@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
Variance + 10 allies VS dawgoneit axis rematch
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 8 infantry moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Sakha to Buryatia
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
4 infantry moved from Shan State to 38 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
1 armour moved from Kweichow to Kansu
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 8 infantry moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Sakha to Buryatia
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
4 infantry moved from Shan State to 38 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
1 armour moved from Kweichow to Kansu
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 3 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 3 aaGuns and 18 infantry; Chinese defend with 1 fighter and 3 infantry
retreated to Kansu
Chinese win with 1 fighter and 11 infantry remaining. Battle score for attacker is -85
Casualties for Japanese: 2 armour, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 4 tactical_bombers
Casualties for Russians: 3 aaGuns and 7 infantry
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West IndiaNon Combat Move - Japanese
1 bomber moved from Kansu to Szechwan
2 artilleries and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 armour moved from Shantung to Hopei
1 artillery and 1 infantry moved from Shantung to Anhwe
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Anhwe to Kweichow
1 bomber moved from Szechwan to Yunnan
1 transport moved from 38 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea ZonePlace Units - Japanese
1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone
2 armour, 2 artilleries and 2 infantry placed in Japan
Japanese undo move 2.
1 bomber placed in Japan
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 destroyers moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea -
I need kamikaze orders for z6, z17, and z22.
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none
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 destroyers moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Java
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters, 5 submarines and 1 transport
Japanese defend with 1 cruiser, 1 destroyer and 2 submarines
Americans win, taking Java from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 32
Casualties for Japanese: 1 cruiser, 1 destroyer and 2 submarines
Battle in Korea
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Korea from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 destroyers and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 22 Sea Zone from Japanese with 2 destroyers and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Celebes
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 armour, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from 36 Sea Zone to Guam
1 bomber moved from 6 Sea Zone to Guam
2 fighters moved from 34 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 21 Sea Zone
3 fighters moved from 22 Sea Zone to 21 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
5 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 artillery and 1 infantry moved from India to Burma
17 infantry moved from India to West India
1 infantry moved from Northwest Persia to Iraq
4 armour moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 4 armour and 1 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 4 armour remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 95 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West India
British attack with 17 infantry
Japanese defend with 4 infantry
British win, taking West India from Japanese with 17 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantryNon Combat Move - British
1 aaGun moved from India to West India
4 fighters moved from French West Africa to Egypt
1 artillery and 3 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from 95 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Egypt
2 destroyers placed in 81 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Libya to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 battleship moved from 96 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Libya to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 battleship moved from 96 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Albania to Yugoslavia
2 fighters moved from Tobruk to Southern Italy
2 cruisers moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Libya to TobrukPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Guam
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 artillery and 5 infantry moved from Novgorod to Archangel
13 armour moved from Eastern Poland to Archangel
4 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Tobruk to Northern Italy
3 bombers moved from Tobruk to Baltic States
2 armour, 1 artillery and 10 infantry moved from Germany to Poland
2 armour moved from Poland to Baltic States
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 artillery and 5 infantry moved from Novgorod to Archangel
13 armour moved from Eastern Poland to Archangel
4 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Tobruk to Northern Italy
3 bombers moved from Tobruk to Baltic States
2 armour, 1 artillery and 10 infantry moved from Germany to Poland
2 armour moved from Poland to Baltic States
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Scotland
Battle in Archangel
Germans attack with 13 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Scotland from British, taking Archangel from Russians with 13 armour, 2 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
8 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Novgorod
2 cruisers moved from 113 Sea Zone to 111 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
3 armour placed in Novgorod
2 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
4 infantry moved from Kansu to Suiyuyan
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Shensi
Russians attack with 1 infantry
Japanese defend with 1 aaGun
Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Suiyuyan
Russians attack with 10 infantry
Japanese defend with 1 artillery and 2 infantry
8 infantry owned by the Russians retreated to Kansu
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
10 infantry moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Kazakhstan to TsinghaiPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
russia 7.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 artilleries and 2 infantry moved from Hopei to Shensi
1 armour moved from Hopei to Shensi
1 artillery moved from Suiyuyan to Shensi
4 artilleries and 3 infantry moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 bomber moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 artilleries and 2 infantry moved from Hopei to Shensi
1 armour moved from Hopei to Shensi
1 artillery moved from Suiyuyan to Shensi
4 artilleries and 3 infantry moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 bomber moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 armour, 4 artilleries and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 3 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour, 1 artillery and 1 infantry moved from Shantung to Jehol
1 bomber moved from 44 Sea Zone to Borneo
1 bomber moved from 42 Sea Zone to Malaya
1 battleship and 2 transports moved from 79 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 19 Sea Zone
2 fighters moved from 34 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 bomber and 3 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,5,3,6,1,3,4,4,2,2,2,6,3,2,3,5,6,5,4,2,2,5,2,3,5,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Guam to 19 Sea Zone
2 fighters moved from Guam to 19 Sea Zone
5 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 cruisers and 1 destroyer moved from 21 Sea Zone to 19 Sea Zone
7 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 battleship moved from 21 Sea Zone to 19 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
2 submarines moved from 10 Sea Zone to 89 Sea Zone
2 destroyers moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 5 submarines and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 21 Sea Zone to 19 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone





