No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
3 bombers going to major complex. we will add the additional 2ipc per bomber at the end.
1 tac going to airbase
3bombers
Rolls: 3@6; Total Hits: 33@6: (2, 4, 3)
1 tac
Rolls: 1@6; Total Hits: 11@6: (3)
so 15ipc damage on west germany factory and 3ipc to the airbase
Thank you sir :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from France to Romania
2 infantry moved from Slovakia Hungary to Romania
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Romania to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 aaGuns moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 infantry moved from Slovakia Hungary to Poland
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
2 armour moved from France to Western Germany
3 mech_infantrys moved from Northern Italy to Western Germany
2 fighters moved from Western Germany to Northern Italy
1 fighter moved from Southern France to Northern Italy
Place Units - Italians
10 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
awn, you can go ahead with your anzac and french - there is one rule i want to check on that may require me to change my italian noncom.
cheers
actually, i am pretty sure i’m right so there will almost certainly be no change required.
are you sure you are good?
should i do my franzac turn?
I am in big trouble any way you look at it so…. we will see how the next round goes it will probably be the last round. :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
2 fighters moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 36 / 54
Russians : 42 / 53
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
COMMENT: france5, 2inf on 1 u.s.a. transport
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
Algeria : 2 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 36 / 54
Russians : 42 / 53
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
z91 - 3 hits by the luftwaffe - what will you lose?
carrier and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 airfield; Remaining resources: 53 PUs;
Germans buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
2 fighters and 1 tactical_bomber moved from France to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 armour and 1 infantry; Americans defend with 1 carrier, 2 fighters and 3 transports
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 2 fighters
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Battle in 110 Sea Zone
Germans attack with 1 submarine
French defend with 2 infantry; British defend with 2 destroyers, 3 fighters and 4 transports; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Americans win with 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 tactical_bomber could not land in 91 Sea Zone and was removed
1 bomber moved from 91 Sea Zone to Tunisia
10 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
5 infantry moved from Western Germany to Germany
1 mech_infantry moved from France to Western Germany
3 infantry moved from France to Western Germany
2 armour moved from Slovakia Hungary to Germany
3 armour moved from Western Germany to Germany
1 armour moved from Germany to Western Germany
2 aaGuns moved from Slovakia Hungary to Germany
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Germany to Western Germany
Place Units - Germans
5 infantry placed in Germany
1 destroyer and 3 fighters placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
very minor edit - one tank from w ger to berlin
please use this map instead - arm from slovakia to w ger
to many bases to cover and not enough units!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 1 mech_infantry moved from Finland to Norway
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 mech_infantry moved from Karelia to Norway
Combat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Romania
retreated to Romania
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Norway, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Jehol to Manchuria
2 aaGuns and 13 infantry moved from Jehol to Anhwe
3 artilleries moved from Ukraine to Bessarabia
3 mech_infantrys moved from Volgograd to Rostov
3 mech_infantrys moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Romania to Novgorod
2 mech_infantrys moved from Novgorod to Karelia
3 mech_infantrys moved from Eastern Poland to Novgorod
4 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Poland to Bessarabia
4 aaGuns, 1 armour, 10 artilleries, 9 infantry and 3 mech_infantrys moved from Eastern Poland to Baltic States
6 mech_infantrys moved from Russia to Belarus
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Territory Summary for Russians :
Manchuria : 4 infantry
Anhwe : 2 aaGuns and 13 infantry
Poland : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery and 2 mech_infantrys
Belarus : 6 mech_infantrys
Karelia : 2 mech_infantrys
Baltic States : 4 aaGuns, 1 armour, 12 artilleries, 10 infantry and 3 mech_infantrys
Bessarabia : 7 artilleries, 10 infantry and 4 mech_infantrys
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 factory_minor and 6 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 7 mech_infantrys and 1 tactical_bomber
Northwest Persia : 6 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 34 / 49
Russians : 44 / 59
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Siam to Persia
1 mech_infantry moved from West India to Persia
1 bomber moved from Siam to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 77 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 76 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
1 tactical_bomber moved from Siam to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to Shantung
Combat - Japanese
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 76 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Japanese win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from 76 Sea Zone to British Somaliland
1 infantry moved from Ceylon to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 3 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 mech_infantrys moved from India to West India
1 bomber moved from Persia to Iraq
1 mech_infantry moved from Malaya to French Indo China
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 transports placed in 36 Sea Zone
1 artillery and 1 infantry placed in India
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
4 fighters and 1 tactical_bomber moved from Jehol to Shantung
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Normandy Bordeaux to Tunisia
4 bombers moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Equatorial Africa from British
French take Normandy Bordeaux from Americans
Combat - Americans
Battle in Shantung
Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 bomber
Americans roll dice for 1 bomber and 2 mech_infantrys in Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Morocco to Algeria
1 bomber moved from Tunisia to Algeria
3 mech_infantrys moved from Korea to Manchuria
1 fighter moved from Shantung to Manchuria
1 fighter moved from Shantung to Jehol
1 fighter moved from Shantung to Guam
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 5 submarines and 2 transports moved from 26 Sea Zone to 10 Sea Zone
4 bombers moved from Western United States to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Korea
2 fighters and 1 tactical_bomber placed in Eastern United States
3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,1,3,4,4,5,1,3,1,5,2,2,3,6,4,1,3,2,5,1
Americans collect 52 PUs (3 lost to blockades); end with 56 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 infantry
Korea : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 infantry
Jehol : 1 fighter and 3 mech_infantrys
Manchuria : 1 fighter and 3 mech_infantrys
Anhwe : 1 fighter and 1 tactical_bomber
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 submarines and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Normandy Bordeaux : 8 bombers, 1 fighter and 1 tactical_bomber
Algeria : 1 bomber and 2 infantry
France : 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Tunisia : 2 mech_infantrys
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 30 / 49
Russians : 44 / 59
Japanese : 44 / 52
Americans : 55 / 81
Chinese : 18 / 19
British : 25 / 31
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 14 / 23
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Jehol
1 fighter and 5 infantry moved from Anhwe to Kiangsi
6 infantry moved from Kweichow to Anhwe
Place Units - Chinese
1 infantry placed in Manchuria
5 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Chinese collect 23 PUs; end with 24 PUs total
Territory Summary for Chinese :
Kiangsu : 1 infantry
Kiangsi : 1 fighter and 10 infantry
Jehol : 1 infantry
Manchuria : 1 infantry
Yunnan : 2 infantry
Hunan : 2 infantry
Anhwe : 6 infantry
Burma : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 30 / 49
Russians : 44 / 59
Japanese : 39 / 52
Americans : 55 / 81
Chinese : 23 / 24
British : 25 / 31
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 14 / 23
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0