@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
13P MagicQ (Axis) vs MrRoboto (Allies +12) dice, NT
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 112 Sea Zone to 118 Sea Zone
2 fighters moved from Holland Belgium to 118 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
2 bombers moved from Western Germany to Greece
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux -
obviously no scramble :D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 112 Sea Zone to 118 Sea Zone
2 fighters moved from Holland Belgium to 118 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
2 bombers moved from Western Germany to Greece
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Greece
Germans attack with 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 4/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits
4 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 fighters and 2 submarines
British defend with 1 battleship
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 118 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British lost in 118 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 fighters and 2 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 109 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in ScotlandNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 fighters moved from 118 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Greece to Western Germany
3 armour moved from Yugoslavia to Germany
6 armour moved from France to Germany
4 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 artilleries and 7 infantry moved from Yugoslavia to Romania
7 infantry moved from Finland to Norway
2 infantry moved from Poland to GermanyPlace Units - Germans
9 transports placed in 113 Sea Zone
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,3,1,2
Germans collect 41 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.214
Median : 3.000
Variance : 3.122
Standard Deviation : 1.767
Total rolls : 42Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Neutral_Allies Combat
1 was rolled 4 times
Average roll : 1.000
Median : 1.000
Variance : 5.333
Standard Deviation : 2.309
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.682
Median : 3.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22French Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 112 Sea Zone to 118 Sea Zone
2 fighters moved from Holland Belgium to 118 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
2 bombers moved from Western Germany to Greece
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Greece
Germans attack with 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 4/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits
4 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 fighters and 2 submarines
British defend with 1 battleship
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 118 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British lost in 118 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 fighters and 2 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 109 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in ScotlandNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 fighters moved from 118 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Greece to Western Germany
3 armour moved from Yugoslavia to Germany
6 armour moved from France to Germany
4 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 artilleries and 7 infantry moved from Yugoslavia to Romania
7 infantry moved from Finland to Norway
2 infantry moved from Poland to GermanyPlace Units - Germans
9 transports placed in 113 Sea Zone
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,3,1,2
Germans collect 41 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Holland Belgium: 2 aaGuns
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 15 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.214
Median : 3.000
Variance : 3.122
Standard Deviation : 1.767
Total rolls : 42Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Neutral_Allies Combat
1 was rolled 4 times
Average roll : 1.000
Median : 1.000
Variance : 5.333
Standard Deviation : 2.309
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.682
Median : 3.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22French Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 infantry moved from Novgorod to Karelia
2 artilleries and 5 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Baltic States
1 artillery and 6 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
I don’t think you would scramble sz109. If you do, we can roll the battle again.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 bombers, 9 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 bombers, 9 fighters and 6 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 9 fighters and 6 tactical_bombers
Chinese defend with 8 infantry
Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Japanese: 5 fighters
Casualties for Chinese: 8 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun and 7 infantry moved from Manchuria to Korea
1 artillery and 2 infantry moved from Jehol to Anhwe
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 tactical_bomber moved from Szechwan to Anhwe
2 bombers, 3 fighters and 4 tactical_bombers moved from Szechwan to KwangsiPlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
3 carriers moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser and 1 transport
British win with 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 1 transport
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 artilleries and 3 infantry moved from India to Burma
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 transport moved from 44 Sea Zone to 56 Sea Zone
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 armour, 8 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,1,2,6,4
British collect 23 PUs (4 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,1,5
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys -
I will intercept London, if you send only the bomber.
No intercept, if you send escort. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tunisia
1 armour and 2 infantry moved from Bulgaria to Romania
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
1 bomber and 2 fighters moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
4 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,3,4,5
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 78 Sea Zone to 39 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship and 1 cruiser moved from 118 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
9 armour moved from Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
6 infantry moved from Norway to 113 Sea Zone
8 armour, 8 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
9 armour and 9 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter and 2 tactical_bombers moved from Holland Belgium to United Kingdom
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom -
scramble?
-
Isn’t it quite obvious that I won’t scramble?
-
I know. But sometimes player wanna gamble.
-
Hitler cry out for a LL-reroll.
-
I will switch it to LL mode and do the battle again, allright?