• The Japanese landing party is automatically destroyed!! Since it would take 8 hits to kill PTERO, we don’t even bother rolling it out.

    Finally, UK PTERO 4

    DiceRolling 1d3:
    (1)

    1-Kiangsi
    2-Kwangsi
    3-20


  • @Make_It_Round:

    The Japanese landing party is automatically destroyed!! Since it would take 8 hits to kill PTERO, we don’t even bother rolling it out.

    Finally, UK PTERO 4

    DiceRolling 1d3:
    (1)

    1-Kiangsi
    2-Kwangsi
    3-20

    Sorry, my bad. UK PTERO 3 ends his movement when he stops to feed.

    So Kiangsi is Italy PTERO 1.

    Italy PTERO 2

    1-Kiangsu
    2-Anhwe
    3-Hunan
    4-Kwangsi
    5-Kwangtung
    6-20


  • DiceRolling 1d6:
    (5)


  • Italy PTERO 4

    DiceRolling 1d3:
    (2)

    1-Kiangsi
    2-Kwangsi
    3-20


  • HELL rolls:

    Axis

    DiceRolling 3d6:
    (4, 4, 5)

    Allies

    DiceRolling 150d6:
    (1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6)


  • HELL UNITS FINAL COUNT:

    Nationality

    German: 0
    Japanese: 0
    Italian: 0
    Neutral Axis: 0

    Axis Total: 0

    Russian: 50
    American: 66
    Chinese: 0
    British: 34
    ANZAC: 0
    French: 0

    Allies Total: 150


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Purchase Units - British
                British buy 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 105 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone

    Non Combat Move - British
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Neutral_True
                1 mech_infantry moved from India to West India
                      UK_Pacific take West India from Neutral_True
                1 mech_infantry moved from West India to India
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Neutral_True
                1 artillery moved from 105 Sea Zone to Spain
                      British take Spain from Neutral_True

    Place Units - British
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 13 PUs; end with 14 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery and 1 infantry
                EDIT: Removing units owned by Neutral_True from 20 Sea Zone: 1 battleship
                EDIT: Adding units owned by Neutral_True to Kwangsi: 1 bomber
                EDIT: Turning off Edit Mode


  • Hi Carl, you’re up for Italy using the edited file above.

    I’ve moved Crazy Bird for you.

    But you still need to make your chaos roll…


  • thank you kind sir  :-D
    italy
    DiceRolling 1d6:
    (2)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                      Italians take Northern Italy from Neutral_True
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 7 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs


  • anzac chaos
    DiceRolling 1d6:
    (1)  
    french chaos
    DiceRolling 1d6:
    (1)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Western Australia
                      ANZAC take South Australia from Neutral_True
                      ANZAC take Western Australia from Neutral_Allies

    Turn Complete - ANZAC
                ANZAC collect 4 PUs; end with 6 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Western Australia: 3 infantry
                EDIT: Adding units owned by ANZAC to Western Australia: 3 infantry
                EDIT: Turning off Edit Mode


  • germans go!

    german turn.tsvg


  • ANZAC PTERO 1

    DiceRolling 1d6:
    (1)

    1-Kwangtung
    2-Kiangsi
    3-Hunan
    4-Yunnan
    5-French Indo China
    6-36


  • ANZAC PTERO 2

    DiceRolling 1d6:
    (4)

    1-Kiangsi
    2-Kwangsi
    3-20


  • @Make_It_Round:

    ANZAC PTERO 2

    DiceRolling 1d6:
    (4)

    1-Kiangsi
    2-Kwangsi
    3-20

    DiceRolling 1d3:
    (2)


  • ANZAC PTERO 3

    DiceRolling 1d6:
    (6)

    1-Kwangtung
    2-Kiangsi
    3-Hunan
    4-Yunnan
    5-French Indo China
    6-36


  • ANZAC PTERO 4

    DiceRolling 1d7:
    (4)

    french indo: 1
    kwangsi: 2
    hainan:3
    20:4
    35:5
    43:6
    37:7


  • FRENCH PTERO 1

    DiceRolling 1d7:
    (4)

    1-Formosa
    2-Kiangsi
    3-Kwangtung
    4-19
    5-21
    6-35
    7-36


  • FRENCH PTERO 2

    DiceRolling 1d7:
    (2)

    1-Formosa
    2-Kiangsi
    3-Kwangtung
    4-19
    5-21
    6-35
    7-36

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