TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Research Technology - Germans
Germans roll 1 and gets 0 hits
Purchase Units - Germans
Germans buy 3 armour, 1 cruiser, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 unit repaired.
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Poland to Baltic States
5 infantry moved from Western Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 fighter moved from Germany to Baltic States
1 bomber moved from Germany to Bryansk
1 armour moved from Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 bomber moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
ANZAC defend with 1 infantry; Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Baltic States, round 2 : 2/7 hits
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Baltic States, round 3 : 3/7 hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 2/2 hits
1 armour owned by the Russians , 1 infantry owned by the ANZAC and 2 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Bryansk
Germans attack with 3 armour, 1 bomber and 5 infantry
Russians defend with 4 infantry
Germans roll dice for 3 armour, 1 bomber and 5 infantry in Bryansk, round 2 : 5/9 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Cleaning up after movement phases
1 bomber moved from Bryansk to Ukraine
1 bomber moved from Baltic States to Ukraine
2 fighters moved from Baltic States to Eastern Poland
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
3 armour moved from Germany to Eastern Poland
1 armour moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
1 cruiser and 1 transport placed in 113 Sea Zone
2 armour placed in Germany
1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Baltic States: 1 infantry
EDIT: Adding units owned by Japanese to Bryansk: 1 infantry
EDIT: Turning off Edit Mode