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2026-1-6-Oztea-1939-Global.tsvg
Flip(allies) vs JEB(axis) spring 42
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 cruiser moved from 50 Sea Zone to 59 Sea Zone
1 fighter moved from Japan to 59 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from French Indochina to India
3 infantry moved from Kwantung to China
1 bomber moved from Japan to 52 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to China
1 fighter moved from Manchuria to China
1 fighter moved from French Indochina to China
2 fighters moved from 35 Sea Zone to India
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 armour moved from 62 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from 62 Sea Zone to Soviet Far EastCombat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
British defend with 1 carrier
Japanese roll dice for 1 cruiser and 1 fighter in 59 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 fighter in 59 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 carrier in 59 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 fighter in 59 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 carrier in 59 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 carrier owned by the British lost in 59 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 aaGun and 2 infantry
AA fire in India : 0/2 hits
Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 2/4 hits
British roll dice for 2 infantry in India, round 2 : 0/2 hits
2 infantry owned by the British lost in India
Japanese win, taking India from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in China
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 4 infantry in China, round 2 : 2/6 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters and 2 infantry in China, round 3 : 2/4 hits
Americans roll dice for 1 fighter in China, round 3 : 0/1 hits
1 fighter owned by the Americans lost in China
Japanese win, taking China from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 1 fighter in 52 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 carrier in 52 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 52 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighterNon Combat Move - Japanese
1 bomber moved from 52 Sea Zone to Japan
2 fighters moved from India to 35 Sea Zone
2 fighters moved from China to KwantungPlace Units - Japanese
1 armour and 1 infantry placed in Japan
1 destroyer and 2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
1 unit repaired.Territory Summary for Japanese :
India : 1 flag, 1 aaGun and 2 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Philipine Islands : 2 infantry
Kwantung : 2 fighters
Borneo : 1 infantry
East Indies : 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 2 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 cruiser
52 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 submarine
35 Sea Zone : 1 battleship, 1 carrier and 2 fighters
60 Sea Zone : 1 destroyer and 2 transports
62 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 22 / 29
Germans : 41 / 42
British : 26 / 47
Japanese : 37 / 37
Americans : 40 / 42Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,500
Median : 4,000
Variance : 1,135
Standard Deviation : 1,065
Total rolls : 38Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,200
Median : 4,000
Variance : 0,958
Standard Deviation : 0,979
Total rolls : 25British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4,143
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Americans Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 3 Sea Zone
1 submarine moved from 52 Sea Zone to 62 Sea ZoneCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 3 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 3 Sea Zone to United Kingdom
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
2 infantry moved from 12 Sea Zone to Algeria
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 transport moved from 55 Sea Zone to 20 Sea Zone
1 battleship moved from 55 Sea Zone to 20 Sea Zone
2 infantry moved from Central United States to Eastern Canada
2 infantry moved from Western United States to Western Canada
1 aaGun moved from Western United States to Western Canada
1 infantry moved from Alaska to Western Canada
1 fighter moved from Hawaiian Islands to Western Canada
1 aaGun moved from Eastern United States to Eastern Canada
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun and 2 infantry
Midway : 1 infantry
Western United States : 1 factory
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 2 infantry
United Kingdom : 1 bomber
Algeria : 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 factory
Western Canada : 1 aaGun, 1 fighter and 3 infantry
12 Sea Zone : 2 transports
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 submarine
20 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 22 / 29
Germans : 41 / 42
British : 26 / 47
Japanese : 37 / 37
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 1/4 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 artillery moved from West Russia to Caucasus
1 infantry moved from West Russia to Caucasus
1 armour moved from West Russia to Caucasus
4 infantry moved from Russia to Caucasus
2 armour moved from Russia to Caucasus
2 fighters moved from Karelia S.S.R. to Russia
