Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs2014 League Post Game Results Here
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http://www.axisandallies.org/forums/index.php?topic=32439.new#new
Bold over JWW allies +15……
aggressive UK1 that went incredibly wrong, crazy dice… not worth continuing…
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Lost against JuanSpain
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MrRoboto (Allies) over JuanSpain (Axis)
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Trajan (Axis) defeats Odonis (Allies + 11)
(He asked me to post as he is on vacation)
http://www.axisandallies.org/forums/index.php?topic=32296.75
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wheatbeer (Axis) over Amon-Sul (Allies +12)
www.axisandallies.org/forums/index.php?topic=32435.new#new
Interesting start but German brilliant play in the Med secured the win for the Axis. :mrgreen:
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captain walker (Allies +9) over Entek (Axis)
I was able to snatch defete out of the jaws of victory! I took Moscow pretty early, but with Japan about to fall and the combined forces of ANZAC, UK, and USA making progress in the Caucuses I decided to call it.
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Variance (allies +10) beat Dawgoneit (axis)
http://www.axisandallies.org/forums/index.php?topic=32388.120
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toan6ca (Axis) over MrRoboto (Allies+12)
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Karl7 Allies over Soulblighter
http://www.axisandallies.org/forums/index.php?topic=32481.150
This was a close one.
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http://www.axisandallies.org/forums/index.php?topic=32482.90
Karl7 (Allies+10) over Whack
Against a good opponent like Karl, you need all the help you can get. The server did not do me any favors. Having bad dice in four critical battles, ranging from 85-65% of winning, stole all hope.
Still can’t believe my 6 tanks and 1 bomber couldn’t kill 7 inf. :|
I’ll get you next time, Gadget! errr…Karl7!
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Whackammat over me and my Allies.
http://www.axisandallies.org/forums/index.php?topic=32503.new#new
Hey, Whack, I have some good chances in my game against Karl, it would be interesting if I win then we re in a circle ehhe 8-)
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At least post the turn summary with the dice results!
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I already quit the game. It was 3 hits by my side, and 11 by yours. With london on teh plate for Axis adn this defeat I think I did not have any chances
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London isn’t the game! Just ask Karl, I took London and STILL lost. It can happen. But thanks for the win, i suppose.
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Wackamatt over PGMatt again…2 for 2 in our simo series, so good fortune and play to him!
http://www.axisandallies.org/forums/index.php?topic=32192.105
Although I can see many turns of slogging, the Axis will ultimately beat the Allies through economic power, military power, board position, and generally “the US cannot win a war on two fronts all by itself”.
Good game(s) by Wack!
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Mr Roboto (allies+0) beat variance.
http://www.axisandallies.org/forums/index.php?topic=32504.45
Bad dice at Moscow.
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wittmann (Allies+9) over UnknownSoldier (Axis)
http://www.axisandallies.org/forums/index.php?topic=32357.msg1226926#msg1226926
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Me1945 (Axis) over souL
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MrRoboto (Allies+12) over Stalingradski (Axis) due to inactivity.
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Variance Axis over Karl7
http://www.axisandallies.org/forums/index.php?topic=32533.75