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Russia - Build Infantry - Defend until relieved
League rules idea: mulligans for patrons
Guadalcanal Tournament at Strategicon (Los Angeles) Feb. 17, 2024
O
@ponef that’s okay, not an issue anymore. I’ll delete the post
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Ïðèâåò ïàðíè. Î÷åíü õî÷åòñÿ ïîäèñêóòèðîâàòü íà òåìó ñîôòà. Êòî êàêèå çíàåò ñàéòû ñ áåñïëàòíûì ñîôòîì: ïðîãðàììàìè, âàðåçíèêîì?
D
This topic has been moved to Other Axis & Allies Variants.
http://www.axisandallies.org/forums/index.php?topic=11548.0
L
This is an easy one. Let the Allies pick out the Axis advanteges and let the Axis pick the Allied advanteges. I bet they both will find the crapy ones of equil value.
-LT04
J
Because USA needed another NA, probably, and they didn’t want to give them Atomic Weapons? :P
I dunno. Basically it just says that infantry can move two zones like tanks and may blitz. Not overly useful for America, but it does help.
F
Europe for the GER player, was the most boring time experience ever! You prayed for the pizza to arrive.
Y
Maybe you could make a thread about your strategy. Unless your waiting to unleash it against one of the people here?
A
When using NAs, we usually have 3 each for Axis and 2 each for Allies.