TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Non Combat Move - Russians 1 aaGun moved from Vologda to Russia 3 infantry moved from Tambov to Rostov 1 aaGun moved from Tambov to Rostov 22 infantry moved from Tambov to Russia 2 infantry moved from Novosibirsk to Samara 2 infantry moved from Russia to Samara 2 fighters moved from Novosibirsk to Russia 1 artillery moved from Tambov to Russia 1 artillery moved from Tambov to Samara 1 artillery moved from Tambov to Samara 1 armour and 1 mech_infantry moved from Tambov to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 6 infantry moved from Korea to Manchuria Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,3,2,4,4,1,3,6,5,6,3,6,6,6,6,2,2 Russians collect 25 PUs (3 lost to blockades); end with 25 PUsCombat Hit Differential Summary :