2 infantry moved from Novosibirsk to Russia
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 submarine moved from 2 Sea Zone to 8 Sea ZonePlace Units - Russians
3 infantry placed in Caucasus
4 armour placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Novosibirsk : 3 infantry
Karelia S.S.R. : 1 infantry
Yakut S.S.R. : 1 infantry
Caucasus : 1 aaGun, 4 armour, 1 artillery, 1 factory and 13 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 4 armour, 1 factory, 2 fighters and 2 infantry
8 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 24
Germans : 39 / 42
British : 26 / 47
Japanese : 37 / 37
Americans : 40 / 41 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 bomber, 7 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
2 submarines moved from 7 Sea Zone to 8 Sea Zone
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 bomber moved from Norway to United Kingdom
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Belorussia to West Russia
1 fighter moved from Western Europe to 12 Sea Zone
1 fighter moved from Germany to West Russia
1 fighter moved from Norway to West Russia
2 fighters moved from Western Europe to Karelia S.S.R. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 bomber, 7 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
2 submarines moved from 7 Sea Zone to 8 Sea Zone
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 bomber moved from Norway to United Kingdom
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Belorussia to West Russia
1 fighter moved from Western Europe to 12 Sea Zone
1 fighter moved from Germany to West Russia
1 fighter moved from Norway to West Russia
2 fighters moved from Western Europe to Karelia S.S.R.Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 2 transports
1 transport owned by the British and 2 transports owned by the Americans lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in 8 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans winGermans win with 2 submarines remaining, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in United Kingdom
Battle in West Russia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Western Europe
1 fighter moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Belorussia
3 armour moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Germany to Western Europe
2 infantry moved from Southern Europe to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
1 fighter moved from Libya to Southern Europe
1 fighter moved from 12 Sea Zone to Western Europe
1 artillery moved from Balkans to Eastern Europe
1 fighter moved from Southern Europe to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 armour moved from Norway to Eastern Europe
6 infantry moved from Germany to Eastern Europe
1 fighter moved from Karelia S.S.R. to Eastern EuropePlace Units - Germans
1 bomber and 5 infantry placed in Germany
1 transport placed in 14 Sea Zone
2 infantry placed in Southern Europe
Germans undo move 1.
1 bomber and 4 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 41 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory and 4 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 3 infantry
Eastern Europe : 1 armour, 1 artillery, 1 fighter and 6 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Norway : 3 infantry
Western Europe : 1 aaGun, 1 bomber, 4 fighters and 5 infantry
Libya : 1 artillery and 2 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 3 armour, 1 fighter and 1 infantry
Anglo Egypt : 1 flag
8 Sea Zone : 2 submarines
14 Sea Zone : 1 battleship and 2 transportsProduction/PUs Summary :
Russians : 22 / 24
Germans : 41 / 43
British : 26 / 47
Japanese : 37 / 37
Americans : 40 / 41Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,783
Median : 4,000
Variance : 0,864
Standard Deviation : 0,929
Total rolls : 23Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,800
Median : 4,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,800
Median : 4,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - British
British repair 3 damage on 3 factories; Remaining resources: 44 PUs;
British buy 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Kenya to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
British take Anglo Egypt from GermansCombat - British
Non Combat Move - British
1 cruiser moved from 34 Sea Zone to 28 Sea Zone
1 fighter moved from Kenya to Caucasus
2 fighters moved from United Kingdom to 8 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
1 submarine moved from 47 Sea Zone to 37 Sea ZonePlace Units - British
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 8 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Australia : 4 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Caucasus : 1 fighter
Algeria : 1 flag, 1 armour and 1 infantry
Eastern United States : 1 infantry
Anglo Egypt : 1 infantry
28 Sea Zone : 1 cruiser
34 Sea Zone : 1 transport
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
37 Sea Zone : 1 submarine
40 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 22 / 24
Germans : 39 / 43
British : 28 / 28
Japanese : 37 / 37
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from India to Persia
Japanese take Persia from British
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Kwantung to Yakut S.S.R.
1 fighter moved from Kwantung to Yakut S.S.R.
1 submarine moved from 52 Sea Zone to 62 Sea Zone
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 carrier moved from 52 Sea Zone to 62 Sea Zone
1 battleship moved from 52 Sea Zone to 62 Sea Zone
1 fighter moved from 52 Sea Zone to 62 Sea Zone
1 cruiser moved from 59 Sea Zone to 60 Sea Zone
1 bomber moved from Japan to Yakut S.S.R.Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 transport
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 2/6 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Yakut S.S.R. to Manchuria
2 fighters moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.Place Units - Japanese
1 armour and 2 infantry placed in Japan
1 armour placed in Japan
3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Manchuria : 1 bomber
Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun and 1 infantry
Soviet Far East : 1 flag
Philipine Islands : 2 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour and 2 infantry
East Indies : 2 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery, 2 fighters and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 2 armour, 1 factory and 4 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 battleship, 1 carrier and 2 fighters
60 Sea Zone : 1 cruiser and 5 transports
62 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarineProduction/PUs Summary :
Russians : 21 / 24
Germans : 39 / 43
British : 27 / 28
Japanese : 41 / 41
Americans : 38 / 41Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,692
Median : 3,000
Variance : 0,917
Standard Deviation : 0,957
Total rolls : 13Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,818
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11Russians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 battleship moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Kazakh S.S.R. to PersiaCombat - Americans
Battle in 8 Sea Zone
British loiter and taunt with ; Russians loiter and taunt with ; Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 3/6 hits
2 submarines owned by the Germans lost in 8 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Persia
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Persia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Persia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Persia
Americans roll dice for 1 infantry in Persia, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Persia
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 aaGun moved from Eastern Canada to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 aaGun moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 battleship moved from 20 Sea Zone to 10 Sea Zone
1 transport moved from 20 Sea Zone to 10 Sea Zone
1 bomber moved from United Kingdom to Caucasus
1 fighter moved from Western Canada to United KingdomPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 infantry
Midway : 1 infantry
Western United States : 1 factory
Hawaiian Islands : 2 infantry
United Kingdom : 1 aaGun, 1 fighter and 1 infantry
Caucasus : 1 bomber
Algeria : 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 artillery, 1 factory and 3 infantry
Western Canada : 1 aaGun and 3 infantry
8 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 1 battleship, 1 carrier and 3 transportsProduction/PUs Summary :
Russians : 21 / 24
Germans : 39 / 43
British : 27 / 28
Japanese : 41 / 41
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Caucasus to India
British take Persia from Japanese
3 infantry moved from Novosibirsk to Sinkiang
2 armour moved from Russia to Sinkiang
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
2 armour moved from Caucasus to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 2 armour and 2 fighters
Germans defend with 2 infantry
Russians roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sinkiang
Russians attack with 2 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in Sinkiang, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
Russians attack with 2 armour
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 2 armour in India, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in India
Russians win, taking India from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Caucasus to West Russia
1 submarine moved from 8 Sea Zone to 13 Sea Zone
2 fighters moved from Karelia S.S.R. to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
India : 1 armour
Novosibirsk : 1 infantry
Karelia S.S.R. : 2 armour
Caucasus : 1 aaGun, 1 factory, 2 fighters and 13 infantry
Sinkiang : 2 armour and 3 infantry
Evenki National Okrug : 1 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 3 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 4 infantry
13 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 34 / 43
British : 31 / 28
Japanese : 35 / 41
Americans : 40 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
2 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 3 infantry and 2 transports moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Anglo Egypt
3 infantry moved from 15 Sea Zone to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 infantry moved from Belorussia to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Eastern Europe to West Russia
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 artillery moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Germany to Western Europe
3 infantry moved from Germany to Eastern Europe
1 fighter moved from Western Europe to Karelia S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
1 fighter moved from Western Europe to Karelia S.S.R.
2 fighters moved from Western Europe to Ukraine S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
3 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.
