Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
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snake11eyes (allies +12) over arathorn (Axis)
http://www.axisandallies.org/forums/index.php?topic=33724.135
I hoped for the longest time that I would be able to stretch for a pacific win after disastrous dice decimated the European theatre consistently throughout the game. Destruction of German airforce for nothing over the course of early rounds led to disaster, and Japan couldn’t do the job though they were close at one point.
good game snake
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Wheatbeer (Axis) over Arathorn (Allies + 22)
Well played by Wheatbeer in European scenario.
I still argue this game is contested, but the economic advantage of a super Italy would probably grind this win in for the Axis. And with me not having time in the weeks ahead, wheat deserves the win.
Axis are 4-0 in the games between Arathorn and Wheat, even with very large bids.
http://www.axisandallies.org/forums/index.php?topic=34221.150
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My apologies to my worthy opponents for delays and not being able to claim their wins at the rolls of final dice, but my schedule has disabled me from quality play the next few weeks, and I don’t want to hinder you in the pursuit of wrapping up our games before the playoffs start.
I wasn’t going to make the cut for the playoffs anyway at this point unless something drastic changed, and I wouldn’t have been able to participate even if I should have qualified.
My ranking will drop to tier 2 :( and should thus create some changes among the top players.
May the best win.
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My apologies to my worthy opponents for delays and not being able to claim their wins at the rolls of final dice, but my schedule has disabled me from quality play the next few weeks, and I don’t want to hinder you in the pursuit of wrapping up our games before the playoffs start.
I wasn’t going to make the cut for the playoffs anyway at this point unless something drastic changed, and I wouldn’t have been able to participate even if I should have qualified.
My ranking will drop to tier 2 :( and should thus create some changes among the top players.
May the best win.
you’ll always be tier 1 in my book arathorn! :-P
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Have you checked - would some of these opponents prefer to wait for you?
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You would be 3.46 if you claimed all 3 losses. That would be a shame, to the 10 players who played full games against a 4.00.
Surely one or two of these 3 tier 1’s you’re currently playing would be happy to give you a long break
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You would be 3.46 if you claimed all 3 losses. That would be a shame, to the 10 players who played full games against a 4.00.
Surely one or two of these 3 tier 1’s you’re currently playing would be happy to give you a long break
arathorn probably wants a clean slate, no carryovers to next year. i think 0.04 off of tier 1 can be a gamerman judgement call on remaining tier 1, don’t you think? we all know arathorn is a tier 1 quality player.
cheers
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My apologies to my worthy opponents for delays and not being able to claim their wins at the rolls of final dice, but my schedule has disabled me from quality play the next few weeks, and I don’t want to hinder you in the pursuit of wrapping up our games before the playoffs start.
I wasn’t going to make the cut for the playoffs anyway at this point unless something drastic changed, and I wouldn’t have been able to participate even if I should have qualified.
My ranking will drop to tier 2 :( and should thus create some changes among the top players.
May the best win.
Arathorn is a class act……
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You would be 3.46 if you claimed all 3 losses. That would be a shame, to the 10 players who played full games against a 4.00.
Surely one or two of these 3 tier 1’s you’re currently playing would be happy to give you a long break
arathorn probably wants a clean slate, no carryovers to next year. i think 0.04 off of tier 1 can be a gamerman judgement call on remaining tier 1, don’t you think? we all know arathorn is a tier 1 quality player.
cheers
No judgment calls this year. They’re the official rankings. Let him answer for himself. I think it’s likely he’ll reconsider.
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@JWW:
I take challenges from everyone
Mr. Roboto, for the purposes of the league, the playoffs and rankings, I would suggest that you spend a bit more time evaluating who you play in the league, I only suggest this as I am now doing the same to help my PPG next season. I suggest this assuming you want to have a higher rating and make a bid for the playoffs. No system is perfect but this system seems to work out quite well.
Like you I used to welcome newcomers and help teach them “in the league”. Now I suggest we play a non-league game. Still fun, helps newbie’s, you can try out new strategies etc�and it won’t even slightly hurt your PPG�…
Just my two cents
Well thanks for the advice, although I did not need it. I already decided not to play against any tier 4’s next season.
It’s a shame, but oh well… -
Take me, Mr Roboto. I will be a fresh tier three when the next season starts, as far as I understand the rules.
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well but I don’t know if you’re gonna drop to tier 4 later in the season. I didn’t find you in the rankings for this year…
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well but I don’t know if you’re gonna drop to tier 4 later in the season. I didn’t find you in the rankings for this year…
alex is a tier 1 player.
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well, I was. But you guys play a lot, and well. And not just a few. I will have to earn tier 1 status the hard way.
Thx anyway, though, Bold :)
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Whackamatt (Allies+15) over Soulblighter (Axis)
http://www.axisandallies.org/forums/index.php?topic=34414.180First tech for Russia: Rockets, First tech for US: Long Range Fighters
Axis were never the same after that again.
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Game was supposed to be setup with tech tokens. But something went wrong and it removes the tokens all the time. Given the axis invested in it and G1 was horrible, I just give up:
Odonis (Allies+14) over Soulblighter (Axis)
http://www.axisandallies.org/forums/index.php?board=54.0
Not counting this game. Wrong link, and not on Gamer ranking spreadsheet for 2014.
Gamerman01
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The Odonis game might be able to be continued.
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There’s a check box reading “Remove Tokens at the end of turn” or something similar, directly beneath the option to include tech. You can still change that option and continue to play.
@alex: in that case, I’ll gladly accept your challenge.
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It is time to put up the sign-up sheet for the additional league playoffs, which start 11/2/14!
From the 2014 league rules:“All players who have completed 4 or more games and who did not qualify for the main playoff may sign up for participation in the additional league playoffs. These playoffs will also start with 8 players each and will be ordered by PPG (with byes or play-in games as necessary).”
I will be setting up the additional league playoffs based on who has signed up by the end of 11/1/14.
You should sign up even if you are currently in the top 8 and want to participate in playoffs, in the event that you do not end up in the top 8.I underlined it above, but I repeat, ALL PLAYERS who have a ranking # (have played 4+ games by 11/1/14) are invited to these playoffs. I have not restricted myself by promising how many would be in each bracket, but I will be looking to put 8 in a bracket, so that there are a maximum of 3 games to play.
Link to signup sheet to follow -
Um, I think I’ll restrict edit access to the signup sheet to myself so there is no hanky-panky
So PM me if you want to sign up for the playoffs, and I’ll add you to the list. I’ll provide a link to the list so that everyone can see who’s signed up. Also, if you change your mind and want to be removed, just PM me