Me1945 (Axis) vs. AlexGreat (Allies +16)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 bomber moved from United Kingdom to France
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 125 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 submarine moved from 61 Sea Zone to 56 Sea Zone
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone
                1 destroyer moved from 61 Sea Zone to 56 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 56 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 61 Sea Zone to 55 Sea Zone
                1 fighter moved from 26 Sea Zone to 55 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Wake Island
                1 fighter moved from 26 Sea Zone to Wake Island
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from France to United Kingdom
                1 infantry moved from Normandy Bordeaux to Holland Belgium

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Caucasus to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Libya to Tobruk
                2 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 carrier, 4 destroyers, 1 fighter, 1 submarine and 3 transports moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 1 artillery moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Iraq
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry; British defend with 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 aaGun, 2 armour and 1 infantry moved from Northern Italy to France
                1 infantry moved from Southern France to France

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        France : 1 aaGun, 2 armour and 2 infantry
        Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 28 / 30
        Japanese : 68 / 74
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 33 / 40
        UK_Pacific : 6 / 8
        Italians : 11 / 12
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to Northern Territory
                1 bomber moved from Queensland to Northern Territory
                1 armour moved from Queensland to Northern Territory
                1 mech_infantry moved from South Australia to Northern Territory
                1 mech_infantry moved from Western Australia to Northern Territory
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 airfield placed in Northern Territory

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                2 artilleries moved from Novgorod to Archangel
                1 artillery moved from Smolensk to Bryansk
                14 armour, 4 artilleries, 10 infantry and 15 mech_infantrys moved from Belarus to Bryansk
                1 bomber moved from Western Germany to 98 Sea Zone
                2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 14 armour, 5 artilleries, 10 infantry and 15 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 14 armour, 5 artilleries, 10 infantry and 15 mech_infantrys in Bryansk, round 2 :  14/44 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 :  1/4 hits
                        4 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 112 Sea Zone
                    Germans attack with 2 carriers, 3 destroyers, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 carriers, 3 destroyers and 2 fighters in 112 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 2 carriers, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 armour moved from Novgorod to Bryansk
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Southern France to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Southern France to Western Germany
                1 artillery and 3 infantry moved from Southern France to France
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from 112 Sea Zone to Western Germany
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 mech_infantry moved from Western Germany to France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 artilleries and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 mech_infantrys
        Germany : 1 factory_major
        Norway : 1 infantry
        Southern Italy : 1 bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 16 armour, 5 artilleries, 9 infantry and 18 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 artilleries
        Eastern Poland : 1 aaGun, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag
        112 Sea Zone : 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 25 / 30
        Japanese : 68 / 74
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 33 / 40
        UK_Pacific : 6 / 8
        Italians : 11 / 12
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    I forgot inf Norw - Fin.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                2 artilleries moved from Novgorod to Archangel
                1 artillery moved from Smolensk to Bryansk
                14 armour, 4 artilleries, 10 infantry and 15 mech_infantrys moved from Belarus to Bryansk
                1 bomber moved from Western Germany to 98 Sea Zone
                2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 14 armour, 5 artilleries, 10 infantry and 15 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 14 armour, 5 artilleries, 10 infantry and 15 mech_infantrys in Bryansk, round 2 :  14/44 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 :  1/4 hits
                        4 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 112 Sea Zone
                    Germans attack with 2 carriers, 3 destroyers, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 carriers, 3 destroyers and 2 fighters in 112 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 2 carriers, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 armour moved from Novgorod to Bryansk
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Southern France to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Southern France to Western Germany
                1 artillery and 3 infantry moved from Southern France to France
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from 112 Sea Zone to Western Germany
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 mech_infantry moved from Western Germany to France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 artilleries and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
                EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
                EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major
        Southern Italy : 1 bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 16 armour, 5 artilleries, 9 infantry and 19 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 artilleries
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag
        112 Sea Zone : 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 25 / 30
        Japanese : 68 / 74
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 33 / 40
        UK_Pacific : 6 / 8
        Italians : 11 / 12
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    More edits in the last version. Sorry.

  • '17 '16 '15 '12

    Ok, I am tempted. Thats what you want, of course. :)

  • '17 '16 '15 '12

    Before rolling

  • '17 '16 '15 '12

    2 AA gun shots open the battle

    DiceRolls: 2@1; Total Hits: 02@1: (6, 3)

  • '17 '16 '15 '12

    Attack Rd1

    DiceRolls: 1@4 2@3 34@2 22@1; Total Hits: 101@4: (1)2@3: (1, 2)34@2: (6, 3, 6, 6, 5, 3, 3, 5, 6, 3, 5, 2, 6, 3, 6, 4, 3, 5, 6, 4, 4, 2, 6, 3, 1, 6, 5, 5, 6, 5, 6, 5, 2, 5)22@1: (5, 6, 2, 2, 4, 2, 4, 3, 3, 4, 5, 3, 1, 2, 2, 1, 6, 5, 2, 5, 1, 3)

  • '17 '16 '15 '12

    4 aas, 6 inf down

    Def Rd1

    DiceRolls: 16@3 33@2; Total Hits: 2216@3: (2, 3, 6, 1, 5, 1, 3, 4, 2, 1, 1, 1, 2, 1, 1, 6)33@2: (4, 5, 3, 5, 1, 6, 4, 6, 5, 5, 5, 5, 6, 2, 6, 1, 4, 5, 2, 3, 5, 4, 6, 1, 5, 1, 2, 6, 2, 2, 6, 5, 1)

  • '17 '16 '15 '12

    Rd 2

    DiceRolls: 1@4 2@3 34@2; Total Hits: 121@4: (6)2@3: (3, 4)34@2: (2, 4, 5, 1, 2, 6, 5, 3, 3, 3, 3, 4, 1, 1, 5, 3, 2, 4, 4, 2, 6, 6, 6, 2, 5, 6, 1, 2, 6, 3, 6, 1, 6, 4)

  • '17 '16 '15 '12

    Rd 2 Def

    DiceRolls: 16@3 27@2; Total Hits: 2016@3: (1, 2, 5, 1, 1, 2, 3, 1, 4, 4, 3, 6, 1, 5, 3, 5)27@2: (2, 6, 1, 4, 6, 2, 6, 3, 5, 1, 2, 2, 3, 1, 4, 3, 2, 3, 4, 3, 5, 6, 3, 2, 3, 6, 1)

  • '17 '16 '15 '12

    Lets keep it at that  :-D

    GG, I really enjoyed it. Congrats Me!

  • '17 '16 '15 '12

    For completeness, though

    Rd 3

    DiceRolls: 1@4 2@3 7@2; Total Hits: 51@4: (2)2@3: (2, 5)7@2: (6, 1, 4, 1, 6, 4, 1)

  • '17 '16 '15 '12

    Rd 3 Def

    DiceRolls: 16@3 15@2; Total Hits: 1316@3: (6, 3, 4, 5, 2, 4, 6, 1, 4, 1, 2, 3, 4, 1, 3, 3)15@2: (4, 4, 5, 1, 4, 3, 1, 6, 4, 4, 3, 6, 6, 2, 2)

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