1 bomber moved from Germany to United Kingdom
1 infantry moved from Libya to Anglo EgyptCombat - Germans
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Anglo Egypt, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Anglo Egypt, round 2 : 1/6 hits
British roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in United Kingdom
Battle in West Russia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 4 armour, 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 armour
Germans roll dice for 4 armour, 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 5/9 hits
Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 2/2 hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 2 fighters and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 bomber, 2 fighters and 5 infantry in Ukraine S.S.R., round 2 : 3/8 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Ukraine S.S.R., round 3 : 3/6 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Western Europe
2 fighters moved from Karelia S.S.R. to Western Europe
2 fighters moved from Ukraine S.S.R. to Balkans
1 fighter moved from West Russia to Western Europe
1 fighter moved from West Russia to Balkans
1 bomber moved from United Kingdom to Western EuropePlace Units - Germans
2 armour and 2 infantry placed in Southern Europe
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 7 infantry
Southern Europe : 1 aaGun, 2 armour, 1 factory and 2 infantry
Eastern Europe : 3 infantry
Karelia S.S.R. : 1 flag, 4 armour and 1 artillery
Norway : 2 infantry
Western Europe : 1 aaGun, 2 bombers, 3 fighters and 6 infantry
Balkans : 3 fighters
Libya : 1 infantry
Ukraine S.S.R. : 3 infantry
West Russia : 1 infantry
Anglo Egypt : 1 flag, 1 armour, 1 artillery and 4 infantry
15 Sea Zone : 1 battleship and 2 transportsProduction/PUs Summary :
Russians : 19 / 26
Germans : 43 / 44
British : 29 / 28
Japanese : 35 / 41
Americans : 40 / 38Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 18 times
Average roll : 3,615
Median : 4,000
Variance : 1,221
Standard Deviation : 1,105
Total rolls : 78Null / Other
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,588
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 34Germans Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,588
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 34Russians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3,250
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8British Combat
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - British
British repair 4 damage on 4 factories; Remaining resources: 24 PUs;
British buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Algeria to Libya
1 armour moved from Algeria to Libya
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
2 fighters moved from 8 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to NorwayCombat - British
Battle in Libya
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Norway
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Norway, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
2 fighters moved from Norway to 3 Sea Zone
1 carrier moved from 8 Sea Zone to 3 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 bomber moved from Norway to Caucasus
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 cruiser moved from 28 Sea Zone to 23 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZonePlace Units - British
2 transports placed in 3 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
Australia : 2 infantry
India : 1 aaGun
Norway : 1 flag, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Caucasus : 1 bomber and 1 fighter
Algeria : 1 flag
Libya : 1 flag, 1 armour and 1 infantry
23 Sea Zone : 1 cruiser
42 Sea Zone : 2 infantry and 1 transport
3 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
36 Sea Zone : 1 submarine
10 Sea Zone : 1 infantryProduction/PUs Summary :
Russians : 19 / 26
Germans : 39 / 44
British : 33 / 33
Japanese : 35 / 41
Americans : 40 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 10 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Buryatia S.S.R. to Novosibirsk
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Buryatia S.S.R. to Evenki National Okrug
1 fighter moved from Buryatia S.S.R. to Novosibirsk
1 transport moved from 60 Sea Zone to 49 Sea Zone
1 cruiser moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 51 Sea Zone
1 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 battleship moved from 62 Sea Zone to 60 Sea Zone
1 carrier moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from 62 Sea Zone to Evenki National Okrug
1 bomber moved from Manchuria to Russia
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from 34 Sea Zone to NovosibirskCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Russia
Battle in 36 Sea Zone
Japanese attack with 1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports
British defend with 1 submarine
1 submarine owned by the British Submerged
Battle in Evenki National Okrug
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese winJapanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining, taking Evenki National Okrug from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour moved from 36 Sea Zone to French Indochina
3 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from 34 Sea Zone to French Indochina
2 fighters moved from Evenki National Okrug to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
1 bomber moved from Russia to Yakut S.S.R.Place Units - Japanese
3 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 armour and 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery, 1 bomber, 4 fighters and 2 infantry
East Indies : 2 infantry
French Indochina : 1 armour, 1 fighter and 3 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 armour
Buryatia S.S.R. : 1 flag, 1 armour and 3 infantry
New Guinea : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory and 4 infantry
Caroline Islands : 1 infantry
51 Sea Zone : 1 infantry and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Russians : 16 / 26
Germans : 39 / 44
British : 33 / 33
Japanese : 38 / 48
Americans : 40 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Non Combat Move - Americans
1 aaGun moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 artillery moved from Algeria to Libya
1 armour moved from Algeria to Libya
2 infantry moved from Algeria to Libya
1 artillery moved from Eastern United States to 10 Sea Zone
3 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 10 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 9 Sea Zone to 12 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 carrier moved from 8 Sea Zone to 12 Sea Zone
2 fighters moved from 8 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 battleship moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from United Kingdom to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Algeria
5 infantry moved from 12 Sea Zone to Algeria
1 aaGun moved from 12 Sea Zone to Algeria
2 infantry moved from Western Canada to Western United States
1 aaGun moved from Western Canada to Western United States
1 infantry moved from Western Canada to Eastern CanadaPlace Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
2 armour placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 infantry
Midway : 1 infantry
Western United States : 1 aaGun, 2 armour, 1 factory and 2 infantry
Hawaiian Islands : 2 infantry
Caucasus : 1 bomber
Algeria : 1 aaGun, 1 artillery and 5 infantry
Libya : 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 factory and 2 infantry
12 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 4 transports
3 Sea Zone : 1 battleship and 1 cruiser
10 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 16 / 26
Germans : 39 / 44
British : 33 / 33
Japanese : 38 / 48
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 25 PUs;
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Sinkiang to Novosibirsk
2 armour moved from Sinkiang to Novosibirsk
2 armour moved from Russia to Novosibirsk
2 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Caucasus to Evenki National Okrug
1 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Evenki National Okrug, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in West Russia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in West Russia, round 2 : 3/4 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 4 armour and 3 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 4 armour and 3 infantry in Novosibirsk, round 2 : 3/7 hits
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 4 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to Novosibirsk
1 armour moved from India to Caucasus
1 aaGun moved from Russia to Novosibirsk
1 aaGun moved from Caucasus to Russia
1 fighter moved from West Russia to Russia
1 fighter moved from Evenki National Okrug to RussiaPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Novosibirsk : 1 aaGun, 4 armour and 3 infantry
Caucasus : 2 armour, 1 factory and 13 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 flag, 2 infantry
Russia : 1 aaGun, 1 armour, 1 factory, 2 fighters and 2 infantry
13 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 21
Germans : 37 / 44
British : 33 / 33
Japanese : 35 / 48
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 4 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
Germans take Kenya from British
1 artillery moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Anglo Egypt to Trans-Jordan
1 infantry moved from Anglo Egypt to Trans-Jordan
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Germany to Balkans
1 armour moved from Germany to Balkans
1 infantry moved from Germany to Balkans
3 infantry moved from Ukraine S.S.R. to West Russia
2 fighters moved from Balkans to West Russia
1 fighter moved from Balkans to West Russia
1 artillery moved from Karelia S.S.R. to Norway
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from Karelia S.S.R. to Archangel
1 bomber moved from Western Europe to Archangel
1 armour moved from Karelia S.S.R. to Archangel
3 fighters moved from Western Europe to Norway
1 bomber moved from Western Europe to United Kingdom
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
5 infantry moved from Germany to Eastern Europe
1 infantry moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in United Kingdom
Battle in Norway
Germans attack with 1 armour, 1 artillery and 3 fighters
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 3 fighters in Norway, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 bomber in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 3 infantry in West Russia, round 2 : 0/6 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the Germans lost in West Russia
Germans roll dice for 3 fighters and 1 infantry in West Russia, round 3 : 2/4 hits
Russians roll dice for 2 infantry in West Russia, round 3 : 0/2 hits
2 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters moved from West Russia to Balkans
3 fighters moved from Norway to Western Europe
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from Archangel to Germany
1 armour moved from Karelia S.S.R. to Eastern EuropePlace Units - Germans
2 armour and 2 infantry placed in Southern Europe
Germans undo move 1.
