14P G40 PGMatt (axis) vs Amon-Sul (allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Kazakhstan

    Turn Complete - French

    Territory Summary for French :

    Kazakhstan : 1 infantry
        United Kingdom : 1 fighter
        Caucasus : 1 infantry
        Northwest Persia : 2 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 19 / 21
        Japanese : 34 / 45
        Americans : 56 / 67
        Chinese : 23 / 29
        British : 35 / 40
        UK_Pacific : 20 / 25
        Italians : 13 / 6
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Rostov to Caucasus
                5 infantry moved from Western Ukraine to Bryansk
                15 artilleries and 43 infantry moved from Belarus to Smolensk
                1 artillery moved from Ukraine to Bryansk
                4 artilleries and 5 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 artilleries and 5 infantry
                    Americans defend with 1 aaGun and 2 infantry
                        Germans roll dice for 4 artilleries and 5 infantry in Holland Belgium, round 2 :  4/9 hits
                        Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans , 1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 aaGun and 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Bryansk, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 15 artilleries and 43 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 15 artilleries and 43 infantry in Smolensk, round 2 :  15/58 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 15 artilleries and 43 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Caucasus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Caucasus to Novgorod
                1 aaGun moved from Belarus to Smolensk
                3 infantry moved from Novgorod to Belarus
                10 armour and 10 mech_infantrys moved from Rostov to Smolensk
                2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 3 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Finland
                4 infantry moved from Norway to Finland
                1 aaGun and 10 infantry moved from Western Germany to Denmark
                1 artillery and 13 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from France to Western Germany
                1 artillery and 3 infantry moved from France to Western Germany
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                8 infantry and 2 mech_infantrys placed in Western Germany
                1 infantry placed in Germany
                Germans undo move 3.
                Germans undo move 3.
                9 infantry placed in Germany
                2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 aaGun and 5 infantry
                EDIT: Adding units owned by Germans to Western Germany: 5 infantry
                EDIT: Removing units owned by Germans from Denmark: 1 aaGun and 10 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,3,6,5,4,1,4,6,1,3,3,3,2,4
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 21 infantry, 2 mech_infantrys and 3 tactical_bombers
        Germany : 1 aaGun, 1 factory_major and 19 infantry
        Holland Belgium : 4 artilleries and 4 infantry
        Northern Italy : 4 infantry
        Belarus : 1 flag, 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 5 infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 aaGun, 6 artilleries, 1 factory_minor and 6 infantry
        Western Ukraine : 1 flag, 2 artilleries and 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 artillery and 1 infantry
        Smolensk : 1 flag, 1 aaGun, 10 armour, 15 artilleries, 43 infantry and 10 mech_infantrys
        Bulgaria : 1 flag
        115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 11 infantry

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 15 / 21
        Japanese : 34 / 45
        Americans : 53 / 67
        Chinese : 23 / 29
        British : 35 / 40
        UK_Pacific : 20 / 25
        Italians : 13 / 6
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 20 PUs;
                Russians buy 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Volgograd to Caucasus
                2 fighters and 2 tactical_bombers moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 armour and 2 mech_infantrys moved from Samara to Russia
                2 infantry moved from Novosibirsk to Vologda
                2 aaGuns, 20 artilleries and 19 infantry moved from Tambov to Russia
                1 infantry moved from Russia to Tambov
                2 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar

    Place Units - Russians
                5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Kazakhstan : 2 fighters and 2 tactical_bombers
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 4 armour, 45 artilleries, 1 factory_major, 38 infantry and 3 mech_infantrys
        Tambov : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 19 / 19
        Japanese : 34 / 45
        Americans : 53 / 67
        Chinese : 23 / 29
        British : 35 / 40
        UK_Pacific : 20 / 25
        Italians : 13 / 6
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                2 submarines moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                3 artilleries moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 artilleries and 6 infantry moved from Buryatia to Ulaanbaatar

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 2 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 6 infantry in Ulaanbaatar, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 cruiser and 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 42 Sea Zone
                        1 transport owned by the British lost in 42 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 42 Sea Zone to Sumatra
                1 carrier, 2 destroyers, 6 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                3 infantry moved from Korea to Amur
                7 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Soviet Far East to Siberia
                3 submarines moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Korea
                2 fighters and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6,2,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,6
                Japanese collect 29 PUs (6 lost to blockades); end with 30 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Korea : 1 factory_minor, 6 infantry and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 3 artilleries
        Soviet Far East : 1 flag
        Amur : 1 flag, 3 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag, 2 artilleries, 2 fighters and 2 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 1 transport
        10 Sea Zone : 4 submarines
        1 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports
        Ulaanbaatar : 1 flag, 2 artilleries and 13 infantry

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 18 / 19
        Japanese : 35 / 35
        Americans : 53 / 67
        Chinese : 23 / 29
        British : 35 / 40
        UK_Pacific : 20 / 25
        Italians : 13 / 6
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                3 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                4 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                4 bombers moved from Western United States to 6 Sea Zone
                1 bomber moved from Manchuria to 6 Sea Zone

