bomber and 3 infantry
Germans defend with 7 infantry
British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits
British roll dice for 3 armour, 1 bomber and 3 infantry in Denmark, round 2 : 1/7 hits
Germans roll dice for 7 infantry in Denmark, round 2 : 5/7 hits
3 infantry owned by the British , 2 armour owned by the British and 2 infantry owned by the Germans lost in Denmark
British roll dice for 1 armour and 1 bomber in Denmark, round 3 : 1/2 hits
Germans roll dice for 5 infantry in Denmark, round 3 : 4/5 hits
1 bomber owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Denmark
Germans win with 4 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 3 infantry
Casualties for British: 3 armour, 1 bomber and 3 infantry
Battle in Southern France
British attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 armour, 2 fighters and 2 infantry in Southern France, round 2 : 4/6 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
British attack with 1 armour, 1 bomber and 4 fighters
Germans defend with 1 infantry; Italians defend with 1 armour
British roll dice for 1 armour, 1 bomber and 4 fighters in Novosibirsk, round 2 : 5/6 hits
Germans roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Germans , 1 fighter owned by the British and 1 armour owned by the Italians lost in Novosibirsk
British win, taking Novosibirsk from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters moved from Novosibirsk to Sikang
1 bomber moved from Novosibirsk to Sikang
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
2 fighters moved from Southern France to Normandy Bordeaux
2 aaGuns moved from Ontario to Quebec
1 aaGun moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
3 armour placed in Normandy Bordeaux
1 bomber and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
British collect 39 PUs (1 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
1 artillery moved from France to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 artillery moved from 97 Sea Zone to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits
British roll dice for 2 infantry in Albania, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians roll dice for 1 artillery in Albania, round 3 : 0/1 hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Albania, round 4 : 0/1 hits
British roll dice for 1 infantry in Albania, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Albania
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 4 artilleries and 4 infantry
British defend with 2 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 4 artilleries and 4 infantry in Southern France, round 2 : 4/8 hits
British roll dice for 2 armour and 2 infantry in Southern France, round 2 : 0/4 hits
2 infantry owned by the British and 2 armour owned by the British lost in Southern France
Italians win, taking Southern France from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 18
Casualties for British: 2 armour and 2 infantryNon Combat Move - Italians
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
1 unit repaired.
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 battleship moved from 62 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
2 bombers moved from Philippines to Manchuria
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in Korea
Battle in Manchuria
ANZAC attack with 2 bombers
Japanese defend with 1 fighter
ANZAC roll dice for 2 bombers in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 fighter owned by the Japanese lost in Manchuria
ANZAC win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 bomber moved from Manchuria to Hunan
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to 6 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
1 artillery moved from Kwangsi to Kiangsi
2 infantry moved from Kwangsi to KiangsiNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 battleship, 2 bombers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 battleships moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
5 infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
3 armour moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Buryatia to Manchuria
1 armour moved from Yakut S.S.R. to Amur
1 armour moved from Volgograd to Novosibirsk
2 armour moved from Turkmenistan to Eastern Persia
3 armour moved from Northwest Persia to Persia
Germans take Persia from UK_Pacific
3 armour moved from Persia to Eastern Persia
2 infantry moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Rostov to Caucasus
2 artilleries moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Novosibirsk
3 infantry moved from Western Germany to France
4 infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
5 infantry moved from Western Germany to Greater Southern GermanyCombat - Germans
Battle in Eastern Persia
Germans attack with 5 armour
British defend with 1 mech_infantry
Germans roll dice for 5 armour in Eastern Persia, round 2 : 4/5 hits
UK_Pacific roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from UK_Pacific with 5 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 4 battleships and 1 destroyer
British defend with 1 battleship, 1 cruiser and 3 transports
Germans roll dice for 4 battleships and 1 destroyer in 112 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 3 transports in 112 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British lost in 112 Sea Zone
Germans roll dice for 4 battleships and 1 destroyer in 112 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
3 transports owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 4 battleships and 1 destroyer remaining. Battle score for attacker is 53
Casualties for British: 1 battleship, 1 cruiser and 3 transports
Battle in Novosibirsk
Germans attack with 2 armour and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 armour and 1 tactical_bomber in Novosibirsk, round 2 : 0/3 hits
British roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 3 : 1/2 hits
British roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Novosibirsk
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 bombers, 2 fighters and 5 infantry
British defend with 3 armour, 1 factory_minor, 4 fighters and 1 harbour; Americans defend with 1 armour and 1 infantry
Germans roll dice for 3 armour, 2 bombers, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 6/12 hits
British roll dice for 4 armour, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 6/9 hits
3 armour owned by the British , 5 infantry owned by the Germans , 1 armour owned by the Germans , 1 armour owned by the Americans , 1 fighter owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 bombers and 2 fighters in Normandy Bordeaux, round 3 : 4/6 hits
British roll dice for 3 fighters in Normandy Bordeaux, round 3 : 2/3 hits
2 armour owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 3 armour and 5 infantry
Casualties for British: 3 armour and 4 fighters
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Novosibirsk to KazakhstanPlace Units - Germans
3 armour placed in Volgograd
2 bombers placed in Russia
2 armour, 1 artillery and 3 infantry placed in Western Germany
1 battleship and 1 destroyer placed in 113 Sea Zone
Germans undo move 4.
