TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_upgrade and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Neutral_True
1 mech_infantry moved from Slovakia Hungary to Romania
Germans take Romania from Neutral_True
1 infantry moved from Denmark to Western Germany
1 armour moved from Normandy Bordeaux to Spain
Germans take Spain from British
1 armour moved from Spain to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 1 armour
British defend with 1 artillery
Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits
British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
British roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 armour in Southern France, round 4 : 0/1 hits
British roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Germans roll dice for 1 armour in Southern France, round 5 : 1/1 hits
British roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
1 artillery owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 bomber could not land in Amur and was removed
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 armour, 1 factory_upgrade and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
Germans collect 43 PUs (2 lost to blockades); end with 44 PUs total