@Adam514 good to go, thanks for waiting
L14 G40 PGMatt (axis) vs Variance (allies +12) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,2
Battle in 20 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 submarines
1 submarine owned by the Americans Submerged
2 submarines owned by the Japanese Submerged
Battle in 109 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 4 fighters and 1 submarine
Germans defend with 3 submarines
Americans winAmericans win with 3 fighters and 1 tactical_bomber remaining, taking 109 Sea Zone from Germans with 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Brazil to 86 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Southeast Mexico
1 bomber moved from Eastern United States to United Kingdom
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 destroyers and 6 submarines placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Chahar: 3 infantry
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Turning off Edit Mode
3 infantry moved from Hopei to Anhwe
1 infantry moved from Kwangtung to KiangsiPlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,3,2
Chinese collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British repair 5 damage on 4 factory_minors and 1 harbour; Remaining resources: 23 PUs;
British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 armour, 4 artilleries, 17 infantry and 3 mech_infantrys moved from Albania to Bulgaria
2 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 41 Sea Zone to 36 Sea ZoneCombat - British
Battle in Bulgaria
British attack with 3 armour, 4 artilleries, 1 fighter, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 2 armour and 4 infantry
British win, taking Bulgaria from Italians with 3 armour, 4 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun, 2 armour and 4 infantry
Battle in BorneoNon Combat Move - British
1 aaGun moved from Albania to Bulgaria
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from Yunnan to Iraq
3 aaGuns and 1 infantry moved from Yunnan to Hunan
6 mech_infantrys moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
3 infantry moved from Union of South Africa to Rhodesia
2 armour and 2 mech_infantrys moved from Belgian Congo to NigeriaPlace Units - British
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2,4
British collect 34 PUs (4 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,6,5
UK_Pacific collect 18 PUs (2 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
I changed a US NCM - 2 fighters from queensland to philippines
nice shooting with that AA gun!
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one of my absolute favorite memories was back in the bad old days of classic, I was about 13 when I first got it and our games were not “refined” at all. I was playing the UK and Germany was invading London. I rolled 5 for 5 on my AA and ended up winning the battle! I’m sure I gloated about that for the rest of the summer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to GreeceCombat - Italians
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits
Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Greece causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Greece to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,1,4,4,5,6,3
Italians collect 2 PUs (8 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 11 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 14 infantry
85 Sea Zone : 1 transport
82 Sea Zone : 1 artillery, 1 battleship, 2 cruisers and 1 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 18 / 19
Japanese : 32 / 34
Americans : 58 / 84
Chinese : 19 / 24
British : 38 / 34
UK_Pacific : 20 / 24
Italians : 10 / 5
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 61 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
4 submarines moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Belgian Congo to Rhodesia
4 infantry moved from Albania to BulgariaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Albania to BulgariaTurn Complete - French
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NCM’d 1 ANZAC to North Australia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Yugoslavia to Caucasus
3 artilleries moved from Novgorod to Belarus
2 tactical_bombers moved from Novgorod to Belarus
1 artillery moved from Rostov to CaucasusCombat - Germans
Battle in Belarus
Germans attack with 3 artilleries and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 2 tactical_bombers in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Ukraine
2 aaGuns, 9 armour, 8 artilleries, 29 infantry and 1 mech_infantry moved from Rostov to Ukraine
2 artilleries and 8 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
1 aaGun moved from Archangel to Belarus
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to France
3 bombers moved from Normandy Bordeaux to Western Germany
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun, 4 artilleries and 18 infantry moved from Yugoslavia to Romania
1 aaGun and 16 infantry moved from Northern Italy to Yugoslavia
1 artillery and 9 infantry moved from Slovakia Hungary to Romania
3 artilleries and 5 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
2 submarines placed in 113 Sea Zone
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,1,6,5,1,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Slovakia Hungary : 3 artilleries and 5 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Romania : 1 aaGun, 5 artilleries and 27 infantry
Germany : 1 factory_major
Northern Italy : 1 aaGun
Belarus : 1 flag, 1 aaGun and 3 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 9 armour, 13 artilleries, 1 factory_minor, 43 infantry, 1 mech_infantry and 3 tactical_bombers
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 artillery and 2 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 1 transport
82 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 aaGun, 1 airfield and 16 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 75
Russians : 13 / 19
Japanese : 28 / 34
Americans : 58 / 84
Chinese : 19 / 24
British : 38 / 34
UK_Pacific : 20 / 24
Italians : 10 / 5
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Suiyuyan to Jehol
1 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 artilleries moved from Bryansk to Belarus
4 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Jehol
Russians attack with 9 infantry and 1 mech_infantry
Japanese defend with 5 infantry
Russians win, taking Jehol from Japanese with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun and 3 artilleries
Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 artilleries
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Novosibirsk to Timguska
1 armour moved from Russia to Novosibirsk
3 armour and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
4 aaGuns moved from Anhwe to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Szechwan to Sikang
1 aaGun moved from Bryansk to BelarusPlace Units - Russians
1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
I’m going to pull the plug on this game now. Japan is contained and I see no way to get 8 VC for Germany before destruction.
Good game, I really enjoyed it. You have a different approach to most people on the board and it’s nice to see a fresh view.
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Hey thanks PGMatt. You can have a rematch anytime (same bid flip sides?).
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Hey thanks PGMatt. You can have a rematch anytime (same bid flip sides?).
I dont think I have enough games to play a third against you yet, our fall game last year ran into this season so this is your second victory against me already.
I’ll contact you when I’m over the threshold and we can have another.
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Sure, see ya around matt





