TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Korea to Amur
3 fighters and 3 tactical_bombers moved from 4 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to Amur
1 bomber moved from Formosa to 41 Sea Zone
1 artillery and 3 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Amur, round 2 : 4/9 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the British lost in Amur
Japanese win, taking Amur from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Amur to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Korea
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Formosa to Korea
2 bombers moved from Formosa to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 bomber moved from 41 Sea Zone to Sumatra
4 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1,1,2,1,2,5,3,5,2,5,4,6,5,6,6,4,4,3,1,3,3,1,1,1,6,2,2,3,4,5,5,4,6,2,3,1
Japanese collect 25 PUs (2 lost to blockades); end with 25 PUs total