Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Gold Coast to French West Africa
Germans take French West Africa from French
1 bomber moved from Western Germany to Russia
2 bombers moved from Belarus to Russia
3 fighters moved from Belarus to Russia
1 fighter moved from Belarus to Russia
4 tactical_bombers moved from Belarus to Rostov
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Rostov
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 armour and 2 infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 armour and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Eastern Poland to Bryansk
6 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
1 infantry moved from Ukraine to Bryansk
4 fighters moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
2 fighters moved from Western Germany to Bryansk
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Tobruk to Alexandria
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Germany to France
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
2 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Ethiopia
10 infantry moved from Timguska to Novosibirsk
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ethiopia
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Germans to Russians
EDIT: Turning off Edit Mode
2 aaGuns moved from Timguska to Novosibirsk
1 armour moved from Russia to Smolensk
1 armour moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Shensi
1 infantry moved from Tsinghai to Shensi
1 armour moved from Kweichow to Shensi
1 fighter moved from French Indo China to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Shensi
1 infantry moved from Tsinghai to Shensi
1 armour moved from Kweichow to Shensi
1 fighter moved from French Indo China to 37 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 3 carriers and 2 fighters
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking 37 Sea Zone from Americans with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Americans: 3 carriers and 2 fighters
Non Combat Move - Japanese
4 fighters moved from 37 Sea Zone to Malaya
3 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
2 tactical_bombers moved from 37 Sea Zone to Malaya
3 mech_infantrys moved from Kiangsu to Kwangsi
2 armour moved from Kweichow to Kwangsi
1 fighter moved from Shensi to Suiyuyan
1 fighter moved from Philippines to Kwangsi
2 bombers moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Egypt to Ethiopia
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Combat Move - British
5 fighters moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
3 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from French Central Africa to Nigeria
British take Nigeria from Germans
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour and 1 mech_infantry moved from India to Yunnan
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 infantry moved from Shan State to Yunnan
3 aaGuns and 4 infantry moved from Burma to Yunnan
EDIT: 1 mech_infantry moved from Yunnan to India
EDIT: 1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
EDIT: 1 infantry moved from Egypt to Iraq
Place Units - British
3 infantry placed in Egypt
2 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,5,1,6,3,2,3
British collect 29 PUs (4 lost to blockades); end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,3,5,6,2,6,6
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Alexandria
Place Units - Italians
2 transports placed in 97 Sea Zone
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Americans takes Brazil from Neutral_Allies
EDIT: Changing PUs for Americans from 70 to 72
EDIT: Turning off Edit Mode
EDIT: 1 mech_infantry and 1 transport moved from 65 Sea Zone to 85 Sea Zone
EDIT: 1 mech_infantry moved from 85 Sea Zone to Brazil
1 fighter moved from New South Wales to 62 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from British
1 armour moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
3 tactical_bombers moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
6 fighters moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from British
1 armour moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
3 tactical_bombers moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
6 fighters moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 6 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 fighters moved from Tambov to Bryansk
3 tactical_bombers moved from Rostov to Bryansk
2 armour moved from Ukraine to Bryansk
1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
6 artilleries moved from Eastern Poland to Belarus
3 tactical_bombers moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Novgorod
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 fighters placed in Western Germany
2 infantry placed in France
Germans undo move 3.
Germans undo move 2.
3 fighters placed in Novgorod
3 armour placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
6 infantry moved from Vologda to Russia
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Turning off Edit Mode
2 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Ethiopia to Italian Somaliland
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
Bumped so i don’t forget about it. don’t worry, i’m not a bump counter. :-D
Sorry bro, I’m overseas for the holidays and have no access to my PC to play. Will be able to re-start first week of January. Apologies especially since this is a league playoff game…
Hah - downloaded Triple|A on my in-laws PC and got a move in!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser, 6 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Brazil to French Guiana
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 6 destroyers, 3 submarines and 2 transports
Germans defend with 1 destroyer
Americans win with 1 cruiser, 6 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in Morocco
Non Combat Move - Americans
1 fighter moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
EDIT: Changing ownership of Szechwan from Japanese to Chinese
EDIT: Cleaning up after movement phases
EDIT: 2 infantry moved from Kwangsi to Szechwan
EDIT: 1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
EDIT: Changing ownership of Kwangsi from Chinese to Japanese
EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Combat Move - British
3 mech_infantrys moved from India to Shan State
4 infantry moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Hunan
4 infantry moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 transport moved from 80 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Tsinghai
1 fighter moved from Persia to Russia
4 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Syria to Iraq
Combat - British
Battle in Tsinghai
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter
Battle in Kwangsi
British attack with 5 infantry
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 armour
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Shan State
British attack with 1 infantry and 3 mech_infantrys
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 5 infantry
Japanese defend with 1 mech_infantry
British win, taking French Indo China from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 4 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 4 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Germans to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 74 to 75
EDIT: Turning off Edit Mode
2 aaGuns moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
EDIT: 1 transport moved from 85 Sea Zone to 88 Sea Zone
EDIT: British undo move 6.
EDIT: 1 transport moved from 85 Sea Zone to 86 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from French Guiana to Brazil
EDIT: 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Place Units - British
3 infantry placed in Egypt
2 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,3,4
British collect 28 PUs (4 lost to blockades); end with 30 PUs total