There was a typo in the attacking 3s so I had to roll them again.
14L G40 AWN vs. BOLD
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would you like to scramble out of midway?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 carriers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
2 fighters moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 27 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 fighters moved from Western United States to Alaska
1 bomber moved from France to Egypt
1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
3 bombers moved from Finland to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Alaska
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Alaska, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 infantry; Italians defend with 1 harbour
Americans roll dice for 1 bomber in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits
1 bomber owned by the Americans lost in Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 30 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield and 1 fighter
Americans roll dice for 2 fighters and 1 tactical_bomber in Midway, round 2 : 2/3 hits
Japanese roll dice for 1 fighter in Midway, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Midway
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 30 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from Alaska to 10 Sea Zone
2 bombers moved from Germany to France
2 fighters moved from Finland to France
2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Alexandria
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
3 carriers, 1 submarine and 3 transports placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Kiangsi : 2 fighters and 1 infantry
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
30 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber
10 Sea Zone : 3 carriers, 4 fighters, 1 submarine and 3 transports
2 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alexandria : 2 mech_infantrys
France : 1 armour, 1 artillery, 4 bombers, 2 fighters and 1 mech_infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flag
112 Sea Zone : 1 transport
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 17 / 32
Russians : 51 / 80
Japanese : 49 / 56
Americans : 53 / 73
Chinese : 20 / 25
British : 25 / 27
UK_Pacific : 0 / 0
Italians : 19 / 27
ANZAC : 18 / 28
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsi to Yunnan
14 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 14 infantry
Japanese defend with 2 infantry
Chinese roll dice for 14 infantry in Manchuria, round 2 : 1/14 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Manchuria
Chinese roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Yunnan to KiangsiPlace Units - Chinese
8 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 25 PUs; end with 26 PUs totalTerritory Summary for Chinese :
Kiangsi : 1 fighter and 13 infantry
Manchuria : 14 infantry
Yunnan : 3 infantry
Kweichow : 2 infantry
Szechwan : 1 infantry
Anhwe : 8 infantry
Kwangtung : 1 flag, 1 harbourProduction/PUs Summary :
Germans : 17 / 32
Russians : 51 / 80
Japanese : 44 / 56
Americans : 53 / 73
Chinese : 25 / 26
British : 25 / 27
UK_Pacific : 0 / 0
Italians : 19 / 27
ANZAC : 18 / 28
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from France to 97 Sea Zone
1 fighter moved from United Kingdom to DenmarkCombat - British
Battle in Denmark
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 4/7 hits
Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine; Italians defend with 1 submarine
1 submarine owned by the Italians and 1 submarine owned by the Japanese Submerged
British roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 97 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to France
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries, 4 infantry and 1 mech_infantry moved from Holland Belgium to France
1 artillery, 5 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from Denmark to FrancePlace Units - British
1 artillery, 5 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 artillery, 7 infantry and 2 mech_infantrys
France : 2 aaGuns, 4 artilleries, 6 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
Norway : 1 flag, 1 aaGun
Denmark : 1 flag, 2 infantry
Holland Belgium : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag
110 Sea Zone : 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 15 / 32
Russians : 51 / 80
Japanese : 44 / 56
Americans : 53 / 73
Chinese : 25 / 26
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 19 / 27
ANZAC : 18 / 28
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to Denmark
1 artillery and 1 infantry moved from Western Germany to Denmark
1 artillery moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to IraqCombat - Italians
Battle in Iraq
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Italians win, taking Iraq from Russians with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
Russians defend with 2 mech_infantrys
Italians win, taking Yugoslavia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
2 fighters moved from Yugoslavia to Northern Italy
1 fighter moved from Denmark to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
2 artilleries and 10 infantry moved from Western Germany to Northern Italy
2 armour moved from Western Germany to Northern Italy
1 destroyer moved from 81 Sea Zone to 80 Sea ZonePlace Units - Italians
9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - French
French buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Southern France to FrancePlace Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Southern FranceTurn Complete - French
French collect 13 PUs; end with 14 PUs totalTerritory Summary for French :
Alexandria : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor, 1 harbour and 1 infantry
France : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 14 infantryProduction/PUs Summary :
Germans : 15 / 32
Russians : 47 / 80
Japanese : 44 / 56
Americans : 53 / 73
Chinese : 25 / 26
British : 26 / 27
UK_Pacific : 0 / 0
Italians : 24 / 33
ANZAC : 18 / 22
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair 8 damage on 8 factory_majors; Remaining resources: 24 PUs;
Germans buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Northern Italy to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 fighter moved from Northern Italy to Poland
1 fighter moved from Northern Italy to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
Germans take Denmark from BritishCombat - Germans
Battle in Slovakia Hungary
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Slovakia Hungary from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter moved from 112 Sea Zone to Northern Italy
2 fighters moved from Slovakia Hungary to Northern Italy
6 infantry moved from Western Germany to Northern Italy
5 aaGuns moved from Western Germany to Greater Southern Germany
8 armour and 6 mech_infantrys moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea ZonePlace Units - Germans
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 20 PUs; end with 20 PUs total -
once i feel like your defensive hit rate cools off a bit i will concede and we can start game 2. did we agree game 2 we just start again same bid?
cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 bombers and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Romania to Slovakia Hungary
2 bombers moved from Romania to Germany
2 bombers moved from Russia to Germany
2 fighters and 4 tactical_bombers moved from Romania to Slovakia Hungary
1 armour and 4 mech_infantrys moved from Greece to Yugoslavia
1 armour and 5 mech_infantrys moved from Albania to Yugoslavia
19 artilleries, 7 infantry and 29 mech_infantrys moved from Romania to YugoslaviaCombat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits
Bombing raid in Germany rolls: 4,6,7,3 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Yugoslavia
Russians attack with 2 armour, 19 artilleries, 7 infantry and 38 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 2 armour, 19 artilleries, 7 infantry and 38 mech_infantrys in Yugoslavia, round 2 : 22/66 hits
Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 2 armour, 19 artilleries, 6 infantry and 38 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters, 2 infantry and 4 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 4/8 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 bombers moved from Germany to France
2 fighters and 4 tactical_bombers moved from Slovakia Hungary to France
3 mech_infantrys moved from Ukraine to Romania
4 aaGuns moved from Romania to Yugoslavia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Novgorod to Poland
4 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Russia to Novosibirsk
2 infantry moved from Jehol to ManchuriaPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 bombers and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,1
Russians collect 45 PUs (4 lost to blockades); end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 68 PUsTerritory Summary for Russians :
Kiangsi : 2 aaGuns and 13 infantry
Manchuria : 2 infantry
France : 4 bombers, 2 fighters and 4 tactical_bombers
Slovakia Hungary : 1 flag, 2 infantry
Romania : 1 flag, 3 mech_infantrys
Poland : 1 flag, 1 mech_infantry
Albania : 1 flag
Eastern Poland : 4 mech_infantrys
Russia : 1 airfield, 3 bombers, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Novosibirsk : 2 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 3 mech_infantrys
Yugoslavia : 1 flag, 4 aaGuns, 2 armour, 19 artilleries, 6 infantry and 38 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 17 / 20
Russians : 49 / 68
Japanese : 44 / 56
Americans : 53 / 73
Chinese : 25 / 26
British : 24 / 27
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 18 / 22
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from New Guinea to 46 Sea Zone
2 battleships, 1 cruiser, 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
2 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Sakha to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to EthiopiaCombat - Japanese
Battle in Italian Somaliland
Battle in Ethiopia
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Italian Somaliland from British, taking Ethiopia from British, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Java
Japanese attack with 3 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 3 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 infantry moved from French Indo China to Kwangsi
2 transports moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
3 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kwangsi
2 fighters moved from Korea to 35 Sea Zone
1 mech_infantry moved from Korea to Buryatia
2 infantry moved from Korea to Amur
1 aaGun moved from Kwangsi to YunnanPlace Units - Japanese
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 70 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in Korea
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Alexandria to Egypt
British take Egypt from Italians
1 artillery moved from France to Western Germany
Americans take Western Germany from Germans
4 bombers and 2 fighters moved from France to Northern Italy -
would you like to intercept in northern italy?
-
yes, intercept with all 6 ftrs
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Alexandria to Egypt
British take Egypt from Italians
1 artillery moved from France to Western Germany
Americans take Western Germany from Germans
4 bombers and 2 fighters moved from France to Northern ItalyCombat - Americans
Air Battle in Northern Italy
Americans attacks with 6 units heading to Northern Italy
Italians launches 6 interceptors out of Northern Italy
Attackers Fire, : 0/6 hits
Defenders Fire, : 2/6 hits
2 fighters owned by the Americans lost in Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/4 hits
Bombing raid in Northern Italy rolls: 7,5,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
4 bombers moved from Northern Italy to France
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Western United States to 10 Sea Zone
3 carriers, 4 fighters, 1 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Queensland to Guam
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
2 fighters moved from Kiangsi to Guam
1 submarine moved from 26 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Kiangsi : 1 infantry
Guam : 1 airfield and 5 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
26 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 carrier, 1 submarine and 2 transports
2 Sea Zone : 1 flag
7 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alexandria : 2 infantry
Egypt : 2 mech_infantrys
France : 1 armour, 4 bombers and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
Brazil : 1 flag
110 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 12 / 20
Russians : 47 / 68
Japanese : 55 / 65
Americans : 58 / 78
Chinese : 24 / 26
British : 25 / 27
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 22
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hunan
7 infantry moved from Anhwe to KiangsiPlace Units - Chinese
8 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs totalTerritory Summary for Chinese :
Kiangsi : 1 fighter and 20 infantry
Manchuria : 14 infantry
Shensi : 9 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Kwangtung : 1 flag, 1 harbourProduction/PUs Summary :
Germans : 12 / 20
Russians : 47 / 68
Japanese : 55 / 65
Americans : 58 / 78
Chinese : 24 / 26
British : 25 / 27
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 22
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from France to Denmark
2 fighters and 2 tactical_bombers moved from France to Denmark
2 fighters moved from France to DenmarkCombat - British
Battle in Denmark
British attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Denmark, round 2 : 4/7 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Denmark
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 7 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 artillery, 5 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
2 fighters moved from France to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Denmark to FrancePlace Units - British
1 artillery, 5 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 artillery, 5 infantry and 2 mech_infantrys
France : 2 aaGuns, 5 artilleries, 4 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers
Norway : 1 flag, 1 aaGun
Holland Belgium : 1 flag
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag
110 Sea Zone : 1 aaGun, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 12 / 20
Russians : 47 / 68
Japanese : 55 / 65
Americans : 58 / 78
Chinese : 24 / 26
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 22
French : 13 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians repair 15 damage on 15 factory_majors; Remaining resources: 18 PUs;
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Northern Italy to Western Germany
1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Western Germany
Italians attack with 3 fighters
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 fighters moved from Western Germany to Northern Italy
1 mech_infantry moved from Iraq to Trans-Jordan
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - Italians
1 armour and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs -
another fighter downed. amazing how some games just go this way all the way through.
-
the only negative for you is it just makes it like taking candy from a baby when your
inf/mech/art defensive hit rate is off the charts against aircraft. perhaps it just
“feels” like it though, and actually hasn’t happened in reality?





