@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Me1945 (Axis) vs. AlexGreat (Allies +16)
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If 2ftr survive, land in Gib. 1 ftr > Mor.
Good luck. :-D -
Yes, everything that can swim, float and fly (but no TTs).
With 44% chance according to my calculation, I dont entertain much hope anyway to get all your units. But together with UK I should be able to sink the ships.
Good luck as well :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 5/9 hits
3 submarines owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/5 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 0/4 hits
1 carrier owned by the Americans and 2 carriers owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 4/5 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 2/4 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Germans , 1 tactical_bomber owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 bomber, 1 cruiser and 1 fighter in 91 Sea Zone, round 5 : 1/3 hits
Germans roll dice for 2 fighters in 91 Sea Zone, round 5 : 2/2 hits
1 fighter owned by the Americans , 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 bomber in 91 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 bomber in 91 Sea Zone, round 7 : 1/1 hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 7 : 0/1 hits
1 fighter owned by the Germans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 8 : 0/1 hits
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 36
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomberNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to British Guiana
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 55 Sea ZonePlace Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 5 factory_majors; Remaining resources: 12 PUs;
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Nigeria to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Burma to MalayaCombat - British
Battle in Ethiopia
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Ethiopia, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Ethiopia, round 4 : 2/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 : 0/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Malaya
British attack with 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
British roll dice for 1 mech_infantry in Malaya, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in Malaya
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
3 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Northwest Persia to Persia
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 bomber moved from Ethiopia to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Kenya
3 fighters moved from United Kingdom to French West Africa
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from India to BurmaPlace Units - British
1 carrier and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,1,4,2,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 armour and 2 infantry -
Didnt look soood after Rd1, but…
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so good*
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Edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tobruk to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits
French roll dice for 1 infantry in Libya, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Libya, round 5 : 1/1 hits
French roll dice for 1 infantry in Libya, round 5 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Romania to Eastern Poland
2 aaGuns moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 airfield placed in Italian SomalilandTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Romania : 1 aaGun, 1 artillery and 4 infantry
Northern Italy : 1 factory_major
Libya : 1 artillery
Italian Somaliland : 1 airfield
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 36 / 41
Japanese : 51 / 54
Americans : 52 / 73
Chinese : 3 / 5
British : 31 / 37
UK_Pacific : 9 / 8
Italians : 10 / 10
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Here you go.
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Thx.
I absolutely absolutely knew you would build this AB in IS the way the game stood. You really maximise the pain factor. What a mutual disregard for ours soldiers lives.
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I’ve had no choice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 2 mech_infantrys moved from Germany to Baltic States
4 armour, 5 artilleries, 23 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Romania to Belarus
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Finland to Vyborg
1 infantry moved from Morocco to Algeria
Germans take Algeria from French
1 armour moved from Morocco to Tunisia
Germans take Tunisia from French
2 bombers, 1 fighter and 1 tactical_bomber moved from Italian Somaliland to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 5 armour, 5 artilleries, 23 infantry and 11 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 5 armour, 5 artilleries, 23 infantry and 11 mech_infantrys in Belarus, round 2 : 17/44 hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 5 artilleries, 22 infantry and 11 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 fighter and 1 submarine
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the British and 1 destroyer owned by the Germans lost in 98 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 battleship, 1 carrier and 1 fighter in 98 Sea Zone, round 3 : 3/3 hits
1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 fighter and 1 submarine
Battle in Baltic States
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
4 aaGuns moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 transport moved from 93 Sea Zone to 97 Sea ZonePlace Units - Germans
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
4 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 armour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 armour
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Romania : 1 infantry
Germany : 4 armour, 1 factory_major and 2 mech_infantrys
Northern Italy : 2 artilleries and 2 infantry
Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 4 aaGuns, 5 armour, 5 artilleries, 22 infantry and 12 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 4 armour and 2 mech_infantrys
Vyborg : 1 flag, 4 infantry
Eastern Poland : 2 armour and 2 mech_infantrys
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 33 / 41
Japanese : 51 / 54
Americans : 52 / 73
Chinese : 3 / 5
British : 31 / 37
UK_Pacific : 9 / 8
Italians : 10 / 10
ANZAC : 14 / 12
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 109 Sea Zone to 92 Sea ZoneNon Combat Move - Russians
3 mech_infantrys moved from Novgorod to Smolensk
1 artillery moved from Archangel to Smolensk
4 artilleries and 2 infantry moved from Russia to Smolensk
7 artilleries and 23 infantry moved from Bryansk to Smolensk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to UkrainePlace Units - Russians
10 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Ukraine
Russians undo move 2.
1 infantry and 2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Archangel: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
Me, in case I forgot to move the Eastern troops west, this will be an edit. Think I did not move them, sorry.
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sz55
Tac sz43, Tac/ftr sz35, DD sz35 vs US DD
A
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (2, 2)1@4: (5)D
Rolls: 1@2; Total Hits: 01@2: (3) -
I hope you let me add sz55 combat above, I planned and forget.
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 10 Sea Zone to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 18 infantry
EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Guiana: 1 bomber
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Egypt to Libya
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Syria to Egypt
1 fighter moved from French West Africa to Egypt
2 fighters moved from French West Africa to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Syria to Egypt
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Ceylon
1 fighter moved from India to CeylonCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Libya
British attack with 1 bomber
Italians defend with 1 artillery
British roll dice for 1 bomber in Libya, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Libya
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Ceylon
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 tactical_bomber in Ceylon, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Ceylon, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Ceylon
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Ceylon to India
1 tactical_bomber moved from Ceylon to India
1 bomber moved from Libya to EgyptPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
1 armour placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,5,5,3,5,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode





