13L G40 Infrastructure vs bmnielson 2nd tier tourney rd1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Belarus to Baltic States
                2 artilleries and 3 infantry moved from Belarus to Eastern Poland
                7 artilleries and 2 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 artilleries moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Bryansk
                11 infantry moved from Russia to Samara
                62 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 7 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 aaGun, 5 artilleries and 3 infantry
                    Russians win, taking Bryansk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun, 5 artilleries and 3 infantry
                    Casualties for Russians: 5 artilleries and 3 infantry
                Battle in Samara
                    Russians attack with 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 4 artilleries and 7 infantry
                    Russians win, taking Samara from Germans with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 aaGun, 4 artilleries and 7 infantry
                    Casualties for Russians: 6 infantry
                Battle in Tambov
                    Russians attack with 62 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 61 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Bryansk to Russia
                12 mech_infantrys moved from Belarus to Tambov
                1 aaGun moved from Russia to Samara
                3 aaGuns moved from Russia to Tambov

    Place Units - Russians
                1 infantry and 7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Hainan
                1 bomber moved from Sumatra to Anglo Egyptian Sudan
                3 fighters moved from Korea to Yenisey
                2 armour moved from Korea to Buryatia
                1 infantry moved from Korea to Amur
                4 infantry moved from Siberia to Sakha
                1 fighter moved from Japan to Buryatia
                2 bombers moved from Japan to Yenisey

    Place Units - Japanese
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5,4,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Japanese collect 23 PUs (4 lost to blockades); end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 4 bombers, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters and 1 submarine moved from 108 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 108 Sea Zone to 92 Sea Zone
                4 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 2 tactical_bombers
                    Germans defend with 1 cruiser
                    Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 108 Sea Zone to 91 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                3 artilleries, 3 carriers, 11 destroyers, 3 infantry, 3 submarines and 3 transports moved from 108 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                5 bombers moved from Western United States to Queensland
                1 battleship, 4 carriers, 3 cruisers, 13 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 submarines moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Americans
                3 submarines and 1 transport placed in 10 Sea Zone
                4 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
                Americans collect 54 PUs (2 lost to blockades); end with 55 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 9 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,1,5,2,6,5,1,3,4,1,5,6,5,3,3,4,6,1,3,3,3,1,4,3,4,1,5,3,1,6,6,6,6,1,4,2,2,5,1,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
                Chinese collect 16 PUs (7 lost to blockades); end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 22 to 29
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belarus to Poland
                2 bombers moved from Russia to Poland
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 bomber moved from India to Trans-Jordan
                4 fighters moved from Iraq to 98 Sea Zone
                2 bombers moved from India to 98 Sea Zone


  • Crunch time. Do you want to scramble anything from Egypt?


  • assuming strat bombing intercept, i will say no.  cant look at map right now if there is a chance for scramble i will need to respond later…


  • just looked at it.  scramble 3 ita ftrs.


  • Max defence, or do you want a different OOL?


  • keep the crz for last.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belarus to Poland
                2 bombers moved from Russia to Poland
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 bomber moved from India to Trans-Jordan
                4 fighters moved from Iraq to 98 Sea Zone
                2 bombers moved from India to 98 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Poland
                    British attack with 1 armour, 2 bombers and 1 mech_infantry
                    Germans defend with 3 fighters, 8 infantry and 1 mech_infantry
                    Germans win with 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour, 2 bombers and 1 mech_infantry
                Battle in 98 Sea Zone
                    British attack with 2 bombers and 4 fighters
                    Germans defend with 1 transport; Italians defend with 1 cruiser, 1 destroyer, 3 fighters and 3 transports
                    British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 48
                    Casualties for Germans: 1 transport
                    Casualties for British: 3 fighters
                    Casualties for Italians: 1 cruiser, 1 destroyer, 3 fighters and 3 transports
                Battle in Trans-Jordan
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Trans-Jordan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 bombers and 1 fighter moved from 98 Sea Zone to Syria
                1 bomber moved from Trans-Jordan to Persia
                1 armour moved from Vologda to Tambov
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Russia
                11 mech_infantrys moved from Manchuria to Jehol
                11 mech_infantrys moved from Jehol to Anhwe

    Place Units - UK_Pacific
                2 bombers placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,3,3,5,5,4,4,4,6,4,5,1,2,3,4,1,1,4,4,4,2,1,3,5,5,1,5,6,4,2,2,5,6,3,2,6,6,6,6
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 bombers
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alaska: 3 infantry
                EDIT: Adding units owned by Americans to British Columbia: 3 infantry
                EDIT: Turning off Edit Mode


  • Noticed I forgot to move the Alaskans, hope you don’t mind the edit.


  • I’m reconsidering my UK NCMs, please hold off on Italy until I get a chance to look at it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belarus to Poland
                2 bombers moved from Russia to Poland
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 bomber moved from India to Trans-Jordan
                4 fighters moved from Iraq to 98 Sea Zone
                2 bombers moved from India to 98 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Poland
                    British attack with 1 armour, 2 bombers and 1 mech_infantry
                    Germans defend with 3 fighters, 8 infantry and 1 mech_infantry
                    Germans win with 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour, 2 bombers and 1 mech_infantry
                Battle in 98 Sea Zone
                    British attack with 2 bombers and 4 fighters
                    Germans defend with 1 transport; Italians defend with 1 cruiser, 1 destroyer, 3 fighters and 3 transports
                    British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 48
                    Casualties for Germans: 1 transport
                    Casualties for British: 3 fighters
                    Casualties for Italians: 1 cruiser, 1 destroyer, 3 fighters and 3 transports
                Battle in Trans-Jordan
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Trans-Jordan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 bombers and 1 fighter moved from 98 Sea Zone to Syria
                1 bomber moved from Trans-Jordan to Persia
                1 armour moved from Vologda to Tambov
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Russia
                11 mech_infantrys moved from Manchuria to Jehol
                11 mech_infantrys moved from Jehol to Anhwe

    Place Units - UK_Pacific
                2 bombers placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,3,3,5,5,4,4,4,6,4,5,1,2,3,4,1,1,4,4,4,2,1,3,5,5,1,5,6,4,2,2,5,6,3,2,6,6,6,6
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 bombers
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alaska: 3 infantry
                EDIT: Adding units owned by Americans to British Columbia: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 2 fighters
                EDIT: Adding units owned by British to Samara: 2 fighters
                EDIT: Removing units owned by British from Syria: 1 bomber
                EDIT: Adding units owned by British to Syria: 1 fighter
                EDIT: Turning off Edit Mode


  • Alright, hit it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 infantry
                    Russians defend with 2 artilleries
                        Italians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 2 artilleries in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 2 infantry in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 2 artilleries in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Italians retreated to Western Ukraine
                    Russians win with 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Ukraine: 1 infantry
                EDIT: Adding units owned by Italians to Rostov: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Southern Italy to Poland
                1 fighter moved from Egypt to Southern Italy

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters and 4 mech_infantrys moved from Belarus to Poland
                4 bombers, 2 fighters and 1 tactical_bomber moved from Russia to Poland

    Combat - ANZAC
                Battle in Poland
                    ANZAC attack with 4 bombers, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 fighters, 5 infantry and 1 mech_infantry; Italians defend with 2 fighters
                    ANZAC win, taking Poland from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -20
                    Casualties for Germans: 3 fighters, 5 infantry and 1 mech_infantry
                    Casualties for ANZAC: 3 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 2 fighters

    Non Combat Move - ANZAC
                1 fighter moved from Poland to Eastern Poland
                1 bomber moved from Poland to Eastern Poland
                2 fighters, 3 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
                3 fighters moved from Persia to Trans-Jordan

