@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
G40L Playoff Odonis (Axis) vs Whackamatt (Allies +11) No Tech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from 95 Sea Zone to Greece
2 transports moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to GreeceCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 fighters and 4 infantry
British defend with 2 infantry
Italians win, taking Greece from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Alexandria to EgyptNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 38 Sea Zone to 37 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Archangel
5 armour and 12 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
3 armour, 5 artilleries and 12 infantry moved from Belarus to Bryansk
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
1 fighter and 3 tactical_bombers moved from Eastern Poland to Smolensk
3 fighters and 1 tactical_bomber moved from Finland to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Archangel
5 armour and 12 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
3 armour, 5 artilleries and 12 infantry moved from Belarus to Bryansk
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
1 fighter and 3 tactical_bombers moved from Eastern Poland to Smolensk
3 fighters and 1 tactical_bomber moved from Finland to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 13 infantry and 12 mech_infantrys
Russians defend with 8 infantry
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 8 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 8 infantry
Battle in Syria
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Syria from French, taking Smolensk from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Smolensk to Belarus
3 fighters and 1 tactical_bomber moved from Archangel to Belarus
2 bombers moved from Finland to Belarus
3 aaGuns moved from Belarus to Bryansk
2 armour moved from Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
6 artilleries moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to TobrukPlace Units - Germans
1 factory_minor placed in Romania
1 bomber and 2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 7 PUs;Combat Move - Russians
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 armour moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
2 armour moved from Volgograd to RussiaNon Combat Move - Russians
2 aaGuns, 3 armour and 2 infantry moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 31 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 5 fighters, 1 submarine, 3 tactical_bombers and 2 transports
French defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 5 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 96
Casualties for French: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 aaGun moved from Kweichow to Yunnan
3 armour moved from Kiangsu to Kweichow
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from 37 Sea Zone to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4,1,5
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 43 Sea Zone to 37 Sea Zone
3 carriers, 1 destroyer and 5 fighters moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 destroyer, 5 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win, taking 37 Sea Zone from Japanese with 3 carriers and 3 fighters remaining. Battle score for attacker is 71
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports
Casualties for Americans: 1 bomber, 1 destroyer, 2 fighters and 2 submarines
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 fighter
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Turning off Edit Mode
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
3 fighters moved from French West Africa to EgyptPlace Units - Americans
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Combat Move - British
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Belgian Congo to French Central Africa
1 fighter moved from French West Africa to French Central Africa
1 tactical_bomber moved from Union of South Africa to Egypt
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Egypt to Syria
7 infantry moved from Burma to Shan State
10 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Burma to Persia
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
2 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea ZoneCombat - British
Battle in Yunnan
British attack with 10 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 2 artilleries
British win, taking Yunnan from Japanese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 aaGun and 2 artilleries
Casualties for British: 1 infantry
Battle in French Central Africa
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British win, taking French Central Africa from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 7 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery
Casualties for British: 1 tactical_bomberNon Combat Move - British
1 fighter moved from Syria to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from French Central Africa to Egypt
1 carrier and 1 cruiser moved from 79 Sea Zone to 39 Sea ZonePlace Units - British
3 fighters placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Greece to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria
1 submarine moved from 99 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Greece to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria
1 submarine moved from 99 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in AlexandriaNon Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea ZonePlace Units - Italians
2 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to New South Wales
2 fighters moved from Queensland to 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Gold Coast to French West Africa
Germans take French West Africa from French
1 bomber moved from Western Germany to Russia
2 bombers moved from Belarus to Russia
3 fighters moved from Belarus to Russia
1 fighter moved from Belarus to Russia
4 tactical_bombers moved from Belarus to Rostov -
Intercept Bombing raid in Russia?
-
No thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Gold Coast to French West Africa
Germans take French West Africa from French
1 bomber moved from Western Germany to Russia
2 bombers moved from Belarus to Russia
3 fighters moved from Belarus to Russia
1 fighter moved from Belarus to Russia
4 tactical_bombers moved from Belarus to RostovCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Rostov
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 armour and 2 infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 armour and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Eastern Poland to Bryansk
6 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
1 infantry moved from Ukraine to Bryansk
4 fighters moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
2 fighters moved from Western Germany to Bryansk
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Tobruk to Alexandria
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Germany to FrancePlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs