@Ragnell804 gg, I concede
Innohub gametulip vs thunderfiend winsamagain 42 2E
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to India
1 infantry moved from Western Canada to Alaska
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 destroyer moved from 17 Sea Zone to 15 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 15 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Persia to Caucasus
1 infantry moved from India to Persia
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 23 Sea Zone
1 armour moved from 23 Sea Zone to French West AfricaCombat - British
Battle in 15 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 cruiser and 1 transport
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 cruiser and 1 destroyer
Battle in 7 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 3 submarines
1 destroyer owned by the British retreated to 2 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Germans to 7 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 2 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from 15 Sea Zone to Egypt
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 43 Sea Zone
2 fighters moved from 7 Sea Zone to IcelandPlace Units - British
1 fighter and 2 infantry placed in India
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
Test summary from TripleA, engine version: 1.7.0.3, time: 20:33:34
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
4 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kwangtung to Szechwan
1 artillery moved from Kwangtung to Szechwan
1 bomber moved from Japan to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 fighter moved from Manchuria to Szechwan
1 fighter moved from Japan to Anhwei
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
2 fighters moved from 37 Sea Zone to YunnanCombat - Japanese
Battle in Anhwei
Japanese attack with 1 fighter and 7 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry; Americans defend with 1 fighter and 2 infantry
Japanese win, taking Szechwan from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 battleship moved from 37 Sea Zone to 48 Sea Zone
1 battleship moved from 60 Sea Zone to 48 Sea Zone
1 destroyer moved from 60 Sea Zone to 48 Sea Zone
1 carrier moved from 50 Sea Zone to 48 Sea Zone
1 carrier moved from 37 Sea Zone to 61 Sea Zone
2 fighters moved from Yunnan to 61 Sea Zone
1 infantry moved from Malaya to French Indo-China Thailand
2 fighters moved from Szechwan to French Indo-China Thailand
1 fighter moved from 50 Sea Zone to French Indo-China Thailand
1 submarine moved from 44 Sea Zone to 47 Sea Zone
1 bomber moved from Szechwan to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from Anhwei to ManchuriaPlace Units - Japanese
1 factory placed in East Indies
1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 submarine moved from 53 Sea Zone to 44 Sea Zone
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 battleship moved from 56 Sea Zone to 44 Sea Zone
1 carrier moved from 53 Sea Zone to 44 Sea Zone
1 fighter moved from 53 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from 44 Sea Zone to Solomon Islands
1 destroyer moved from 53 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Solomon Islands
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 11 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Solomon Islands to 44 Sea Zone
1 fighter moved from Solomon Islands to 44 Sea Zone
1 fighter moved from 11 Sea Zone to Eastern CanadaPlace Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 submarine placed in 56 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to West Russia
1 fighter moved from Archangel to West Russia
3 infantry moved from Caucasus to Ukraine S.S.R.
4 armour moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 submarine moved from 7 Sea Zone to 5 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 4 armour, 1 artillery and 3 infantry
Germans defend with 2 armour and 4 infantry
1 infantry owned by the Russians , 4 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
Germans win with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in West Russia
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 armour and 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
1 fighter moved from West Russia to Russia
6 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 aaGun moved from Caucasus to RussiaPlace Units - Russians
1 infantry placed in Caucasus
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 cruiser, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 bomber moved from Germany to CaucasusCombat - Germans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in CaucasusNon Combat Move - Germans
1 bomber moved from Caucasus to Germany
2 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Karelia S.S.R. to West Russia
3 infantry moved from Poland to Ukraine S.S.R.
