Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsNew A&A chaos game C vs S
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ACCURATE CURRENT COUNT of HELL UNITS post-China:
Nationality
German: 0
Japanese: 14
Italian: 0Axis Total: 14
Rolling 14d6:
(1, 1, 2, 2, 2, 2, 2, 2, 2, 3, 4, 5, 6, 6)Russian: 8
American: 16
Chinese: 3
British: 2
ANZAC: 0
French: 0Allies Total: 29
Rolling 29d6:
(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6) -
ACCURATE CURRENT COUNT of HELL UNITS post-China after hits are applied:
Nationality
German: 0
Japanese: 11
Italian: 0Axis Total: 11
Russian: 8
American: 16
Chinese: 3
British: 0
ANZAC: 0
French: 0Allies Total: 27
The Americans still have a controlling interest in HELL.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Research Technology - British
British spend 0 on tech rolls
British roll 6,6 and gets 2 hits
British removing all Technology Tokens after successful research.
British discover Super subsActivate Technology - British
British activating Super subs
British giving technology to UK_Pacific: Super subsPurchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Syria to Iraq
1 armour moved from United Kingdom to 110 Sea Zone
2 mech_infantrys moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Western GermanyCombat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery and 1 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 2/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
1 armour owned by the British retreated to Trans-Jordan
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 2 battleships in Normandy Bordeaux, round 2 : 2/2 hits
British roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits
Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Western Germany to United KingdomPlace Units - British
3 armour, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,1,4,5,3,4,5
British collect 36 PUs (2 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
2 aaGuns and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 aaGuns and 1 fighter -
Units in Western Germany cannot move until German turn round 8.
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ACCURATE CURRENT COUNT of HELL UNITS post-UK:
Nationality
German: 0
Japanese: 14
Italian: 4
Neutral Axis: 2Axis Total: 20
Rolling 20d6:
(1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, 5, 6, 6)Russian: 8
American: 16
Chinese: 3
British: 6
ANZAC: 0
French: 0Allies Total: 33
Rolling 33d6:
(1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6)The Americans still have a controlling interest in HELL.
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ACCURATE CURRENT COUNT of HELL UNITS post-UK after HELL COMBAT:
Nationality
German: 0
Japanese: 14
Italian: 0
Neutral Axis: 0Axis Total: 14
Russian: 8
American: 16
Chinese: 0
British: 3
ANZAC: 0
French: 0Allies Total: 27
The USA is still dominating hell by 2 units…
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Okay, this is embarrassing. I forgot the factor in the three dead Germans who were hit by the plague. They most certainly went straight to HELL.
They would have been chosen as casualties in HELL combat instead of the Japanese, so the Japanese get +3 in HELL, as well as 9 extra shots for the rounds of combat they missed.
Rolling 9d6:
(1, 1, 3, 4, 4, 4, 5, 6, 6) -
REALLY TRULY ACCURATE CURRENT COUNT of HELL UNITS AS OF NOW:
Nationality
German: 0
Japanese: 17
Italian: 0
Neutral Axis: 0Axis Total: 17
Russian: 8
American: 16
Chinese: 0
British: 1
ANZAC: 0
French: 0Allies Total: 25
The JAPANESE now control the POWERS of HELL by 1 unit point…!!!
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Krak
1:40/2:41/3:57/4:60/5:59/6:74/7:75/8:78
Rolling 1d8:
(1)Italy
Rolling 1d6:
(2) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from 58 Sea Zone: 1 battleship
EDIT: Adding units owned by Neutral_True to 40 Sea Zone: 1 battleship
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
4 submarines moved from 97 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Albania to Slovakia Hungary
1 infantry moved from Albania to Yugoslavia
2 infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship and 4 submarines
French defend with 1 destroyer; Americans defend with 1 cruiser and 3 destroyers
Italians roll dice for 4 submarines in 93 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 4 destroyers in 93 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 3 submarines in 93 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 cruiser and 2 destroyers in 93 Sea Zone, round 3 : 2/3 hits
2 destroyers owned by the Americans , 2 submarines owned by the Italians and 1 cruiser owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from French with 1 battleship and 1 submarine remaining. Battle score for attacker is 26
Casualties for French: 1 destroyer
Casualties for Italians: 3 submarines
Casualties for Americans: 1 cruiser and 3 destroyers
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/5 hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits
British roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 1/2 hits
British roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/2 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
Americans defend with 1 fighter and 1 harbour
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits
Americans roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from Americans with 1 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighter
Battle in Slovakia Hungary
Italians attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 infantry in Slovakia Hungary, round 2 : 4/4 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern FrancePlace Units - Italians
1 infantry placed in Southern France
3 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
Nationality
German: 0
Japanese: 17
Italian: 5
Neutral Axis: 0Axis Total: 22
Russian: 8
American: 16
Chinese: 0
British: 4
ANZAC: 0
French: 0Allies Total: 28
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REALLY TRULY ACCURATE CURRENT COUNT of HELL UNITS AS OF NOW:
Nationality
German: 0
Japanese: 17
Italian: 8
Neutral Axis: 0Axis Total: 25
Rolling 25d6:
(1, 1, 1, 1, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 6)Russian: 9
American: 21
Chinese: 0
British: 4
ANZAC: 0
French: 1Allies Total: 35
Rolling 35d6:
(1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6) -
REALLY TRULY ACCURATE CURRENT COUNT of HELL UNITS AS OF NOW:
Nationality
German: 0
Japanese: 17
Italian: 1
Neutral Axis: 0Axis Total: 18
Russian: 9
American: 21
Chinese: 0
British: 1
ANZAC: 0
French: 0Allies Total: 31
The Italians are so good at killing AMERICANS that they gave the USA control of HELL once more…!
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KRAKEN could become randomly relevant here…
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krak
1:38 2:41 3:58 4:78
Rolling 1d4:
(1)ANZAC chaos
Rolling 1d6:
(3) -
Kamakaze
-
1 on ac carrier
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from 40 Sea Zone: 1 battleship
EDIT: Adding units owned by Neutral_Allies to 39 Sea Zone: 1 battleship
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from French Indo China to India
2 infantry moved from French Indo China to KwangsiCombat - ANZAC
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 0 hits. Rolls: 6
Battle in PhilippinesNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to KwangsiPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
Anzac commandos land in Italy
kraken
1:38 2:41 3:40 4:78 4:79
Rolling 1d5:
(1)
French chaos
Rolling 1d6:
(3) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from 40 Sea Zone: 1 battleship
EDIT: Adding units owned by Neutral_Allies to 39 Sea Zone: 1 battleship
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from French Indo China to India
2 infantry moved from French Indo China to KwangsiCombat - ANZAC
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 0 hits. Rolls: 6
Battle in PhilippinesNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to KwangsiPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from 39 Sea Zone: 1 battleship
EDIT: Adding units owned by Neutral_Allies to 38 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode





