@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Turkey to Egypt
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Turkey to Ukraine
1 bomber moved from Turkey to Novgorod
2 armour moved from Slovakia Hungary to Poland
1 fighter moved from Turkey to Poland
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
Combat - Italians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Cyprus
Battle in Egypt
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 harbour
Italians win, taking Cyprus from British, taking Egypt from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Poland
Italians attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Poland to Germany
4 aaGuns moved from Slovakia Hungary to Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 mech_infantrys moved from Northern Italy to Bulgaria
5 infantry moved from Northern Italy to Southern France
1 battleship and 2 cruisers moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Egypt to Turkey
1 bomber moved from Novgorod to Finland
1 bomber moved from Ukraine to Turkey
Place Units - Italians
3 infantry and 6 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to South Australia
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 bomber and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Turkey to Romania
1 fighter moved from Turkey to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Syria to Iraq
1 armour and 1 infantry moved from Turkey to Caucasus
1 bomber and 1 tactical_bomber moved from Turkey to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Turkey to Iraq
Combat - Germans
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser and 2 fighters
Russians defend with 1 cruiser
Germans win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Iraq
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Iraq from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 armour moved from Portugal to Gibraltar
2 infantry moved from Spain to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Turkey
1 bomber and 1 tactical_bomber moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Romania to Turkey
1 aaGun moved from Slovakia Hungary to Romania
3 aaGuns moved from Slovakia Hungary to Poland
2 artilleries and 18 infantry moved from Slovakia Hungary to Poland
1 aaGun, 10 artilleries and 1 infantry moved from Germany to Poland
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
4 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 artillery, 1 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Western Germany to Germany
1 artillery moved from 113 Sea Zone to Germany
1 infantry moved from 113 Sea Zone to Western Germany
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Southern France to Normandy Bordeaux
2 submarines moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
2 infantry placed in Western Germany
1 factory_minor placed in Turkey
2 infantry placed in Southern France
1 transport placed in 93 Sea Zone
3 mech_infantrys placed in Normandy Bordeaux
4 artilleries and 4 infantry placed in Germany
Germans undo move 6.
1 infantry placed in Western Germany
4 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,1,5,4,6,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 4 damage on 4 factory_minors; Remaining resources: 50 PUs;
Russians buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Eastern Poland to Karelia
1 fighter moved from Eastern Poland to Vyborg
3 infantry moved from Buryatia to Sakha
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
2 fighters moved from Volgograd to Tsinghai
1 infantry moved from Timguska to Kansu
1 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
Combat - Russians
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sakha, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tsinghai, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 armour, 1 artillery, 4 infantry and 8 mech_infantrys
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 armour, 1 artillery, 4 infantry and 8 mech_infantrys in Caucasus, round 2 : 3/15 hits
Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 1 artillery, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Romania
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Romania, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 artillery and 2 infantry in Romania, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 1/4 hits
Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 4 : 1/2 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Slovakia Hungary, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 5 : 0/2 hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 artillery in Slovakia Hungary, round 6 : 0/1 hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 6 : 1/1 hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
4 aaGuns, 8 artilleries and 13 infantry moved from Eastern Poland to Belarus
2 fighters moved from Tsinghai to Samara
4 infantry moved from Novosibirsk to Samara
2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Olgiy to Dzavhan
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 fighter and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Suiyuyan
2 bombers moved from Anhwe to Suiyuyan
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
3 artilleries and 7 infantry moved from Shensi to Tsinghai
3 mech_infantrys moved from Kweichow to Tsinghai
1 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 bomber moved from Siam to 79 Sea Zone
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Borneo
Battle in Sumatra
Battle in 79 Sea Zone
Japanese attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Japanese win, taking Java from UK_Pacific, taking Celebes from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 2 bombers, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Tsinghai
Japanese attack with 3 artilleries, 7 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 3 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Siam
1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from Japan to Kwangsi
1 mech_infantry moved from Shantung to 19 Sea Zone
3 infantry moved from Jehol to 19 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
3 artilleries and 2 infantry moved from Yunnan to Shan State
1 bomber moved from 79 Sea Zone to Shan State
1 aaGun moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
2 bombers moved from Suiyuyan to Kwangsi
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
2 mech_infantrys moved from Shantung to Kweichow
2 carriers moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Siam to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Siam
1 tactical_bomber moved from Siam to 43 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Central America to Brazil
Americans take Venezuela from Neutral_True
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - Americans
1 infantry placed in Central United States
1 bomber placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 5 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Persia to Egypt
1 tactical_bomber moved from Persia to Egypt
