none. thanks
Boldfresh vs. bmnielson (allies +11)
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sorry bout that - will take a look now for the scramble
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yes scramble both aircraft
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Philippines to 39 Sea ZoneCombat - ANZAC
Japanese scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
ANZAC win with 1 bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 fighter, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 bomber
Battle in Shan StateNon Combat Move - ANZAC
1 bomber moved from 39 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from New South Wales to Malaya
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to Guam
2 fighters moved from Jehol to Philippines
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
ouch - that was a blow to the japanese. nice move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 armour moved from Norway to Karelia
Germans take Finland from Russians
Germans take Karelia from Russians
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to 114 Sea Zone
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to ScotlandCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 3 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Ukraine to Baltic States
3 aaGuns, 6 armour, 14 artilleries, 13 infantry and 6 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 armour and 4 infantry moved from Norway to 112 Sea Zone
10 mech_infantrys moved from Germany to Baltic States
1 fighter and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
3 mech_infantrys moved from Western Germany to Poland
2 armour moved from Iraq to Trans-Jordan
7 bombers moved from Trans-Jordan to Baltic States
1 armour and 4 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 infantry placed in Scotland
10 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Russia to Northwest Persia
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in Northwest Persia
Russians attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
2 fighters moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns and 12 infantry moved from Smolensk to Belarus
2 aaGuns, 3 artilleries, 4 infantry and 17 mech_infantrys moved from Bryansk to Belarus
10 artilleries moved from Russia to Bryansk
4 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Volgograd to Caucasus
1 bomber moved from Northwest Persia to BryanskPlace Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 2 infantry moved from French Indo China to Shan State
1 fighter and 1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Sikang to Tsinghai
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Hawaiian Islands
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 artillery; Chinese defend with 1 airfield
Chinese win, taking Hawaiian Islands from Americans with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery
Battle in Tsinghai
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
7 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to French Indo China
1 aaGun moved from Yunnan to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Trans-Jordan to IraqPlace Units - Japanese
2 fighters and 4 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Japanese collect 31 PUs (5 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Guam to 26 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
3 bombers moved from Guam to 35 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 1 infantry moved from Anhwe to Hunan
Chinese take Hunan from JapaneseCombat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 3 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 bombers moved from 35 Sea Zone to Philippines
2 bombers moved from 20 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 9 destroyers moved from 21 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 91 Sea Zone to Eastern United States
1 armour, 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 carriers, 1 cruiser, 11 destroyers, 3 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Eastern United States to 109 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Eastern United States
1 bomber moved from 26 Sea Zone to Wake IslandPlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 artillery placed in Western United States
2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
4 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,5,5,2,5,6,1,1,5,1,4,2,3,2,6,3,3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Chinese collect 14 PUs (4 lost to blockades); end with 16 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 16 to 20
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
3 fighters and 1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
British creates battle in territory 37 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking 37 Sea Zone from Japanese, taking Anglo Egyptian Sudan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to French West AfricaTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Trans-Jordan to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 bomber moved from Trans-Jordan to Northwest Persia
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Northwest PersiaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Northwest Persia
Italians attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Baltic States
1 bomber moved from Anglo Egyptian Sudan to Iraq
2 bombers moved from Northwest Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Scotland
8 infantry moved from Southern France to France
10 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
3 fighters placed in Southern Italy
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
hey man, i had to rush that noncom in, let me think about it a little longer please. hopefully can finalize tonight.
thanks
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actually, only one minor change needed - the ftr, tac to bst instead of scotland
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map
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber and 2 infantry moved from Malaya to Shan State
1 bomber moved from Sumatra to Shan State
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 2 bombers and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Shan State from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 bombers moved from Shan State to Hunan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from New South Wales to Queensland
1 bomber moved from New South Wales to Philippines
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to PhilippinesPlace Units - ANZAC
1 artillery and 2 bombers placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
ANZAC collect 18 PUs (1 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Baltic States to Novgorod
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
5 bombers moved from Baltic States to Russia
1 bomber moved from Baltic States to 115 Sea Zone
1 bomber moved from Baltic States to Novgorod
1 infantry moved from Iraq to Northwest Persia
Germans take Northwest Persia from RussiansCombat - Germans
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 5,6,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 2 destroyers
Russians defend with 1 submarine
Germans win with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 bombers moved from Russia to Baltic States
2 tactical_bombers moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from 115 Sea Zone to Scotland
1 armour moved from Karelia to Baltic States
2 fighters moved from Novgorod to 115 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 carrier, 4 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
3 mech_infantrys moved from Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
1 fighter and 3 tactical_bombers moved from Western Germany to Scotland
4 mech_infantrys moved from Western Germany to Germany
3 mech_infantrys moved from Southern France to Western Germany
2 armour moved from Trans-Jordan to Persia
1 bomber moved from Baltic States to Western GermanyPlace Units - Germans
1 armour, 6 infantry and 3 mech_infantrys placed in Germany
3 fighters placed in Scotland
1 destroyer placed in 110 Sea Zone
Germans undo move 1.
1 armour and 3 mech_infantrys placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,6,3,4,3,3,4,3,6,3,2,3,4,5,1,1,5,2,1,1,1,1,2,2,3,3,1,5,5,1
Germans collect 50 PUs (8 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 14 PUs;Combat Move - Russians
3 fighters, 2 infantry and 1 tactical_bomber moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
10 infantry moved from Caucasus to Northwest PersiaCombat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Volgograd
10 artilleries and 4 mech_infantrys moved from Bryansk to Belarus
8 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Caucasus
1 bomber moved from Novosibirsk to BelarusPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 47 PUs total -
well, i had another crash - had to cobble together the map again to match the marti rolls. also, i decided at the end to put the 2 tac in FIC instead of india, but forgot to put the 2 ftr back in japan. technically it happened after a convoy roll so you can disallow if you insist, but it had nothing to do with the convoy roll.





