@crockett36 said in League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower:
I resemble that remark!
Oh my goodness! It wasn’t just my Dad who’d say that?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from West Indies to 89 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Battle in Gibraltar
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 bomber and 3 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from India to Burma
1 bomber moved from Persia to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from India to Burma
1 bomber moved from Persia to Burma
Combat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 mech_infantry moved from India to Eastern Persia
2 tactical_bombers moved from Persia to Anglo Egyptian Sudan
2 fighters moved from 81 Sea Zone to Anglo Egyptian Sudan
1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 transports placed in 109 Sea Zone
British undo move 2.
Turning on Edit Mode
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
3 transports placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,5,1,3,2,1,5,2,3,6,6,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 2 infantry
French defend with 1 infantry
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Slovakia Hungary to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Baltic States to Western Ukraine
1 artillery and 3 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter and 2 mech_infantrys
EDIT: Removing units owned by ANZAC from New South Wales: 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 factory_minor
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 fighter moved from Karelia to Russia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
8 armour and 2 mech_infantrys moved from Novgorod to Karelia
6 mech_infantrys moved from Baltic States to Karelia
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 submarine moved from 112 Sea Zone to 113 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
8 armour and 2 mech_infantrys moved from Novgorod to Karelia
6 mech_infantrys moved from Baltic States to Karelia
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Karelia
Germans attack with 9 armour and 8 mech_infantrys
Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Germans win, taking Karelia from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 7 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Western Ukraine to Bryansk
1 bomber moved from Archangel to Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
14 artilleries and 18 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Poland to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
Place Units - Germans
3 infantry placed in Western Germany
1 armour and 2 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Rostov
2 fighters moved from Russia to Rostov
2 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Rostov
2 fighters moved from Russia to Rostov
2 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
2 aaGuns, 1 armour, 2 artilleries and 43 infantry moved from Russia to Smolensk
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
1 infantry moved from Sakha to Buryatia
Place Units - Russians
3 infantry placed in Volgograd
1 fighter, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking Guam from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 armour moved from Kweichow to Szechwan
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Kansu
4 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
2 bombers moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 artillery and 2 infantry moved from Shensi to Sikang
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from Japan to Caroline Islands
1 fighter moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Yunnan to 37 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to Jehol
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Tobruk
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Tobruk from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Midway
2 fighters moved from Queensland to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from United Kingdom to Gibraltar
2 transports moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
4 submarines placed in 10 Sea Zone
1 bomber, 3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from India to Burma
1 bomber moved from India to Burma
2 fighters moved from India to Burma