2 armour moved from Poland to West Russia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Italy to Germany
2 infantry moved from Germany to Poland
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Italy to Germany
1 armour moved from Italy to Poland
2 fighters moved from France to Germany
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 infantry moved from Morocco to Algeria
3 fighters moved from Poland to Karelia S.S.R.Place Units - Germans
1 cruiser and 1 submarine placed in 15 Sea Zone
2 armour and 1 fighter placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total -
Test summary from TripleA, engine version: 1.7.0.3, time: 21:15:53
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Iceland to Russia
1 bomber moved from United Kingdom to Libya
2 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 cruiser moved from 43 Sea Zone to 21 Sea Zone
1 submarine moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from Rhodesia to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 armour, 1 artillery, 1 bomber and 2 infantry moved from Egypt to Libya
1 infantry moved from 34 Sea Zone to Egypt
1 armour moved from French West Africa to Anglo-Egyptian Sudan
1 transport moved from 23 Sea Zone to 11 Sea Zone
1 fighter moved from India to Burma
3 infantry moved from India to Burma
1 infantry moved from Persia to India
1 carrier moved from 17 Sea Zone to 34 Sea Zone
1 cruiser moved from 17 Sea Zone to 34 Sea Zone
2 fighters moved from 17 Sea Zone to LibyaCombat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Libya
British attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
British win, taking Libya from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from Libya to 34 Sea Zone
1 bomber moved from Libya to India
1 fighter moved from Burma to India
1 bomber moved from Libya to EgyptPlace Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 47 Sea Zone to 44 Sea Zone
2 battleships moved from 48 Sea Zone to 44 Sea Zone
1 destroyer moved from 48 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo-China Thailand to 44 Sea Zone
2 fighters moved from 61 Sea Zone to 44 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 bomber moved from French Indo-China Thailand to 44 Sea Zone
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from French Indo-China Thailand to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 bombers, 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 7/8 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 4/6 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans , 2 fighters owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers and 3 fighters in 44 Sea Zone, round 3 : 7/7 hits
Americans roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese win with 2 battleships, 2 bombers and 2 fighters remaining. Battle score for attacker is 59
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transportNon Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 cruiser moved from 61 Sea Zone to 37 Sea Zone
1 destroyer moved from 61 Sea Zone to 37 Sea Zone
1 artillery moved from Szechwan to Yunnan
2 bombers moved from 44 Sea Zone to Caroline Islands
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
5 infantry moved from Anhwei to Kwangtung
1 artillery moved from Yunnan to 61 Sea Zone
1 artillery and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from Yunnan to Kwangtung
1 carrier moved from 48 Sea Zone to 49 Sea Zone
2 fighters moved from 44 Sea Zone to 49 Sea ZonePlace Units - Japanese
1 carrier, 1 fighter and 1 submarine placed in 37 Sea Zone
1 artillery placed in East IndiesTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
2 units repaired.Territory Summary for Japanese :
37 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
44 Sea Zone : 2 battleships
49 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 artilleries and 2 infantry
Caroline Islands : 2 bombers and 1 infantry
East Indies : 1 artillery, 1 factory and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Kwangtung : 1 armour and 5 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 18 / 21
Germans : 43 / 44
British : 31 / 33
Japanese : 38 / 39
Americans : 38 / 39 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 56 Sea Zone to 58 Sea Zone
1 fighter moved from Eastern Canada to United Kingdom
1 carrier moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 fighter moved from Eastern Canada to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from Eastern Canada to Eastern United States
1 infantry moved from Eastern Canada to Eastern United States -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 56 Sea Zone to 58 Sea Zone
1 fighter moved from Eastern Canada to United Kingdom
1 carrier moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 fighter moved from Eastern Canada to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from Eastern Canada to Eastern United States
1 infantry moved from Eastern Canada to Eastern United StatesCombat - Americans
Non Combat Move - Americans
Place Units - Americans
1 submarine placed in 56 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians repair 2 damage on 2 factories; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Evenki National Okrug to Archangel
2 infantry moved from Russia to West Russia
2 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
1 fighter moved from Russia to West Russia
1 armour moved from Caucasus to West Russia
1 armour moved from Caucasus to Sinkiang
1 infantry moved from Novosibirsk to SinkiangCombat - Russians
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Archangel, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 3 infantry in Archangel, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Archangel, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Archangel, round 6 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Russians roll dice for 3 infantry in Archangel, round 7 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 7 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 3 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 3 armour and 2 infantry in West Russia, round 2 : 1/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in West Russia, round 3 : 1/6 hits
Germans roll dice for 3 armour in West Russia, round 3 : 3/3 hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 fighter in West Russia, round 4 : 1/3 hits
Germans roll dice for 2 armour in West Russia, round 4 : 1/2 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Russians roll dice for 1 armour and 1 fighter in West Russia, round 5 : 2/2 hits
Germans roll dice for 1 armour in West Russia, round 5 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in West Russia