1 battleship and 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - Russians
2 infantry moved from India to West India
1 infantry moved from Iraq to Persia
Russians take Persia from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries and 3 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
1 infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
4 tactical_bombers moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to AnhweCombat - Japanese
Battle in Shantung
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Shantung, round 2 : 0/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Shantung, round 3 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers in Anhwe, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits
3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Anhwe to Kiangsu
2 fighters moved from Shantung to KiangsuPlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,2,5,6,6,3,2,6,6,3,2,6,2,6,5,6,1,3,4,1,4
Japanese collect 14 PUs (8 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 armour, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 artillery moved from Soviet Far East to 3 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
2 fighters moved from 22 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 3 Sea Zone to 5 Sea Zone
2 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 battleship moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 bomber moved from Western United States to Siberia
1 bomber moved from Alaska to Siberia
1 armour moved from Morocco to Tunisia
1 fighter moved from Morocco to Tunisia
1 bomber moved from Eastern United States to Tunisia
1 battleship moved from 17 Sea Zone to 5 Sea ZoneCombat - Americans
Battle in Amur
Americans attack with 2 artilleries and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 battleship in Amur, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Amur, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Anhwe
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Siberia
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Siberia, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in Manchuria
Americans attack with 4 fighters
Germans defend with 1 armour
Americans roll dice for 4 fighters in Manchuria, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits
1 armour owned by the Germans lost in Manchuria
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
2 fighters moved from Aleutian Islands to 6 Sea Zone
2 fighters moved from Manchuria to Korea
1 transport moved from 20 Sea Zone to 33 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 aaGun moved from West Indies to 89 Sea Zone
1 aaGun and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 aaGun moved from 88 Sea Zone to British Guiana
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from 3 Sea Zone to Soviet Far East
2 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Siberia to KoreaPlace Units - Americans
3 armour and 3 infantry placed in Eastern United States
Americans undo move 1.
2 armour and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
2 armour placed in Western United States
1 battleship and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Americans collect 6 PUs from War Bonds; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
1 infantry placed in Kiangsi
1 artillery and 2 infantry placed in Anhwe
1 artillery placed in TsinghaiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 bombers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
4 armour moved from India to Eastern Persia
4 armour moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Hunan to Anhwe
1 armour moved from Sikang to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
3 fighters moved from Sikang to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
1 bomber moved from United Kingdom to Southern FranceCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Kazakhstan
British attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers
British roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Kazakhstan, round 2 : 4/7 hits
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/8 hits
2 infantry owned by the British , 4 infantry owned by the Germans and 1 fighter owned by the British lost in Kazakhstan
British roll dice for 1 armour, 1 bomber and 2 fighters in Kazakhstan, round 3 : 2/4 hits
Germans roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Kazakhstan, round 3 : 3/4 hits
1 armour owned by the British , 1 armour owned by the Germans , 2 fighters owned by the British and 1 artillery owned by the Germans lost in Kazakhstan
British roll dice for 1 bomber in Kazakhstan, round 4 : 1/1 hits
Germans roll dice for 2 tactical_bombers in Kazakhstan, round 4 : 1/2 hits
1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in Kazakhstan
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Germans: 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 bomber, 3 fighters and 2 infantry
Battle in Eastern Persia
British attack with 8 armour and 1 mech_infantry
Germans defend with 5 armour
British roll dice for 8 armour and 1 mech_infantry in Eastern Persia, round 2 : 2/9 hits
Germans roll dice for 5 armour in Eastern Persia, round 2 : 3/5 hits
2 armour owned by the British , 2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Eastern Persia
British roll dice for 6 armour in Eastern Persia, round 3 : 4/6 hits
Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits
1 armour owned by the British and 3 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 5 armour remaining. Battle score for attacker is 8
Casualties for Germans: 5 armour
Casualties for British: 3 armour and 1 mech_infantryNon Combat Move - British
1 aaGun moved from India to West India
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Neutral_Allies
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 aaGuns moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
3 infantry placed in Normandy Bordeaux
2 bombers and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 artilleries and 4 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 4/6 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 mech_infantrys
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 0/3 hits
British roll dice for 2 mech_infantrys in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries in Gibraltar, round 4 : 2/2 hits
British roll dice for 2 mech_infantrys in Gibraltar, round 4 : 0/2 hits
2 mech_infantrys owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 infantry
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
Place Units - Italians
1 fighter and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
2 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 armour moved from 22 Sea Zone to Marianas
3 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Hunan to Shantung
2 fighters moved from 6 Sea Zone to Shantung
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Marianas
ANZAC attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour and 3 infantry in Marianas, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Marianas
ANZAC roll dice for 1 armour and 3 infantry in Marianas, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits
ANZAC roll dice for 1 armour and 3 infantry in Marianas, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Marianas, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Marianas
ANZAC win, taking Marianas from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shantung
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 bomber and 2 fighters in Shantung, round 2 : 3/3 hits
Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Shantung
ANZAC win with 1 bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 bomber moved from Shantung to Korea
2 submarines moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 45 Sea Zone to 22 Sea Zone
1 bomber moved from New South Wales to Guam
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 factory_minor placed in Korea
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
3 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French





