New A&A chaos game C vs S
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Chris…
I’ve not put any units in yet because if adding Chinese units, they are worth 1ipc each…meaning with the current roll I could get 5 tanks or planes!
Use normal costs.
I assume you’ll want to edit in a Chinese artillery to Tsinghai? That’s pretty much all it’s good for at this point…
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yeah… Matt can do that next round… may be a good idea to put russian units in then cause chinese units show to be costing 1
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yeah… Matt can do that next round… may be a good idea to put russian units in then cause chinese units show to be costing 1
Won’t make any difference what the Chinese prices show up as. We’re editing them in, not really building them.
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Alexandria
Rolling 9d6:
(1, 2, 2, 3, 3, 4, 5, 6, 6) -
oooops again.
Italy
Rolling 1d6:
(5) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Chahar to Buyant-Uhaa
Italians take Buyant-Uhaa from Russians
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Shensi
3 infantry moved from Korea to Manchuria
1 artillery moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to Morocco
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
3 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to AlexandriaCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 battleship in 95 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits
1 battleship owned by the Italians lost in 95 Sea Zone
British win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Italians: 1 battleship
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 armour and 3 infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Alexandria, round 2 : 0/6 hits
British roll dice for 1 armour and 3 infantry in Alexandria, round 2 : 2/4 hits
2 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 3 : 2/4 hits
British roll dice for 1 armour and 3 infantry in Alexandria, round 3 : 3/4 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Alexandria, round 4 : 0/2 hits
Italians roll dice for 1 armour in Alexandria, round 5 : 1/1 hits
British roll dice for 1 armour and 1 infantry in Alexandria, round 5 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win with 1 armour remaining. Battle score for attacker is -13
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 4 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 artillery
EDIT: Adding units owned by Chinese to Alexandria: 2 infantry
EDIT: Turning off Edit ModePlace Units - Italians
1 armour placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
Italianos declare Cease Fire with the Americanos
Rolling 1d4:
(2) -
American turn round 6 cease fire is over.
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Anzac
Rolling 1d6:
(3) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Novgorod to Belarus
1 infantry moved from Malaya to Shan State
1 fighter moved from Western Australia to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
French
Rolling 1d6:
(2) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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Germany
Rolling 1d6:
(3) -
Finland
Rolling 2d6:
(5, 6)
W. Ukraine
Rolling 2d6:
(2, 2)
Ukraine
Rolling 12d6:
(1, 2, 2, 3, 4, 4, 4, 4, 5, 5, 5, 6) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Research Technology - Germans
Germans roll 5 and gets 0 hitsPurchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Germans
1 battleship, 2 cruisers, 1 destroyer and 5 submarines moved from 109 Sea Zone to 103 Sea Zone
3 bombers moved from Western Germany to 103 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Norway to Finland
2 armour moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Ukraine
2 fighters moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in 95 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Germans roll dice for 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits
1 cruiser owned by the British and 3 fighters owned by the Germans lost in 95 Sea Zone
Germans roll dice for 1 tactical_bomber in 95 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 95 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier and 1 cruiser
Battle in 103 Sea Zone
Germans attack with 1 battleship, 3 bombers, 2 cruisers, 1 destroyer and 5 submarines
British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Germans roll dice for 5 submarines in 103 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 3 bombers, 2 cruisers and 1 destroyer in 103 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 battleship, 2 cruisers and 3 destroyers in 103 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Americans , 1 cruiser owned by the British , 2 destroyers owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 103 Sea Zone
Germans roll dice for 3 submarines in 103 Sea Zone, round 3 : 1/3 hits
1 battleship owned by the Americans lost in 103 Sea Zone
Germans win with 1 battleship, 3 bombers, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 62
Casualties for Germans: 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Battle in Finland
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 2 armour, 2 artilleries, 1 factory_minor, 2 fighters and 2 infantry
Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 5/10 hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 2 infantry in Ukraine, round 2 : 4/8 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 2 artilleries owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 5 armour and 1 artillery in Ukraine, round 3 : 3/6 hits
Russians roll dice for 1 armour and 2 fighters in Ukraine, round 3 : 2/3 hits
1 armour owned by the Russians , 1 armour owned by the Germans , 2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 2 artilleries, 2 fighters and 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British could not land and were killedNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Finland: 1 infantry
EDIT: Adding units owned by Japanese to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
5 aaGuns moved from Germany to Poland
3 bombers moved from 103 Sea Zone to Holland Belgium
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 armour, 1 fighter and 6 infantry placed in Western Germany
Germans undo move 2.
1 armour and 6 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Russia
Rolling 1d6:
(3) -
Ukraine
Rolling 13d6:
(1, 1, 1, 1, 1, 2, 2, 2, 3, 3, 5, 6, 6)Baltic
Rolling 1d6:
(6) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
2 armour moved from Belarus to Ukraine
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Belarus to Nenetsia
2 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 infantry moved from Central Mongolia to Dzavhan
3 infantry moved from Tsagaan Olom to Olgiy
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour moved from Belarus to NovgorodCombat - Russians
Battle in Ukraine
Russians attack with 3 armour and 8 infantry
Japanese defend with 1 infantry; Germans defend with 4 armour and 1 factory_minor
Russians roll dice for 3 armour and 8 infantry in Ukraine, round 2 : 2/11 hits
Germans roll dice for 4 armour and 1 infantry in Ukraine, round 2 : 4/5 hits
4 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 3 armour and 4 infantry in Ukraine, round 3 : 1/7 hits
Germans roll dice for 3 armour in Ukraine, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 3 armour and 2 infantry in Ukraine, round 4 : 2/5 hits
Germans roll dice for 2 armour in Ukraine, round 4 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Germans: 4 armour
Casualties for Russians: 8 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
3 armour placed in Novgorod
Russians undo move 1.
2 armour and 1 infantry placed in Volgograd
1 armour and 2 infantry placed in Novgorod
1 bomber placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Ukraine: 2 infantry
EDIT: Adding units owned by ANZAC to Baltic States: 1 infantry
EDIT: Turning off Edit Mode -
Japan
Rolling 1d6:
(2) -
Kwangtung
Rolling 2d6:
(2, 4)
Yunan
Rolling 2d6:
(3, 5)
Sikang
Rolling 3d6:
(1, 2, 6)
Tsinghai
Rolling 3d6:
(2, 2, 2)