G40L Playoff Odonis (Axis) vs Whackamatt (Allies +11) No Tech

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '20 '19 '18 '15 '13

    sorry, i always do that…

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber, 5 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber, 5 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                1 bomber, 4 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,1,1,6,2,2,5,6,5,6,6,3,5,2,3,4,2,2,5,4,6,4
                Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to 94 Sea Zone
                4 destroyers moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser and 11 destroyers moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Egypt to Syria
                4 fighters and 1 tactical_bomber moved from Egypt to Syria
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone

  • '20 '18 '17 '15

    Do you scramble in SZ95?

  • '20 '19 '18 '15 '13

    scramble 3 ftr

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to 94 Sea Zone
                4 destroyers moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser and 11 destroyers moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Egypt to Syria
                4 fighters and 1 tactical_bomber moved from Egypt to Syria
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber and 4 destroyers
                    Italians defend with 1 carrier, 1 cruiser, 1 destroyer and 5 transports
                    Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 55
                    Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 5 transports
                    Casualties for Americans: 2 destroyers
                Battle in 95 Sea Zone
                    Americans attack with 2 cruisers and 11 destroyers
                    Germans defend with 1 carrier, 1 cruiser and 1 destroyer; Italians defend with 1 destroyer and 3 fighters
                    Americans win with 2 cruisers and 6 destroyers remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 3 fighters
                    Casualties for Americans: 5 destroyers
                Battle in Syria
                    Americans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Syria from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from Syria to Northwest Persia
                1 bomber moved from 94 Sea Zone to Morocco
                4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 6 infantry, 3 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Eastern United States to Morocco
                2 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 infantry moved from India to West India
                1 fighter moved from Egypt to Northwest Persia
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                2 armour, 3 fighters and 2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Shensi
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Manchuria to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang
                1 artillery and 1 infantry placed in Kansu
                1 artillery and 1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour, 2 artilleries and 4 infantry moved from Algeria to Morocco

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour, 2 artilleries and 4 infantry moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 3 armour, 2 artilleries and 4 infantry
                    Americans defend with 1 airfield, 2 armour, 4 artilleries, 1 bomber, 3 fighters and 8 infantry
                    1 armour owned by the Italians retreated to Algeria
                    Americans win with 2 armour, 4 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is -17
                    Casualties for Italians: 2 armour, 2 artilleries and 4 infantry
                    Casualties for Americans: 5 infantry

    Non Combat Move - Italians
                3 mech_infantrys moved from Libya to Algeria
                6 artilleries moved from Tobruk to Libya
                1 aaGun, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                2 artilleries and 1 mech_infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 14 PUs;

    Combat Move - ANZAC
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                1 armour and 1 mech_infantry moved from Kansu to Urals
                1 armour moved from Kansu to Novosibirsk
                1 bomber moved from Persia to Novosibirsk
                1 bomber moved from Shan State to Novosibirsk
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from India to West India
                1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan

    Combat - ANZAC
                Battle in Novosibirsk
                    ANZAC attack with 1 armour and 2 bombers
                    Germans defend with 2 armour
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour
                    Casualties for ANZAC: 1 armour and 1 bomber
                Battle in Urals
                    ANZAC attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 armour and 1 mech_infantry

    Non Combat Move - ANZAC
                1 bomber moved from Novosibirsk to Evenkiyskiy
                1 infantry moved from Korea to Amur
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in French Indo China
                1 bomber and 1 mech_infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
                EDIT: Adding units owned by ANZAC to Shan State: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 39 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 44 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 49 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour moved from Volgograd to Kazakhstan
                12 armour moved from Caucasus to Kazakhstan
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 bomber moved from Russia to Evenkiyskiy
                7 fighters and 1 tactical_bomber moved from Caucasus to Sikang
                2 bombers moved from Russia to Sikang
                2 fighters moved from Russia to Kazakhstan
                3 fighters moved from Western Germany to 94 Sea Zone
                1 tactical_bomber moved from Southern Italy to 94 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour moved from Volgograd to Kazakhstan
                12 armour moved from Caucasus to Kazakhstan
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 bomber moved from Russia to Evenkiyskiy
                7 fighters and 1 tactical_bomber moved from Caucasus to Sikang
                2 bombers moved from Russia to Sikang
                2 fighters moved from Russia to Kazakhstan
                3 fighters moved from Western Germany to 94 Sea Zone
                1 tactical_bomber moved from Southern Italy to 94 Sea Zone