2 armour and 6 infantry placed in Germany
1 armour and 2 infantry placed in Southern Europe
1 armour placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 3 armour, 1 bomber, 1 factory and 6 infantry
Kenya : 1 flag, 1 armour
Belgian Congo : 1 flag
Southern Europe : 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry
Archangel : 1 flag, 1 armour
Italian East Africa : 1 flag, 1 artillery
Eastern Europe : 1 armour and 5 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Norway : 1 armour
Trans-Jordan : 1 flag, 2 armour and 4 infantry
Western Europe : 1 aaGun, 3 fighters and 6 infantry
French Equatorial Africa : 1 flag, 1 infantry
Balkans : 1 armour, 3 fighters and 2 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 infantry
Anglo Egypt : 1 flag, 1 infantry
15 Sea Zone : 1 battleship and 2 transportsProduction/PUs Summary :
Russians : 17 / 21
Germans : 49 / 49
British : 25 / 33
Japanese : 35 / 48
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - British
British repair 3 damage on 3 factories; Remaining resources: 30 PUs;
British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
3 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 3 Sea Zone to 6 Sea Zone
1 cruiser moved from 3 Sea Zone to 6 Sea Zone
1 destroyer moved from 3 Sea Zone to 6 Sea Zone
1 carrier moved from 3 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
3 infantry moved from 6 Sea Zone to Norway
2 fighters moved from 3 Sea Zone to Norway
1 bomber moved from Caucasus to Anglo Egypt
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - British
Battle in Anglo Egypt
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egypt, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo Egypt
British win, taking Anglo Egypt from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
British attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour
British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Norway, round 2 : 2/7 hits
Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armourNon Combat Move - British
2 fighters moved from Norway to 6 Sea Zone
1 bomber moved from Anglo Egypt to Caucasus
1 fighter moved from Caucasus to 12 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 24 Sea Zone
1 cruiser moved from 23 Sea Zone to 24 Sea Zone
1 infantry moved from 12 Sea Zone to AlgeriaPlace Units - British
1 armour, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Persia: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for British :
Australia : 2 infantry
Persia : 1 aaGun
Norway : 1 flag, 1 armour, 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory, 1 fighter and 5 infantry
Caucasus : 1 bomber
Algeria : 1 flag, 1 infantry
Libya : 1 flag
Anglo Egypt : 1 armour and 1 infantry
12 Sea Zone : 1 fighter
37 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
24 Sea Zone : 1 cruiser, 2 infantry and 1 transportProduction/PUs Summary :
Russians : 17 / 21
Germans : 44 / 49
British : 30 / 30
Japanese : 35 / 48
Americans : 40 / 40 -
I had to edit the aagun in India to Persia
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 8 PUs;Combat Move - Japanese
1 armour moved from French Indochina to Persia
Japanese take India from British
Japanese take Persia from British
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
3 fighters moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Yakut S.S.R. to French Indochina
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 60 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 infantry moved from French Indochina to India
2 infantry moved from French Indochina to China
1 fighter moved from French Indochina to 35 Sea Zone
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from Yakut S.S.R. to Russia
1 infantry moved from Wake Island to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 destroyer moved from 60 Sea Zone to 48 Sea Zone
1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 battleship moved from 60 Sea Zone to 48 Sea Zone
1 carrier moved from 60 Sea Zone to 48 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Russia
Battle in Evenki National Okrug
Japanese attack with 1 armour, 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Russia to Buryatia S.S.R.
2 fighters moved from Evenki National Okrug to Buryatia S.S.R.
