TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Marshall Islands
Battle in 6 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 5 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the Americans Submerged
Japanese win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier, 1 cruiser, 4 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs