@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Finland to Karelia
2 bombers moved from Western Germany to Karelia
3 fighters and 1 tactical_bomber moved from Western Germany to Karelia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
3 armour, 4 artilleries and 15 infantry moved from Eastern Poland to Belarus
5 armour and 13 mech_infantrys moved from Germany to Baltic States
1 armour moved from Morocco to Tunisia
Germans take Algeria from French
Germans take Tunisia from French
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold Coast
1 infantry moved from 82 Sea Zone to Nigeria
1 artillery moved from 82 Sea Zone to Gold Coast
2 tactical_bombers moved from Slovakia Hungary to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Baltic States
Germans attack with 5 armour, 13 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 5 armour, 12 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 3 armour, 5 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Nigeria
Battle in Gold Coast
Battle in Karelia
Germans attack with 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 11 infantry
Germans win, taking Nigeria from British, taking Gold Coast from British, taking Karelia from Russians with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 11 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Karelia to Finland
2 bombers moved from Karelia to Finland
2 tactical_bombers moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
3 aaGuns moved from Eastern Poland to Belarus
2 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 95 Sea Zone
3 infantry moved from Romania to Bessarabia
Place Units - Germans
6 artilleries placed in Germany
4 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 2 infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Vologda
1 fighter moved from Novgorod to Russia
2 aaGuns, 2 artilleries and 7 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
8 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Northwest Persia to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 armour moved from Northwest Persia to Volgograd
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Amur to Buryatia
Place Units - Russians
10 infantry placed in Russia
2 armour placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 4 infantry moved from Hunan to Kweichow
6 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to Philippines
2 tactical_bombers moved from 33 Sea Zone to Philippines
1 bomber moved from Kwangsi to Szechwan
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to Kwangtung
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 4 infantry moved from Hunan to Kweichow
6 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to Philippines
2 tactical_bombers moved from 33 Sea Zone to Philippines
1 bomber moved from Kwangsi to Szechwan
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to Kwangtung
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 cruiser
ANZAC win with 1 cruiser remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Chinese: 5 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Kweichow
Japanese attack with 3 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers
Chinese defend with 12 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 10 infantry
Casualties for Chinese: 12 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 aaGun moved from Anhwe to Kweichow
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 submarines moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in Shan State
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Western United States to 10 Sea Zone
3 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
3 fighters moved from Eastern United States to French West Africa
3 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 fighter moved from Guam to 54 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Combat Move - British
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Egypt to 82 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 mech_infantry moved from Burma to Malaya
1 armour moved from Burma to Malaya
1 fighter moved from Burma to Malaya
1 artillery and 2 infantry moved from Burma to Yunnan
6 infantry moved from India to Burma
1 battleship, 2 cruisers and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
British attack with 2 infantry
Germans defend with 1 infantry
British win, taking Greece from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 82 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Malaya
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from 82 Sea Zone to French West Africa
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from Malaya to Burma
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
1 tactical_bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from 95 Sea Zone to Greece
2 transports moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from 95 Sea Zone to Greece
2 transports moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 fighters and 4 infantry
British defend with 2 infantry
Italians win, taking Greece from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Alexandria to Egypt
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Archangel
5 armour and 12 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
3 armour, 5 artilleries and 12 infantry moved from Belarus to Bryansk
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
1 fighter and 3 tactical_bombers moved from Eastern Poland to Smolensk
3 fighters and 1 tactical_bomber moved from Finland to Archangel
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Archangel
5 armour and 12 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
3 armour, 5 artilleries and 12 infantry moved from Belarus to Bryansk
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
1 fighter and 3 tactical_bombers moved from Eastern Poland to Smolensk
3 fighters and 1 tactical_bomber moved from Finland to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 13 infantry and 12 mech_infantrys
Russians defend with 8 infantry
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 8 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 8 infantry
Battle in Syria
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Syria from French, taking Smolensk from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Smolensk to Belarus
3 fighters and 1 tactical_bomber moved from Archangel to Belarus
2 bombers moved from Finland to Belarus
3 aaGuns moved from Belarus to Bryansk
2 armour moved from Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
6 artilleries moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
Place Units - Germans
1 factory_minor placed in Romania
1 bomber and 2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 7 PUs;
Combat Move - Russians
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 armour moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
2 armour moved from Volgograd to Russia
Non Combat Move - Russians
2 aaGuns, 3 armour and 2 infantry moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 31 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 5 fighters, 1 submarine, 3 tactical_bombers and 2 transports
French defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 5 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 96
Casualties for French: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 aaGun moved from Kweichow to Yunnan
3 armour moved from Kiangsu to Kweichow
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4,1,5
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 43 Sea Zone to 37 Sea Zone
3 carriers, 1 destroyer and 5 fighters moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 destroyer, 5 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win, taking 37 Sea Zone from Japanese with 3 carriers and 3 fighters remaining. Battle score for attacker is 71
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports
Casualties for Americans: 1 bomber, 1 destroyer, 2 fighters and 2 submarines
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 fighter
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Turning off Edit Mode
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
3 fighters moved from French West Africa to Egypt
Place Units - Americans
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 4
Combat Move - British
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Belgian Congo to French Central Africa
1 fighter moved from French West Africa to French Central Africa
1 tactical_bomber moved from Union of South Africa to Egypt
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Egypt to Syria
7 infantry moved from Burma to Shan State
10 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Burma to Persia
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
2 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Combat - British
Battle in Yunnan
British attack with 10 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 2 artilleries
British win, taking Yunnan from Japanese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 aaGun and 2 artilleries
Casualties for British: 1 infantry
Battle in French Central Africa
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British win, taking French Central Africa from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 7 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery
Casualties for British: 1 tactical_bomber
Non Combat Move - British
1 fighter moved from Syria to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from French Central Africa to Egypt
1 carrier and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
Place Units - British
3 fighters placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total