TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Research Technology - Germans
Germans roll 1 and gets 0 hits
Purchase Units - Germans
Germans buy 1 armour, 1 cruiser, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 109 Sea Zone
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 submarines moved from 113 Sea Zone to 109 Sea Zone
2 armour moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 infantry moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
3 armour moved from Baltic States to Eastern Poland
8 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 artillery moved from Baltic States to Belarus
2 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Eastern Poland
10 infantry moved from Baltic States to Eastern Poland
2 artilleries moved from Holland Belgium to Western Germany
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 1 artillery, 13 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 9 armour, 1 artillery, 13 infantry and 1 mech_infantry in Eastern Poland, round 2 : 7/24 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 1 artillery, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 2 artilleries and 8 infantry
Russians defend with 1 artillery, 6 infantry and 1 tactical_bomber
Germans roll dice for 2 armour, 2 artilleries and 8 infantry in Bessarabia, round 2 : 3/12 hits
Russians roll dice for 1 artillery, 6 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Bessarabia, round 3 : 1/10 hits
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/5 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Bessarabia, round 4 : 2/10 hits
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bessarabia, round 4 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Bessarabia, round 5 : 0/9 hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 5 : 1/2 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Bessarabia, round 6 : 2/8 hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 6 : 1/2 hits
1 tactical_bomber owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 5 infantry
Casualties for Russians: 1 artillery, 6 infantry and 1 tactical_bomber
Battle in 112 Sea Zone
Germans attack with 3 bombers and 1 destroyer
British defend with 2 submarines
British roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 bombers and 1 destroyer in 112 Sea Zone, round 2 : 3/4 hits
2 submarines owned by the British lost in 112 Sea Zone
Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 cruisers, 1 destroyer, 5 submarines and 1 tactical_bomber
British defend with 1 destroyer and 2 submarines
Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits
British roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 destroyer and 2 submarines
Non Combat Move - Germans
2 infantry moved from 113 Sea Zone to Norway
3 bombers moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
5 aaGuns moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
1 cruiser placed in 113 Sea Zone
1 armour and 1 mech_infantry placed in Germany
3 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Belarus: 1 infantry
EDIT: Adding units owned by Japanese to Bessarabia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode