TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Kweichow: 1 bomber
EDIT: Adding units owned by Neutral_True to Tsagaan Olom: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 1 infantry and 1 transport; Remaining resources: 9 PUs; 3 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 armour moved from Korea to Jehol
Japanese take Manchuria from Neutral_True
Japanese take Jehol from Neutral_True
1 infantry moved from Korea to Amur
Japanese take Amur from Neutral_True
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from British Columbia to Alaska
Japanese take Alaska from Neutral_True
1 armour moved from British Columbia to Alberta Saskatchewan Manitoba
1 transport moved from 1 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Philippines
Battle in Alberta Saskatchewan Manitoba
Japanese attack with 1 armour
Americans defend with 1 armour
Japanese roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits
British roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits
1 armour owned by the Americans lost in Alberta Saskatchewan Manitoba
Japanese win, taking Philippines from Neutral_True, taking Alberta Saskatchewan Manitoba from British with 1 armour remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 28 PUs; end with 37 PUs total