    Place Units - ANZAC
                3 fighters placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • i missed a walk in cm in africa. i edited it. let me know if prob.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 96 PUs;
                Germans buy 6 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                2 artilleries and 8 infantry moved from Novgorod to Baltic States
                3 infantry moved from Germany to Poland
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                3 transports moved from 113 Sea Zone to 115 Sea Zone
                10 infantry moved from Novgorod to 115 Sea Zone
                10 infantry and 5 transports moved from 115 Sea Zone to 114 Sea Zone
                10 infantry moved from 114 Sea Zone to Poland
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                6 fighters moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Poland
                6 infantry moved from Volgograd to Samara
                6 artilleries moved from Volgograd to Samara
                3 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 armour moved from Kazakhstan to Samara
                1 battleship moved from 110 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 bomber and 13 infantry
                    ANZAC defend with 1 mech_infantry
                        Germans roll dice for 1 battleship in Poland, round 2 :  1/1 hits
                        ANZAC roll dice for 1 mech_infantry in Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Poland
                    Germans win, taking Poland from ANZAC with 1 bomber and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 6 fighters and 1 mech_infantry
                    Russians defend with 2 artilleries
                        Germans roll dice for 1 armour, 6 fighters and 1 mech_infantry in Bryansk, round 2 :  2/8 hits
                        Russians roll dice for 2 artilleries in Bryansk, round 2 :  1/2 hits
                        2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour and 6 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries
                Battle in Samara
                    Germans attack with 3 armour, 6 artilleries and 6 infantry
                    British defend with 2 fighters; Russians defend with 1 aaGun, 3 artilleries and 5 infantry
                        Germans roll dice for 3 armour, 6 artilleries and 6 infantry in Samara, round 2 :  6/15 hits
                        Russians roll dice for 1 aaGun, 3 artilleries, 2 fighters and 5 infantry in Samara, round 2 :  4/10 hits
                        5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara
                        Germans roll dice for 3 armour, 6 artilleries and 2 infantry in Samara, round 3 :  2/11 hits
                        Russians roll dice for 3 artilleries and 2 fighters in Samara, round 3 :  3/5 hits
                        2 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Samara
                        Germans roll dice for 3 armour and 5 artilleries in Samara, round 4 :  5/8 hits
                        Russians roll dice for 1 artillery and 2 fighters in Samara, round 4 :  2/3 hits
                        1 artillery owned by the Russians , 2 fighters owned by the British and 2 artilleries owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 3 armour and 3 artilleries remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 artilleries and 6 infantry
                    Casualties for British: 2 fighters
                    Casualties for Russians: 1 aaGun, 3 artilleries and 5 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries and 8 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries and 8 infantry in Baltic States, round 2 :  1/10 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 2 artilleries and 8 infantry in Baltic States, round 3 :  2/10 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Belgian Congo from British to Germans
                EDIT: Adding units owned by Germans to Belgian Congo: 1 infantry
                EDIT: Removing units owned by Germans from Rhodesia: 1 infantry
                EDIT: Turning off Edit Mode
                6 fighters moved from Bryansk to Volgograd
                1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                1 armour and 3 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Greece to Albania
                5 mech_infantrys moved from Novgorod to Vologda
                2 infantry moved from Western Germany to Northern Italy
                1 carrier moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 109 Sea Zone to 108 Sea Zone
                2 mech_infantrys moved from Novgorod to Vologda
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                5 fighters and 1 tactical_bomber moved from United Kingdom to Southern Italy
                1 carrier and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 carrier moved from 113 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to Egypt
                1 bomber moved from Poland to Southern Italy
                1 fighter and 2 tactical_bombers moved from Egypt to Volgograd
                1 carrier moved from 104 Sea Zone to 108 Sea Zone
                1 destroyer moved from 108 Sea Zone to 104 Sea Zone

    Place Units - Germans
                3 fighters placed in Egypt
                3 fighters placed in Volgograd
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Western Germany
                3 infantry placed in United Kingdom
                1 factory_major and 2 infantry placed in Germany
                Germans undo move 4.
                2 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Union of South Africa
                Germans undo move 5.
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs

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