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Afghanistan to Kazakhstan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the British lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Iraq
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Saudi Arabia to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Mozambique to Belgian Congo
2 mech_infantrys moved from Persia to Caucasus
2 infantry moved from Saudi Arabia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
3 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from Afghanistan to Persia
6 mech_infantrys moved from India to Afghanistan
1 fighter moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 fighter moved from Kazakhstan to Caucasus
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
6 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Germany to Romania
1 bomber moved from Finland to Romania
2 bombers and 1 infantry moved from Turkey to Northwest Persia
Combat - Italians
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Romania from Russians with 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Northwest Persia
Italians attack with 2 bombers and 1 infantry
British defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Northwest Persia to Turkey
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
1 submarine moved from 92 Sea Zone to 98 Sea Zone
5 infantry moved from Southern France to Spain
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Gibraltar to Spain
4 aaGuns and 1 armour moved from Poland to Baltic States
2 mech_infantrys moved from Bulgaria to Turkey
1 bomber and 1 fighter moved from Romania to Turkey
1 mech_infantry moved from Slovakia Hungary to Albania
Place Units - Italians
3 infantry placed in France
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 4 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Karelia
1 bomber moved from Turkey to Karelia
1 bomber, 2 fighters and 3 tactical_bombers moved from Turkey to Iraq
1 infantry moved from Turkey to Iraq
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Turkey
Combat - Germans
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Iraq from British with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 3 tactical_bombers moved from Iraq to Turkey
2 fighters moved from Western Germany to Turkey
4 aaGuns, 12 artilleries, 19 infantry and 1 mech_infantry moved from Poland to Baltic States
2 artilleries moved from Germany to Poland
1 infantry moved from Germany to Poland
3 artilleries and 2 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Germany to Western Germany
2 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain
2 infantry moved from Southern France to 93 Sea Zone
2 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 99 Sea Zone
2 infantry and 1 tactical_bomber moved from 99 Sea Zone to Turkey
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from Karelia to Finland
2 armour and 1 tactical_bomber moved from Gibraltar to Spain
1 tactical_bomber moved from Spain to Western Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
4 fighters and 1 infantry placed in Western Germany
3 infantry placed in Turkey
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,6,5,1,5,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
hang on, that destroyer went to the wrong zone
actually, got confused after going through so many iterations. the
plan ended up being defend z112 outright, no destroyer blocks.
sorry for the confusion.
cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
2 fighters moved from Samara to Kazakhstan
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Karelia
retreated to Karelia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
3 infantry moved from Samara to Volgograd
3 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Dzavhan to Yenisey
3 infantry moved from Novosibirsk to Urals
2 aaGuns and 3 infantry moved from Novosibirsk to Samara
3 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Karelia to Belarus
2 armour, 1 infantry and 10 mech_infantrys moved from Novgorod to Belarus
1 fighter and 4 mech_infantrys moved from Russia to Belarus
Place Units - Russians
1 infantry placed in Novgorod
3 artilleries placed in Volgograd
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from Kwangsi to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from Siam to 44 Sea Zone
1 bomber moved from Shan State to 44 Sea Zone
1 armour moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Kansu
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 4 bombers, 1 destroyer, 7 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 4 bombers, 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 tactical_bombers moved from 44 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Burma
2 artilleries moved from Shan State to 37 Sea Zone
2 artilleries, 2 battleships, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to Borneo
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
4 bombers moved from 44 Sea Zone to Philippines
1 mech_infantry moved from French Indo China to Siam
1 artillery moved from Shan State to Siam
1 fighter and 2 tactical_bombers moved from Kweichow to Siam
2 mech_infantrys moved from Kweichow to French Indo China
3 mech_infantrys moved from Tsinghai to Kansu
1 infantry moved from Kansu to Shensi
1 aaGun, 3 artilleries and 7 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Shantung to Kweichow
2 infantry moved from Buryatia to Amur
1 tactical_bomber moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea Zone
1 bomber and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 destroyers and 2 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 carrier, 5 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from Brazil to Chile
Americans take Argentina from Neutral_True
Americans take Chile from Neutral_True
3 infantry moved from Brazil to Suriname
2 infantry moved from Venezuela to British Guiana
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 3 submarines; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from India to Burma
1 fighter moved from Persia to Burma
1 fighter moved from 80 Sea Zone to Iraq
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Iraq
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits
Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Kenya
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
6 mech_infantrys moved from Afghanistan to Caucasus
3 fighters moved from Iraq to Persia
3 infantry moved from Afghanistan to Eastern Persia
1 armour and 3 mech_infantrys moved from India to Afghanistan
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Iraq to 79 Sea Zone
1 fighter moved from Persia to 79 Sea Zone
1 tactical_bomber moved from Iraq to Persia
3 mech_infantrys moved from Persia to Caucasus
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
Place Units - British
3 submarines placed in 109 Sea Zone
3 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,6
British collect 34 PUs (3 lost to blockades); end with 36 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
how do you feel about a holiday break - resume around Dec 30th?
cheers
Take your time…
I’ll be around, if you do post, feel free to send me a PM so I don’t miss it.