Here’s another example of how determined ordinary Soviet infantrymen could be, especially in engagements with high symbolic value. In a book that he wrote, Marshal Chuikov describes an incident that allegedly occured during the Red Army’s assault on Berlin. A Soviet tank somehow got isolated during the street fighting for the city and was damaged by a German anti-tank round. All but one of its crew were killed. The surviving (though wounded) crewman kept working the main gun, loading and aiming and firing it by himself. When the main gun ran out of ammunition, or was wrecked by another enemy hit (I can’t remember which; I read the book a long time ago), the Russian soldier proceeded to fire the tank’s machine gun at the nearby Germans. When that ran out of ammunition, he started lobbing grenades out of the tank to drive off the Germans who were pounding on the hull and demanding that he surrender. A fresh Soviet unit finally arrived and forced the Germans to retreat. The Russian reinforcements got into the wrecked tank and found the last crewman inside. He was dying of his wounds, but he was holding a knife in his hand, ready to use it to make a final stand against any German soldier who had tried to enter the tank. After telling the other soldiers what had happened, his final words were supposedly, “Thank you, comrades, for not leaving my body in the hands of the Fascists.”
Russian winter
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Ok. Just got back in town. Thanks Crus.
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This is the chart I use. @SS:
@SS:
This is in our game.
Turn 1 Fall/Winter 39-40
Turn 2 Spring/Summer 40
Turn 3 Fall 40 Rasputitsa
Turn 4 Winter 40-41 Winter
Turn 5 Spring 41
Turn 6 Summer 41 Monsoon
Turn 7 Fall 41 Rasputitsa
Turn 8 Winter 41-42 Winter
Turn 9 Spring 42
Turn 10 Summer 42 Monsoon
Turn 11 Fall 42 Rasputitsa
Turn 12 Winter 42-43 Winter
Turn 13 Spring 43
Turn 14 Summer 43 Monsoon
Turn 15 Fall 43 Rasputitsa
Turn 16 Winter 43-44 Winter
Turn 17 Spring 44 Nothing after turn 16Winter: You can declare 2 winters during the game, but it has to match the winter season on above chart. The Russian winter is effective only on USSR territories. As a defender, USSR infrantry and artillery defend at 3 or less in first round of combat. As attacker, USSR infrantry attack at 2 or less.
Rasputitsa: During the fall using above chart, the USSR player can declare it rasputitsa during the non combat move phase of your enemy and roll 1 dice. If you get a 3 or less, your enemy won’t be able to make any ground non combat moves. Only effective on USSR territories.
Monsoon: During the summer using above chart you roll1 dice and if you get 3 or less, you cannot move ground troops in Yunnan,Burma, India, and Indochina.
Hitler should of just attacked in the spring. LOL
You could use the US chart in this post for US and Japan.
The rule did change for Russia.