@Avner Still need your email to put into the game to get dice rolls
G40L Playoff Odonis (Axis) vs Whackamatt (Allies +11) No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Combat Move - British
1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Syria
1 fighter moved from Persia to Syria
1 fighter moved from Persia to Syria
1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kweichow to Anhwe
4 infantry moved from Hunan to Kiangsi
3 mech_infantrys moved from India to Shan State
1 infantry moved from India to BurmaCombat - British
Battle in Syria
British attack with 2 fighters and 1 infantry
Germans defend with 1 armour
British win, taking Syria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Kiangsi
British attack with 4 infantry
Japanese defend with 1 artillery
British win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Syria to Egypt
1 fighter and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - British
3 infantry placed in Egypt
1 fighter and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 29 PUs (4 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Place Units - UK_Pacific
1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 1 bomber and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in MoroccoNon Combat Move - Italians
2 armour moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 armour moved from 98 Sea Zone to Alexandria
2 artilleries moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from 98 Sea Zone to Alexandria
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
Italians undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: UK_Pacific takes 41 Sea Zone from Japanese
EDIT: UK_Pacific takes 37 Sea Zone from Japanese
EDIT: Turning off Edit Mode
EDIT: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking Malaya from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to Queensland
2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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NOTE! I had forgotten to NCM my Indian fleet on the UK turn. I edited in the move
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Sorry! Totally thought it was your move for some reason…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 2 fighters and 6 tactical_bombers moved from Kansu to Yunnan
1 armour and 1 mech_infantry moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Western Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 2 fighters and 6 tactical_bombers moved from Kansu to Yunnan
1 armour and 1 mech_infantry moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Western Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
2 armour moved from Western Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 6 armour
Russians defend with 1 artillery and 3 infantry
Germans win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 3 infantry
Battle in Yunnan
Germans attack with 2 bombers, 2 fighters and 6 tactical_bombers
Chinese defend with 1 artillery, 1 fighter and 7 infantry
retreated to Yunnan
Chinese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -68
Casualties for Germans: 2 fighters and 6 tactical_bombers
Casualties for Chinese: 6 infantry
Battle in Northwest Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Volgograd to Sikang
2 armour moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to Sikang
2 mech_infantrys moved from Poland to Belarus
3 mech_infantrys moved from Romania to Belarus
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
9 infantry moved from Western Germany to Germany
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
2 bombers moved from Yunnan to French Indo China
2 bombers moved from French Indo China to KwangtungPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Romania
3 artilleries, 3 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 5 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Belarus
1 artillery and 14 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
5 armour moved from Smolensk to Belarus
5 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
16 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Samara
3 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Belgian Congo to French Central Africa
Russians take French Central Africa from GermansCombat - Russians
Battle in Belarus
Russians attack with 11 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 11 artilleries, 11 infantry and 5 mech_infantrys
Russians win, taking Belarus from Germans with 9 armour and 1 fighter remaining. Battle score for attacker is 40
Casualties for Germans: 1 aaGun, 11 artilleries, 11 infantry and 5 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery, 14 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 16 infantry
Germans defend with 1 aaGun and 4 armour
Russians win, taking Bryansk from Germans with 12 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 4 armour
Casualties for Russians: 4 infantryNon Combat Move - Russians
3 aaGuns and 3 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to RussiaPlace Units - Russians
1 armour and 5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
4 fighters moved from Kwangtung to 6 Sea Zone
1 bomber moved from Shantung to 6 Sea Zone
2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter moved from Kansu to Yunnan
1 tactical_bomber moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
3 armour moved from Kiangsu to Kiangsi
2 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from French Indo China to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
4 fighters moved from Kwangtung to 6 Sea Zone
1 bomber moved from Shantung to 6 Sea Zone
2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter moved from Kansu to Yunnan
1 tactical_bomber moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
3 armour moved from Kiangsu to Kiangsi
2 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery, 1 fighter and 1 infantry
Chinese win with no units remaining. Battle score for attacker is -22
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Battle in Kiangsi
Japanese attack with 3 armour, 1 infantry and 1 tactical_bomber
British defend with 4 infantry
Japanese win, taking Guam from Americans, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 armour and 1 infantry
Casualties for British: 4 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 7 fighters and 1 tactical_bomber
Americans defend with 3 carriers, 2 fighters, 1 tactical_bomber and 3 transports
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 5 fighters
Casualties for Americans: 3 carriers, 2 fighters, 1 tactical_bomber and 3 transportsNon Combat Move - Japanese
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kiangsi to Kwangtung
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
Japanese undo move 1.
3 fighters placed in Kwangtung
Japanese undo move 1.
3 infantry placed in Kwangtung
1 infantry placed in Kiangsu
2 fighters placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,5,6,4,3,1,5,2,6,5,3,1,6,5
Japanese collect 33 PUs (1 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from Korea to Jehol
Chinese take Manchuria from Japanese
Chinese take Jehol from Japanese
1 submarine moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
4 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gold Coast to French Central AfricaCombat - Americans
Battle in Gibraltar
Battle in Iwo JimaNon Combat Move - Americans
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Americans collect 56 PUs (1 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,1
Chinese collect 8 PUs (3 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
8 fighters and 2 tactical_bombers moved from Russia to Northwest Persia
1 infantry moved from Syria to Iraq
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
6 mech_infantrys moved from Shan State to Kwangsi
3 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 bomber moved from India to Kiangsu
1 infantry moved from Burma to IndiaCombat - British
Battle in 36 Sea Zone
British attack with 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
British win, taking 36 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 carrier
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
British attack with 1 battleship and 1 cruiser
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the British
British win, taking 35 Sea Zone from Japanese with 1 battleship and 1 cruiser remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Kiangsi
British attack with 3 infantry
Japanese defend with 1 armour
British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 6 mech_infantrys
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northwest Persia
British attack with 9 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 4 armour and 4 mech_infantrys
British win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 4 armour and 4 mech_infantrys
Casualties for British: 1 fighter and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Changing ownership of Northwest Persia from Germans to British
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Battle in Kiangsu
British attack with 1 bomber
Japanese defend with 1 factory_minor, 2 fighters and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for British: 1 bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Adding units owned by British to Hunan: 1 bomber
EDIT: Turning off Edit Mode
7 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
1 transport moved from 79 Sea Zone to 39 Sea ZonePlace Units - British
3 infantry placed in Persia
1 artillery and 2 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,3,3,3,4,5
British collect 29 PUs (4 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Place Units - UK_Pacific
1 armour, 1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 17 PUs (1 lost to blockades); end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantry -
You’ll notice I edited back in a UK bomber in Asia. I misclicked and sent them to attack by themselves rather than help out their 3 infantry friends! I didn’t change the results of the 3 infantry vs tank battle, but gave back all loses from that mistaken battle.
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No worries!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Trans-Jordan