• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • France: Chaos & Kraken rolls pls


  • Fr

    Krak
    1:37/2:42/3:41/4:39
    DiceRolling 1d4:
    (4)

    Fr Chaos
    DiceRolling 1d6:
    (6)


  • there ya go  :lol:
    krak needs editing


  • French Chaos

    DiceRolling 1d6:
    (4)

    Level

    DiceRolling 1d3:
    (3)

    Class

    DiceRolling 1d3:
    (3)


  • @pr0c3ss:

    there ya go  :lol:
    krak needs editing

    You’ll have to wait until I get home in 3 hours to edit this one.

    Let me tell you.

    It’s a bloody doozy.


  • I can edit the krak movement…but figured if game needs editing for the chaos eventm, then the krak may aswel be moved then


  • No need for french chaos. check near the top of page 39. it was done already by me. so was the krak. go with your german turn carl. go now. right now. this very instant. schnell schnell.


  • sorry in the middle of page 39.


  • @Grendal:

    No need for french chaos. check near the top of page 39. it was done already by me. so was the krak. go with your german turn carl. go now. right now. this very instant. schnell schnell.

    I will count Carl’s French Chaos roll as his German Chaos roll.

    Will give you a major update within the hour…


  • Gentlemen.

    A planetoid has impacted with the Earth, leaving most major population centers incinerated, flooded, and cut off from supplies.

    A prolonged Ice Age looks likely, as the sun has been cut off by a huge cloud of debris choking the atmosphere.

    This is a major extinction event. 99% of the world’s population died in the first month after the collision.

    Only the capital cities of the world have the minimum infrastructure and stored supplies necessary to sustain human life.

    The world belongs to whomever can dig their civilization out of the rubble first…

    This major event cancels out the following previous developments:

    1. Russia loses Chuikov
    2. ANZAC loses Commandos
    3. USA loses superior national prestige
    4. KRAKEN is dead
    5. All FLYING SAUCERS have been destroyed
    6. Japan loses TELEPORTATION

    The GATES of HELL remain open. Please take your turns, gentlemen. I will tabulate all the new arrivals…

    Best of luck in this brave new world.

    Extinction Event.tsvg


  • wo… relieved the pressure for me anyway!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;

    Place Units - Germans
                1 airfield and 1 factory_minor placed in Germany

    Turn Complete - Germans
                Germans collect 9 PUs; end with 10 PUs total


  • REALLY TRULY ACCURATE CURRENT COUNT of HELL UNITS POST-APOCALYPSE:

    Nationality

    German: 16
    Japanese: 62
    Italian: 20
    Neutral Axis: 1

    Axis Total: 99

    DiceRolling 99d6:
    (1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6)

    Russian: 50
    American: 66
    Chinese: 4
    British: 43
    ANZAC: 21
    French: 0

    Allies Total: 184

    DiceRolling 184d6:
    (1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6)


  • REALLY TRULY ACCURATE CURRENT COUNT of HELL UNITS POST-G7:

    Nationality

    German: 0
    Japanese: 62
    Italian: 2
    Neutral Axis: 0

    Axis Total: 64

    Russian: 50
    American: 66
    Chinese: 0
    British: 43
    ANZAC: 11
    French: 0

    Allies Total: 184

    The AMERICANS are still well and truly in charge of HELL…


  • Allied total should read 170.

    The body count after armageddon shows how far ahead the Allies really were.

    With all of the stored resources from their world empire, and the HELLPOWERS on their side, I predict that they should be able to recover fastest from this development…

    BTW, there is no RUSSIA anymore Carl, so you can carry on for the Japanese.

    Nevertheless, USSR Chaos rolls continue:

    DiceRolling 1d6:
    (1)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - Japanese
                Japanese spend 15 on tech rolls
                    Japanese roll 2,2,3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_major and 1 harbour; Remaining resources: 3 SuicideAttackTokens; 35 PUs; 3 techTokens;

    Place Units - Japanese
                1 airfield, 1 factory_major and 1 harbour placed in Japan

    Turn Complete - Japanese
                Japanese collect 11 PUs; end with 46 PUs total


  • couldnt build as japs onto russia  :x


  • @pr0c3ss:

    couldnt build as japs onto russia  :x

    You can only build minor factories on foreign soil.

    Japan chaos:

    DiceRolling 1d6:
    (4)


  • American chaos:

    DiceRolling 1d6:
    (3)

    AMERICAN HELLPOWER:

    DiceRolling 1d6:
    (4)

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