Russians win, taking West Russia from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 1 artillery, 1 fighter and 4 infantry
Battle in Sinkiang
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
5 infantry moved from Russia to Caucasus
1 aaGun moved from Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
5 Sea Zone : 1 submarine
Archangel : 2 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory and 12 infantry
Evenki National Okrug : 2 infantry
Russia : 1 artillery, 1 factory and 1 infantry
Sinkiang : 1 armour and 1 infantry
West Russia : 1 flag, 1 armourProduction/PUs Summary :
Russians : 21 / 21
Germans : 39 / 44
British : 31 / 33
Japanese : 37 / 39
Americans : 40 / 41Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.638
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 58Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.588
Median : 4.000
Variance : 2.188
Standard Deviation : 1.479
Total rolls : 17Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.600
Median : 3.500
Variance : 1.128
Standard Deviation : 1.062
Total rolls : 40 -
Edited for American
EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 13 Sea Zone: 2 armour, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 13 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Bulgaria Romania to West Russia -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Bulgaria Romania to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 1 armour
Germans win, taking West Russia from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from West Russia to Poland
1 fighter moved from West Russia to Karelia S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 armour placed in Italy
2 armour, 1 fighter and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from India to West Russia
1 infantry moved from Caucasus to West Russia
2 fighters moved from Russia to West Russia
1 bomber moved from India to West Russia
1 carrier and 1 cruiser moved from 34 Sea Zone to 15 Sea Zone
2 fighters moved from 34 Sea Zone to 15 Sea Zone
1 bomber moved from Egypt to West Russia
1 fighter moved from United Kingdom to 15 Sea Zone
1 fighter moved from United Kingdom to 15 Sea Zone
1 infantry moved from Egypt to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Southern Europe
1 armour moved from Libya to Trans-Jordan
1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 23 Sea ZoneCombat - British
Battle in West Russia
British attack with 2 bombers, 3 fighters and 1 infantry
Germans defend with 1 armour and 2 infantry
British win, taking West Russia from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 15 Sea Zone
British attack with 1 carrier, 1 cruiser, 4 fighters and 1 transport
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 carrier, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighter
Battle in Southern EuropeNon Combat Move - British
1 fighter moved from 15 Sea Zone to Caucasus
1 fighter moved from West Russia to India
1 fighter moved from West Russia to India
1 fighter moved from West Russia to Caucasus
1 bomber moved from West Russia to India
1 bomber moved from West Russia to CaucasusPlace Units - British
1 artillery and 2 infantry placed in India
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 artillery moved from Yunnan to Burma
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
4 fighters moved from 37 Sea Zone to Burma
2 fighters moved from 49 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 6 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 6 fighters and 2 infantry in Burma, round 2 : 4/9 hits
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 battleships moved from 44 Sea Zone to 48 Sea Zone
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 artilleries moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Kwangtung to Anhwei
1 infantry moved from Kwangtung to Szechwan
1 infantry moved from Kwangtung to Anhwei
1 infantry moved from Kwangtung to Anhwei
1 infantry moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Yunnan to French Indo-China Thailand
1 aaGun moved from Japan to 62 Sea Zone
1 aaGun and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 aaGun moved from 48 Sea Zone to Philippine Islands
1 bomber moved from Caroline Islands to East Indies
1 bomber moved from Caroline Islands to Philippine IslandsPlace Units - Japanese
2 transports placed in 37 Sea Zone
1 armour and 1 artillery placed in East Indies
1 armour and 3 infantry placed in Japan
Japanese undo move 3.
1 armour and 3 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 2.
1 armour and 1 infantry placed in East Indies
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
37 Sea Zone : 2 carriers, 4 fighters, 1 submarine and 2 transports
48 Sea Zone : 2 battleships and 1 transport
Anhwei : 1 flag, 3 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 artillery and 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry
French Indo-China Thailand : 1 armour
Iwo Jima : 1 infantry
Japan : 1 armour, 1 artillery, 1 factory and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 aaGun, 1 artillery, 1 bomber and 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 2 artilleries and 2 infantry
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 19 / 21
Germans : 37 / 42
British : 35 / 37
Japanese : 37 / 37
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 58 Sea Zone to 63 Sea Zone
1 submarine moved from 56 Sea Zone to 58 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 carrier moved from 13 Sea Zone to 15 Sea Zone
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
1 cruiser moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from 13 Sea Zone to Algeria
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
1 infantry moved from 13 Sea Zone to Morocco
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
1 infantry moved from Eastern Canada to Eastern United States
1 fighter moved from Eastern United States to 11 Sea Zone
1 submarine moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 15 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Algeria from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Algeria to 15 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 12 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 armour and 12 infantry
Germans defend with 4 armour, 1 artillery and 4 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 4 armour, 1 artillery and 4 infantry
Casualties for Russians: 11 infantry
1 armour moved from Sinkiang to Caucasus
1 infantry moved from Sinkiang to Kazakh S.S.R.
2 infantry moved from Evenki National Okrug to Vologda
1 infantry moved from Russia to Caucasus
1 infantry moved from Archangel to RussiaPlace Units - Russians
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
You guys are pretty quick this time… :-D