Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2014 League Post Game Results Here
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@Cow:
I keep my foot on the gas when I get lucky. Snowball it.
that’s the way to go. heard from Jenn yet?
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@Cow:
I keep my foot on the gas when I get lucky. Snowball it.
that’s the way to go. heard from Jenn yet?
so sorry, didn’t realize i was posting in league results thread thought it was karl vs. cow thread.
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cow over Karl7 Allies
This isn’t my day. Cow and I reboot after I got dice, and AGAIN! UK’s first round attacks go wildly bad basically throwing the game.
http://www.axisandallies.org/forums/index.php?topic=34026.15
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I appreciate the dicings. I will take anything to secure my spot in the playoffs, LOL.
COME ON BABY. Be so funny if I dice Karl7 3 in a row.
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Help me out here….
Earlier today Karl posted a loss to Cow, making it 0-2
Now you had a short one and Karl is resigning making it 0-3?If so, it won’t count until Cow hits 13 games. Probably another case of Cow not being familiar with the league rules? Anyway, please confirm. Is it 0-3? (To be counted when Cow hits 12, this being his 13th)
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He lost twice.
The third game is in progress.
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I have 4 other games in progress to make it 13…. if those games need to be completed first let me know how it all works out.
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What can I say? I like accepting rematches 3:8)
ヽ༼ຈل͜ຈ༽ノ RAISE YOUR DONGERS ヽ༼ຈل͜ຈ༽ノ
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captain walker (axis) over mallery 29 (allies)
bumped out due to no activity in over four months.http://www.axisandallies.org/forums/index.php?topic=33046.msg1298615#new
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MrCunego (Axis) over tcnance (allies +10)
due to inactivity since march.
http://www.axisandallies.org/forums/index.php?topic=32437.165 -
Cow over Karl7
http://www.axisandallies.org/forums/index.php?topic=34026.150Yes, another dice game, to wit:
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 2 submarines
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
retreated to 110 Sea Zone
Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -44
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighterThis was UK1, so basically the German fleet unexpectedly survived allowing Germany to do an about face and do a cheap sealion. The USSR was not able to capitalize on it because they had moved back against a G1 attack.
That’s three games in a row for me where early Axis luck/bad Allied luck tipped the game pretty decisively… but them’s the breaks.
We played on for fun and the allies tried to make up some ground but in the end the early Axis advantage never ebbed.
The end.
:cry: :cry:
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Karl7 got diced 3 games in a row. It didnt matter if he was attacking or defending, the dice gods said, NO KARL7 YOU LOSE, COW GETS THE 1% DEFENSE CHANCE.
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I had a less than 1% chance to defend successfully in sz 110. If you run the calc 5000 times it comes out to 99% attacker wins 0 % defend 0% draw.
You do not get diced harder than that folks.
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Karl7 is such a miserablr dude. :-D
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Karl7 is such a miserablr dude. :-D
I’ll feel fine if Cow takes the league. At least then it will not have been in vain!
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Plus it is not like anyone would retreat. Who the hell expects snake eyes from 2 subs and a bship to hit?
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I am not sure who would give me 18 allies and I am pretty confident with my axis.
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Karl7 is such a miserablr dude. :-D
I’ll feel fine if Cow takes the league. At least then it will not have been in vain!
Not much chance, at least 4 other players (such as gamerman zhukov44,hobo, wheatbear) can bring him down. Unless Cow comes up with more surprising strategy than what in his playbook.
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I will just G1 and J1 DOW.
BALL TILL I FALL BABY.
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