    Combat - Americans
                Americans creates battle in territory 44 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers
                    Japanese defend with 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 5 bombers in 6 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 3 transports in 6 Sea Zone, round 2 :  1/5 hits
                        1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 4 bombers in 6 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 2 fighters and 3 transports in 6 Sea Zone, round 3 :  0/2 hits
                        2 fighters owned by the Japanese lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 4 bombers remaining. Battle score for attacker is 61
                    Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 3 transports
                    Casualties for Americans: 1 bomber
                Battle in Holland Belgium
                    Americans attack with 3 artilleries, 4 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 4 artilleries and 4 infantry
                        Americans roll dice for 3 artilleries, 4 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  8/15 hits
                        Germans roll dice for 4 artilleries and 4 infantry in Holland Belgium, round 2 :  3/8 hits
                        4 infantry owned by the Germans , 3 infantry owned by the Americans and 4 artilleries owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 3 artilleries, 4 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 4 artilleries and 4 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                2 tactical_bombers moved from Eastern United States to 110 Sea Zone
                4 bombers, 4 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 infantry and 4 transports moved from 110 Sea Zone to 88 Sea Zone
                3 submarines moved from 85 Sea Zone to 63 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                3 bombers moved from 6 Sea Zone to Manchuria
                1 bomber moved from 6 Sea Zone to Kweichow

    Place Units - Americans
                3 submarines placed in 85 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,5,6,4,6,1,6,6
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
                Americans collect 54 PUs (5 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    Manchuria : 3 bombers
        Kweichow : 1 bomber
        Queensland : 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 armour, 1 artillery and 2 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 2 submarines
        35 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer
        63 Sea Zone : 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Gibraltar : 2 infantry and 4 mech_infantrys
        United Kingdom : 4 bombers, 4 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 3 artilleries
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        85 Sea Zone : 3 submarines
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        110 Sea Zone : 3 destroyers, 2 tactical_bombers and 5 transports
        88 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 18 / 19
        Japanese : 35 / 35
        Americans : 59 / 69
        Chinese : 23 / 29
        British : 35 / 40
        UK_Pacific : 20 / 25
        Italians : 10 / 6
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe
                2 infantry placed in Yunnan
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 3 artilleries and 3 infantry
        Kiangsi : 7 artilleries and 7 infantry
        Jehol : 6 artilleries and 6 infantry
        Manchuria : 8 artilleries, 1 fighter and 11 infantry
        Yunnan : 2 infantry
        Anhwe : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 18 / 19
        Japanese : 35 / 35
        Americans : 59 / 69
        Chinese : 23 / 29
        British : 35 / 40
        UK_Pacific : 20 / 25
        Italians : 10 / 6
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 transports; Remaining resources: 4 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Germany causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Germany to Normandy Bordeaux
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                3 mech_infantrys moved from Egypt to Iraq
                3 armour moved from Persia to Caucasus
                2 aaGuns, 1 armour, 5 artilleries and 1 mech_infantry moved from Northwest Persia to Caucasus
                2 armour and 9 mech_infantrys moved from Szechwan to Sikang
                2 armour and 9 mech_infantrys moved from Sikang to Kazakhstan
                3 artilleries and 3 infantry moved from Yunnan to Burma
                4 aaGuns and 3 infantry moved from Yunnan to Szechwan
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 armour placed in Egypt
                3 mech_infantrys placed in Persia
                1 harbour placed in British Guiana
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in 39 Sea Zone change ownership: 3 transports

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Szechwan : 4 aaGuns and 3 infantry
        Burma : 3 artilleries and 3 infantry
        India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        Kazakhstan : 2 armour and 9 mech_infantrys
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery
        41 Sea Zone : 1 flag, 3 submarines
        37 Sea Zone : 3 destroyers
        39 Sea Zone : 3 destroyers and 3 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 artillery
        British Guiana : 1 harbour
        Scotland : 1 airfield and 1 factory_minor
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 aaGun, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 2 aaGuns, 4 armour, 5 artilleries and 1 mech_infantry
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 submarines
        Eire : 1 flag
        97 Sea Zone : 5 submarines
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        110 Sea Zone : 3 aaGuns, 1 battleship, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 18 / 19
        Japanese : 35 / 35
        Americans : 59 / 69
        Chinese : 23 / 29
        British : 35 / 39
        UK_Pacific : 20 / 29
        Italians : 10 / 6
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Allies supremacy  8-)

  • 16

    sadly yes.  I said one more round, but you’re at 2:1 for income now, so that’s enough :)

    I can’t remember where to post the tourney games, but you’re clearly the winner here.

    For the league game, I saw you post that you wanted the Allies.  If that is still true, post your bid location and I’ll start a new game.  I’m working on Fiscal month end, so probably wont start it until Tuesday if that’s OK.


  • Ok I`ll contact Gamerman for this game

    Yes I would like Allies

    1 art Alexandria

    1 art Szechwan

    Just send me the link when U create.

    Cheers

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