e677cdd6-362e-446e-9f1d-496b9ff026ef-Germany - Round 1.tsvg Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Adding units owned by Russians to Sakha: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Turning off Edit Mode Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Germany to 110 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in France Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 artillery and 7 infantry moved from Germany to Slovakia Hungary 1 artillery and 2 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 6 artilleries placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2014 League Post Game Results Here
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Bjergmose win against Ghostglider
http://www.axisandallies.org/forums/index.php?topic=34115.105
14L G40 Ghostglider(axis) vs. Bjergmose +13 -
Amon Sul (axis) over Mrcunego (allies +8)
http://www.axisandallies.org/forums/index.php?topic=33146.270
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Whackamatt (Axis) over Entek (Allies +12)
http://www.axisandallies.org/forums/index.php?topic=34025.210That was a fun game!
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Whackmatt beat Helmutpower
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wheatbeer over Dizz (allies +17)
http://www.axisandallies.org/forums/index.php?topic=34017.135
Fun game as always! He even won in France this time…. ;)
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Well-Known over Dizz (Allies +12)
http://www.axisandallies.org/forums/index.php?topic=33981.120
Another fun one!
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http://www.axisandallies.org/forums/index.php?topic=33983.0
Dizz +12 over Whack
His bombers were too much for me.
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Odonis win over Helmutpower
http://www.axisandallies.org/forums/index.php?action=post;topic=33502
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Karl (Allies +18) over Arathorn (Axis)
http://www.axisandallies.org/forums/index.php?topic=34218.60Charge America didn’t work…. Next time this strategy is tested will be in Play Boardgames section.
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lol charge america n i c e
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Zhoukov44 over Karl7 Allies
total dice game. UK1 was complete debacle. In sz97 UK scored ZERO hits and got killed in Tripoli in 97% battle. So bascially, Italy had free hand in middle east leaving Germany to do whatever it wanted.
I think the league rules need to be changed so that either player may resign at the end of the first round without it counting. This games has too many set battles the first turn so that if the German air force gets shot down or the UK is killed, the game is already lost the first round.
http://www.axisandallies.org/forums/index.php?topic=34234.45
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Zhoukov44 over Karl7 Allies
total dice game. UK1 was complete debacle. In sz97 UK scored ZERO hits and got killed in Tripoli in 97% battle. So bascially, Italy had free hand in middle east leaving Germany to do whatever it wanted.
I think the league rules need to be changed so that either player may resign at the end of the first round without it counting. This games hat too many set battles the first turn so that if the German air force gets shot down or the UK is killed, the game is already lost the first round.
http://www.axisandallies.org/forums/index.php?topic=34234.45
no karl thats an inherent risk of taranto. Taranto is not mandatory.
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One way to go is to agree to play with low luck dices on the first round.
Most people would say this would favor Axis…and they are probably right.
However, if there is a large bid and the Allied player has an ambitious UK1 in mind, then low luck dices could help mitigate the risks involved.
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I think the league rules need to be changed so that either player may resign at the end of the first round without it counting.
Sounds like a great idea for 2 seconds, and then I realize this means everyone could just take all kinds of wild risks in round 1 with impunity. Horrible idea. :-)
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Whackamatt(Allies) over bonusbent(Axis)
http://www.axisandallies.org/forums/index.php?topic=33708.165
In the end it was all about dice in one battle. Unfortunately the dice gods favored the Allies :-)
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King nothing (allies) punished Bjergmose (axis)and his puny germans…
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Sad but true
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I think the league rules need to be changed so that either player may resign at the end of the first round without it counting.
Sounds like a great idea for 2 seconds, and then I realize this means everyone could just take all kinds of wild risks in round 1 with impunity. Horrible idea. :-)
Unless you demand that both players have to agree to it up front.
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Ghostglider (Allies +16) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=34128.195
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Rumor has it you’re cooking up an Allied win or 2? :-o





