• DiceRolling 1d34:
    (30)


  • DiceRolling 1d34:
    (20)


  • The Russians gain a National Advantage: Marshal Chuikov!

    In one attack per turn, the Russians may choose the order of enemy casualties, instead of the enemy.


  • Make all the decisions that the enemy would make for that ONE attack, as well.

    For example:

    • YOU decide all enemy order of casualties.
    • YOU decide if enemy subs submerge or not.
    • YOU decide if enemy planes scramble, or if enemy kamikaze tokens are deployed.

    This is a great ability for really punishing your opponent’s carelessness…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 3 and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 bomber, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 artillery moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 artillery moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Belarus
                1 armour moved from Ukraine to Romania
                1 fighter moved from Ukraine to Belarus
                1 tactical_bomber moved from Novgorod to 113 Sea Zone
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 fighter moved from Ukraine to Belarus
                6 infantry moved from Karelia to Finland
                2 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Northwest Persia to Caucasus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Belarus, round 2 :  3/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 tactical_bomber in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                    Russians win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 destroyer, 1 submarine and 1 transport
                Battle in Romania
                    Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 artillery and 8 infantry
                    Germans defend with 7 infantry
                        Russians roll dice for 1 artillery and 8 infantry in Finland, round 2 :  3/9 hits
                        Germans roll dice for 7 infantry in Finland, round 2 :  1/7 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 7 infantry in Finland, round 3 :  3/8 hits
                        Germans roll dice for 4 infantry in Finland, round 3 :  2/4 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 5 infantry in Finland, round 4 :  3/6 hits
                        Germans roll dice for 1 infantry in Finland, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
                2 fighters moved from Belarus to Novgorod
                2 aaGuns moved from Smolensk to Archangel
                1 armour moved from Ukraine to Romania
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies

    Place Units - Russians
                2 infantry and 1 tactical_bomber placed in Novgorod
                1 bomber and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs


  • So you mean in any turn I am being attacked I would take over that attack like a scramble but I would choose the casualties. Then save the game and hand it back to the opponent.


  • So who ever attacks Russia will have to save and post then I will choose if I want to use my ability or not. Then if I do save and re-post.


  • @Grendal:

    So you mean in any turn I am being attacked I would take over that attack like a scramble but I would choose the casualties. Then save the game and hand it back to the opponent.

    No. I don’t mean this. Please read the instructions carefully.

    You only get to use this ability when YOU are attacking, and only once per turn.


  • @Grendal:

    So who ever attacks Russia will have to save and post then I will choose if I want to use my ability or not. Then if I do save and re-post.

    No, they won’t. This is unnecessary.


  • Jap
    DiceRolling 1d6:
    (3)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Korea to Siberia
                      Japanese take Siberia from Russians
                4 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                2 infantry moved from Kiangsi to Hunan
                2 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 artillery moved from Kwangsi to Hunan
                2 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from Kwangsi to Hunan
                3 fighters moved from Kwangsi to Hunan
                1 tactical_bomber moved from Shantung to Kwangtung
                1 fighter moved from Shantung to Kwangtung
                1 infantry moved from Chahar to Anhwe
                2 infantry moved from Korea to Manchuria
                1 artillery moved from Korea to Manchuria
                1 artillery moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol
                3 fighters moved from Manchuria to Jehol
                1 bomber moved from Korea to Hunan
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Manchuria to Hunan
                2 tactical_bombers moved from Manchuria to Hunan
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone
                2 destroyers moved from 35 Sea Zone to 45 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/6 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in Hunan
                    Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 4 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 4 tactical_bombers in Hunan, round 2 :  6/16 hits
                        Chinese roll dice for 5 infantry in Hunan, round 2 :  2/5 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Jehol, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                3 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                3 fighters moved from Hunan to Kiangsu
                3 tactical_bombers moved from Hunan to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangsi
                2 fighters moved from Jehol to Kwangsi
                1 bomber moved from Hunan to Kiangsu
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Jehol to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 artillery placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • whats going on in blabla state and siam? anzacs there…howd they even get there?!


  • @Make_It_Round:

    ANZAC Special Commando Raids!

    At the end of each of your turns, choose ANY 1 enemy coastal territory or island on the map.

    Place one of your infantry that you would have placed on your industrial complex in that territory instead, then end your turn as normal.

    Good luck, mate!


  • US chaos
    DiceRolling 1d6:
    (4)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - Americans
                    Americans roll 2 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from British Columbia to Alaska
                1 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to Alaska

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 3 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 :  3/4 hits
                        Italians roll dice for 3 infantry in Morocco, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 armour and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • Chinese chaos
    DiceRolling 1d6:
    (4)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hopei to Anhwe
                2 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • British chaos
    DiceRolling 1d6:
    (3)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 1 and gets 0 hits

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to France
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from 80 Sea Zone to Ethiopia
                1 fighter moved from 80 Sea Zone to Ethiopia
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                2 battleships moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery moved from Quebec to New Brunswick Nova Scotia

    Combat - British
                Battle in France
                    British attack with 1 armour
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                        British roll dice for 1 armour in France, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in France, round 2 :  1/1 hits
                        1 armour owned by the British lost in France
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in Ethiopia
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Ethiopia to Egypt
                1 tactical_bomber moved from Ethiopia to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Turkmenistan

    Place Units - British
                2 destroyers and 1 submarine placed in 109 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 3 armour and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 1 and gets 0 hits

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to France
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from 80 Sea Zone to Ethiopia
                1 fighter moved from 80 Sea Zone to Ethiopia
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                2 battleships moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery moved from Quebec to New Brunswick Nova Scotia

    Combat - British
                Battle in France
                    British attack with 1 armour
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                        British roll dice for 1 armour in France, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in France, round 2 :  1/1 hits
                        1 armour owned by the British lost in France
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in Ethiopia
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Ethiopia to Egypt
                1 tactical_bomber moved from Ethiopia to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Turkmenistan

    Place Units - British
                2 destroyers and 1 submarine placed in 109 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 3 armour and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 42 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by British to Java: 2 infantry
                EDIT: Changing ownership of Java from Dutch to British
                EDIT: Adding units owned by British to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

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