No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
Thanks man! May I ask: In which time zone do you live?
I live in the Eastern time zone in the US
Dodging AA fire successfully:)
Uncharacteristically so 8-)
They usually get me at least once…at least it seems like it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 bomber moved from 44 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Queensland to Northern Territory
Place Units - Americans
3 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Northern Territory : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Morocco : 2 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 armour and 1 artillery
Holland Belgium : 1 flag, 1 infantry
101 Sea Zone : 1 carrier and 3 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer, 1 submarine and 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 42 / 60
Russians : 29 / 29
Japanese : 65 / 70
Americans : 57 / 77
Chinese : 3 / 5
British : 33 / 36
UK_Pacific : 5 / 5
Italians : 13 / 13
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
8 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 2 infantry
Tsinghai : 1 fighter and 11 infantry
Production/PUs Summary :
Germans : 42 / 60
Russians : 29 / 29
Japanese : 64 / 70
Americans : 57 / 77
Chinese : 4 / 6
British : 33 / 36
UK_Pacific : 5 / 5
Italians : 13 / 13
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 artilleries, 1 fighter, 16 infantry and 2 mech_infantrys moved from India to Burma
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Burma
British attack with 4 artilleries, 1 fighter, 16 infantry and 2 mech_infantrys
Japanese defend with 1 armour, 5 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers
British roll dice for 4 artilleries, 1 fighter, 16 infantry and 2 mech_infantrys in Burma, round 2 : 2/23 hits
Japanese roll dice for 1 armour, 5 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 11/22 hits
11 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
5 infantry owned by the British , 2 mech_infantrys owned by the British and 4 artilleries owned by the British retreated to India
Japanese win with 1 armour, 5 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Japanese: 2 infantry
Casualties for British: 11 infantry
Non Combat Move - British
1 fighter moved from Burma to Tsinghai
1 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Alexandria to Tobruk
1 battleship and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Morocco
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Egypt
2 destroyers and 1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry
Territory Summary for British, UK_Pacific :
Tsinghai : 1 fighter
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 armour, 1 bomber and 1 infantry
Tobruk : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Production/PUs Summary :
Germans : 42 / 60
Russians : 29 / 29
Japanese : 64 / 70
Americans : 57 / 77
Chinese : 4 / 6
British : 33 / 39
UK_Pacific : 5 / 6
Italians : 13 / 13
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ouch I feel ur pain unknown soldier.
I did not expect to win, but at least knock him down some more than I did :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Tunisia
Italians attack with 2 artilleries and 3 infantry
French defend with 2 infantry
Italians win, taking Tunisia from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 3 transports
Americans win with 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Eastern Poland to Poland
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
I did not expect to win, but at least knock him down some more than I did :-(
Yeah, that was good for me. You were 3,5 hits below average and I scored 2 above.
However (as usual) the dice engine gives some immediate compensation as the Russian double hit in WUK is not good. Reflects a bit the imbalance on the map imo, Indians were a bit disappointed about the low amount of support from the Allied head quarter:)
I did not expect to win, but at least knock him down some more than I did :-(
Yeah, that was good for me. You were 3,5 hits below average and I scored 2 above.
However (as usual) the dice engine gives some immediate compensation as the Russian double hit in WUK is not good. Reflects a bit the imbalance on the map imo, Indians were a bit disappointed about the low amount of support from the Allied head quarter:)
I will take all the help I can get 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun moved from Queensland to Northern Territory
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Northern Territory : 1 aaGun
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 60
Russians : 29 / 29
Japanese : 64 / 70
Americans : 57 / 77
Chinese : 4 / 6
British : 33 / 39
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter
101 Sea Zone : 1 cruiser
98 Sea Zone : 1 flag
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 42 / 60
Russians : 29 / 29
Japanese : 64 / 70
Americans : 57 / 77
Chinese : 4 / 6
British : 33 / 39
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Romania to Archangel
12 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
8 infantry moved from Eastern Poland to Belarus
12 artilleries moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Russia
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 fighter moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 3 transports
Battle in Belarus
Germans attack with 15 artilleries and 20 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 15 artilleries and 19 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
French defend with 2 infantry; British defend with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 fighter and 1 tactical_bomber could not land in 91 Sea Zone and were removed
1 bomber moved from Russia to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
2 armour moved from Romania to Belarus
2 tactical_bombers moved from Archangel to Novgorod
3 mech_infantrys moved from Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Bessarabia
12 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
4 armour moved from Eastern Poland to Belarus
Place Units - Germans
3 armour placed in Novgorod
2 fighters and 2 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Mini Edit
Sorry, here we go
Man, mini details killing me. I should not be too eager to post the map too quick.
And as the previous post still had edit mode activated, this is the same but in normal mode :oops:
And as the previous post still had edit mode activated, this is the same but in normal mode :oops:
I am happy to discover a fellow player who is as bad as I am at missing little details before posting :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 tactical_bomber in Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Ukraine, round 5 : 2/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 1 tactical_bomber
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
2 aaGuns, 3 armour, 2 artilleries, 21 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Archangel
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Iraq to Northwest Persia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 2 fighters, 42 infantry and 5 mech_infantrys
Tambov : 1 infantry
Western Ukraine : 1 artillery and 1 infantry
Novosibirsk : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 6 infantry
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 62
Russians : 26 / 26
Japanese : 64 / 70
Americans : 52 / 77
Chinese : 4 / 6
British : 33 / 39
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0