Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2014 League Post Game Results Here
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Regarding: http://www.axisandallies.org/forums/index.php?topic=32306
ArtofWar1947 (Allies) concedes to MagicQ (Axis).
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Infrastructure (axis) over MrRoboto (Allies+12)
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http://www.axisandallies.org/forums/index.php?topic=32167.90
souL Allies +12 over Whack. I tried to attack the neutrals instead of Russia, and…well, you know how that goes. lol
it generally goes quite well… 8-)
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MagicQ (Axis) over JuanSpain (Allies+9)
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14L G40 Me1945 (Axis) over JuanSpain (Allies +9)
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L 14 Dawgoneit over Suprise Attack. Not taking France on R1 can kill your game from the get go….and I have 3 more like that OUCH
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@suprise:
L 14 Dawgoneit over Suprise Attack. Not taking France on R1 can kill your game from the get go….and I have 3 more like that OUCH
Maybe, just maybe, you should think about altering your G1 opening move :-)
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@suprise:
L 14 Dawgoneit over Suprise Attack. Not taking France on R1 can kill your game from the get go….and I have 3 more like that OUCH
http://www.axisandallies.org/forums/index.php?topic=31970.0
Dawgoneit played Allies
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Mr. Roboto+9 Allies -vs- dawgoneit Axis Mr. Roboto wins
http://www.axisandallies.org/forums/index.php?topic=32180.60 -
BOLD (allies +9) over Seththenewbie
http://www.axisandallies.org/forums/index.php?topic=32063.0
seth disappeared - guess he couldn’t face the loss :-P
jk, i sure hope he’s ok.
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Boldfresh (Axis) over MrRoboto (Allies+8)
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MrRobot (Aliies) over Degrasse (Axis for the first time)
http://www.axisandallies.org/forums/index.php?action=post;topic=32268.150;num_replies=162
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Odonis (allies +10) over captain walker
http://www.axisandallies.org/forums/index.php?topic=32130.msg1220317#new
With a battle score of -39 for the G1 attack on France, Germany was destined for failure!
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http://www.axisandallies.org/forums/index.php?topic=32316.105
Karl7 (Allies +12) over Whack
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Whackamat killed me in 19
Axis over Allies
31258. was the game number -
@suprise:
Whackamat killed me in 19
Axis over Allies
31258. was the game numberplease post the link to the thread
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suprise attack posted the game i.d. number
you can copy that into your address bar to find the game
http://www.axisandallies.org/forums/index.php?topic=31258 -
suprise attack posted the game i.d. number
you can copy that into your address bar to find the game
http://www.axisandallies.org/forums/index.php?topic=31258Ah didnt know that thanks!
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glad to help.
it also makes it easy for tracking down your old game threads.
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Whackamatt (allies +11) over PGMatt (axis).
http://www.axisandallies.org/forums/index.php?topic=32193.new#new
I don’t think I had a chance in this game, I was beaten on every front. Very well done.