1 fighter moved from Evenki National Okrug to ManchuriaPlace Units - Japanese
3 armour, 1 artillery, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Manchuria : 1 fighter
Persia : 1 flag, 1 aaGun and 1 armour
India : 1 flag, 3 infantry
Soviet Far East : 1 flag
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 3 infantry
French Indochina : 1 fighter
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 armour and 2 infantry
Buryatia S.S.R. : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
New Guinea : 1 infantry
China : 1 flag, 2 infantry
Japan : 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 infantry
48 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 submarine
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
60 Sea Zone : 4 transportsProduction/PUs Summary :
Russians : 16 / 21
Germans : 44 / 49
British : 26 / 30
Japanese : 42 / 50
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 12 Sea Zone to 15 Sea Zone
1 bomber moved from Caucasus to 15 Sea Zone
1 armour moved from Libya to French Equatorial AfricaCombat - Americans
Battle in French Equatorial Africa
Americans attack with 1 armour
Germans defend with 1 infantry
Americans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Americans roll dice for 1 armour in French Equatorial Africa, round 3 : 1/1 hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
1 infantry owned by the Germans lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 15 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 battleship and 2 transports
Americans roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 2 transports in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 battleship and 2 transports in 15 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Germans lost in 15 Sea Zone
2 transports owned by the Germans lost in 15 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 battleship and 2 transportsNon Combat Move - Americans
2 fighters moved from 15 Sea Zone to Anglo Egypt
2 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 bomber moved from 15 Sea Zone to Russia
1 artillery moved from Algeria to 12 Sea Zone
1 aaGun moved from Algeria to 12 Sea Zone
5 infantry moved from Algeria to 12 Sea Zone
1 aaGun, 1 artillery, 5 infantry and 4 transports moved from 12 Sea Zone to 6 Sea Zone
2 carriers and 1 fighter moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from 12 Sea Zone to 6 Sea Zone
1 cruiser moved from 3 Sea Zone to 6 Sea Zone
1 battleship moved from 3 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 aaGun moved from 6 Sea Zone to Norway
1 battleship moved from 12 Sea Zone to 1 Sea Zone
1 destroyer moved from 12 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
2 armour moved from Western United States to Eastern Canada
2 infantry moved from Western United States to Western CanadaPlace Units - Americans
2 transports placed in 10 Sea Zone
1 artillery, 1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Eastern Canada : 2 armour and 3 infantry
Midway : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
Norway : 1 aaGun, 1 artillery and 5 infantry
French Equatorial Africa : 1 armour
Eastern United States : 1 artillery, 1 factory, 1 fighter and 4 infantry
Russia : 1 bomber
Anglo Egypt : 1 artillery, 2 fighters and 2 infantry
Western Canada : 2 infantry
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 4 transports
1 Sea Zone : 1 battleship, 2 destroyers and 2 transports
10 Sea Zone : 2 transportsProduction/PUs Summary :
Russians : 16 / 21
Germans : 43 / 49
British : 27 / 30
Japanese : 42 / 50
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Persia
2 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.
2 infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 armour moved from Novosibirsk to Archangel
3 infantry moved from Caucasus to West Russia
2 armour moved from Caucasus to West RussiaCombat - Russians
Battle in Persia
Russians attack with 3 infantry
Japanese defend with 1 aaGun and 1 armour
Russians roll dice for 3 infantry in Persia, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 2 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in West Russia, round 2 : 1/5 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 3 armour and 2 infantry in Archangel, round 2 : 2/5 hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
3 infantry moved from Novosibirsk to Russia
2 armour moved from Novosibirsk to Russia
2 infantry moved from Caucasus to West Russia
2 infantry moved from Caucasus to Russia
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Novosibirsk to RussiaPlace Units - Russians
2 infantry placed in Russia
1 armour and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs totalTerritory Summary for Russians :
Persia : 2 infantry
Archangel : 3 armour and 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 2 armour and 5 infantry
Russia : 1 aaGun, 2 armour, 1 factory, 2 fighters and 7 infantry
13 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 24
Germans : 36 / 49
British : 28 / 30
Japanese : 41 / 50
Americans : 38 / 38





