Game History
Round: 16 Purchase Units - British British buy 8 infantry; Remaining resources: 2 PUs; Non Combat Move - British 1 aaGun, 2 armour, 1 bomber, 2 fighters and 39 infantry moved from Syria Jordan to Persia 2 infantry moved from Anglo Sudan Egypt to Syria Jordan 4 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 3 infantry moved from South Africa to Kenya-Rhodesia 23 infantry moved from Caucasus to Persia 2 armour moved from Karelia S.S.R. to Persia 5 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 2 armour and 6 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Persia to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Persia 8 infantry moved from United Kingdom to North Sea Zone 8 infantry moved from North Sea Zone to Finland Norway 1 transport moved from North Sea Zone to East US Sea Zone Place Units - British 8 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 27 PUsNew A&A chaos game C vs S
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Germany Ptero 3
Rolling 1d8:
(4)1-Philippines
2-20
3-21
4-34
5-45
6-44
7-43
8-36 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from 43 Sea Zone: 1 battleship
EDIT: Adding units owned by Neutral_Allies to 35 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
Germany Ptero 4
Rolling 1d7:
(4)1-Paulau Island
2-21
3-22
4-33
5-46
6-45
7-35 -
when its your turn carl you can buy a unit and edit in a higher costing unit if you wish. the shipyard costed 15pu and the minor factory 12pu so you have 3 extra pu for next italian turn.
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Okay Carl, end of G8 please edit white BB to SZ33 to represent PTERO position.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from 43 Sea Zone: 1 battleship
EDIT: Adding units owned by Neutral_Allies to 35 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Neutral_True to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
german turn carl. dont worry about the bird. it is in position and russians are going to move them next.
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Since Germany will obviously not be affected by PTERO, I’ll move ahead.
Russian Ptero 1
Rolling 1d8:
(4)1-Caroline Islands
2-22
3-23
4-32
5-48
6-47
7-46
8-34 -
Russian Ptero 2
Rolling 1d6:
(3)1-Marshall Islands
2-31
3-30
4-48
5-33
6-23 -
Russian Ptero 3
Rolling 1d9:
(5)1-Johnston Island
2-26
3-27
4-29
5-50
6-49
7-48
8-32
9-31 -
Russian Ptero 4
Rolling 1d8:
(5)1-Fiji
2-30
3-29
4-51
5-52
6-63
7-53
8-49 -
Japan Ptero 1
Rolling 1d4:
(4)1-50
2-51
3-66
4-63 -
Japan Ptero 2
Rolling 1d6:
(6)1-New Zealand
2-53
3-50
4-52
5-62
6-54 -
Japan Ptero 3
Rolling 1d7:
(5)1-Queensland
2-55
3-46
4-49
5-53
6-63
7-62 -
Japan Ptero 4
Rolling 1d5:
(2)1-New Hebrides
2-49
3-50
4-63
5-54 -
American Ptero 1
Rolling 1d8:
(7)1-Solomon Islands
2-46
3-47
4-48
5-30
6-50
7-53
8-54 -
American Ptero 2
Rolling 1d5:
(4)1-New Hebrides
2-49
3-50
4-63
5-54 -
American Ptero 3
Rolling 1d6:
(5)1-New Zealand
2-53
3-50
4-52
5-62
6-54 -
American Ptero 4
Rolling 1d5:
(3)1-New South Wales
2-Victoria
3-61
4-54
5-63 -
China Ptero 1
Rolling 1d3:
(3)1-South Australia
2-56
3-62