@axis-dominion Tried some test games with Daaras and Stu on some variations, going to so far as to use the bid on land units for the G1 eastern front attacks and building an AB on Poland for the land scramble (if you also attack baltic states). Looked strong for the first few rounds but Allies ended up recovering, just so hard to kill Russia quickly in PTV. But we’ll see, it will be a fun one.
14L G40 AWN vs. BOLD
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 30 / 36
Americans : 57 / 83
Chinese : 8 / 7
British : 27 / 32
UK_Pacific : 20 / 22
Italians : 17 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in French Equatorial Africa
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 30 / 36
Americans : 57 / 83
Chinese : 8 / 7
British : 27 / 32
UK_Pacific : 20 / 22
Italians : 17 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
tough decision here
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 aaGuns moved from Western Germany to Germany
1 bomber moved from Western Germany to Normandy Bordeaux
2 armour, 1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
3 aaGuns and 6 infantry moved from Slovakia Hungary to Germany
2 artilleries and 9 infantry moved from Romania to Slovakia Hungary
1 carrier, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Southern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
3 armour moved from Greece to Yugoslavia
2 infantry moved from Greece to Bulgaria
1 armour moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Alexandria to 98 Sea ZonePlace Units - Germans
5 artilleries and 4 infantry placed in Western Germany
1 artillery placed in Germany
3 mech_infantrys placed in Normandy Bordeaux
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Amur to Korea
2 artilleries and 1 infantry moved from Novgorod to Baltic States
3 artilleries and 2 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
3 mech_infantrys moved from Belarus to Bessarabia
1 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 aaGun, 4 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Russia to BelarusPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 17 infantry
Manchuria : 1 infantry
Belarus : 4 mech_infantrys
Baltic States : 1 aaGun, 2 artilleries and 5 infantry
Eastern Poland : 2 aaGuns, 1 armour, 9 artilleries and 20 infantry
Bessarabia : 1 aaGun, 2 artilleries, 4 infantry and 4 mech_infantrys
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 37
Japanese : 27 / 36
Americans : 57 / 83
Chinese : 11 / 7
British : 27 / 32
UK_Pacific : 20 / 22
Italians : 17 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you ready for a big ol dicey battle?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from Siam to India
1 armour, 3 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber moved from 39 Sea Zone to India
2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Hunan to Kiangsi -
would you like to scramble in z39?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from Siam to India
1 armour, 3 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber moved from 39 Sea Zone to India
2 bombers, 3 fighters and 4 tactical_bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Hunan to KiangsiCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 6 transports
French defend with 1 destroyer; British defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 11 fighters, 8 infantry and 8 tactical_bombers
ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 22PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 3 artilleries, 8 fighters, 8 infantry and 4 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kwangsi
3 fighters and 4 tactical_bombers moved from India to Yunnan
2 bombers moved from India to Kwangsi
1 artillery moved from Yunnan to Burma
2 infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Jehol
1 artillery and 5 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to AnhwePlace Units - Japanese
1 factory_minor placed in French Indo China
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
in case that map is corrupted
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map is corrupted.
could you post it again.
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try this one
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please provide ool
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lose inf in round 1
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damn.
at first i was happy with your ool, hoping to wipe out the kwangsi entirely. looks likeyou made the right call. -
you can still do it! :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 factory_minor, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to Kwangsi
1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 fighter moved from Java to 45 Sea ZoneCombat - Americans
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 airfield, 2 bombers and 1 infantry
Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
Japanese win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to Suriname
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 factory_minor placed in Korea
3 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor
Manchuria : 2 infantry
Philippines : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
45 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
26 Sea Zone : 1 carrier, 3 submarines and 1 transport
Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Suriname : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 37
Japanese : 33 / 60
Americans : 57 / 79
Chinese : 9 / 7
British : 27 / 32
UK_Pacific : 16 / 0
Italians : 17 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Suiyuyan to Shensi
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 13 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 37
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 27 / 32
UK_Pacific : 16 / 0
Italians : 17 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
yeah, i didn’t like it, but i wasn’t going to cave that easy, i need some luck to get back in this. so far, i have noticed that since G2 some important rolls have been starting to go my way.