    Combat - Germans
                Battle in Sikang
                    Germans attack with 2 bombers, 7 fighters and 1 tactical_bomber
                    Chinese defend with 6 infantry
                    Germans win with 2 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Chinese: 6 infantry
                Battle in 94 Sea Zone
                    Germans attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 2 destroyers
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers
                Battle in Evenkiyskiy
                    Germans attack with 1 bomber
                    ANZAC defend with 1 bomber
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 bomber
                Battle in Kazakhstan
                    Germans attack with 18 armour and 2 fighters
                    ANZAC defend with 2 armour and 1 mech_infantry; British defend with 4 armour
                    Germans win, taking Kazakhstan from British with 16 armour remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 armour and 1 mech_infantry
                    Casualties for Germans: 2 armour and 2 fighters
                    Casualties for British: 4 armour

    Non Combat Move - Germans
                1 armour moved from Ukraine to Caucasus
                2 armour moved from Ukraine to Volgograd
                1 bomber moved from Evenkiyskiy to Russia
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from France to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                3 fighters moved from 94 Sea Zone to Southern Italy
                1 tactical_bomber moved from 94 Sea Zone to Southern Italy
                2 bombers moved from Sikang to Russia
                3 fighters moved from Sikang to Volgograd
                4 fighters moved from Sikang to Volgograd
                1 tactical_bomber moved from Sikang to Volgograd

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 tactical_bombers placed in Russia
                Germans undo move 3.
                3 tactical_bombers placed in Romania
                3 mech_infantrys placed in Russia
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 69 PUs (3 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 armour, 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 3 artilleries and 3 infantry moved from 96 Sea Zone to Libya
                2 cruisers and 6 destroyers moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Morocco to Libya
                1 armour, 1 artillery and 3 fighters moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to Morocco
                1 mech_infantry moved from Syria to Northwest Persia

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 destroyer
                    Germans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery and 3 fighters
                    Italians defend with 1 armour and 3 mech_infantrys
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 armour and 3 mech_infantrys
                    Casualties for Americans: 1 armour and 1 artillery
                Battle in Libya
                    Americans attack with 1 armour, 3 artilleries, 1 bomber and 3 infantry
                    Italians defend with 6 artilleries and 1 infantry
                    Americans win, taking Libya from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 6 artilleries and 1 infantry
                    Casualties for Americans: 2 artilleries and 3 infantry

    Non Combat Move - Americans
                1 bomber moved from Libya to Egypt
                3 fighters moved from Algeria to Egypt
                3 armour and 3 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 79 Sea Zone to 76 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Shensi to Sikang
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Jehol to Chahar
                3 artilleries and 6 infantry moved from Kansu to Tsinghai
                4 artilleries and 7 infantry moved from Tsinghai to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Combat Move - British
                1 armour moved from Eastern Persia to Turkmenistan
                3 infantry moved from Iraq to Persia
                3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                2 armour moved from Egypt to Iraq
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour and 5 mech_infantrys moved from India to West India
                1 infantry moved from Yunnan to Szechwan
                1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Amur to Yakut S.S.R.
                1 transport moved from 39 Sea Zone to 41 Sea Zone

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 aaGun, 2 artilleries and 14 infantry moved from Alexandria to Egypt
                3 aaGuns moved from Szechwan to Sikang

    Place Units - British
                3 artilleries placed in Persia
                3 infantry placed in Iraq
                1 mech_infantry placed in Egypt
                2 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total

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