Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour remaining. Battle score for attacker is 4 Casualties for Germans: 3 artilleries, 7 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 111 Sea Zone Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated British win with 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 fighters and 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 bombers and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 111 Sea Zone to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2014 League Post Game Results Here
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And “Playoff rank” column added
Shows who would be in the playoffs if they started immediately.
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sorry for posting on this thread, but need a quick ruling - can’t remember if as the axis I need to hold 8 VCs for a full turn for Victory? I just recaptured Berlin with Italy, and hold 7 other VCs at the moment. It’s now Germany’s turn and it says I have won - is this correct?
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sorry for posting on this thread, but need a quick ruling - can’t remember if as the axis I need to hold 8 VCs for a full turn for Victory? I just recaptured Berlin with Italy, and hold 7 other VCs at the moment. It’s now Germany’s turn and it says I have won - is this correct?
From the Rulebook:
“The Axis wins the game by controlling either any 8 victory cities on the Europe map or any 6 victory cities on the Pacific map for a complete round of play, as long as they control an Axis capital (Berlin, Rome, or Tokyo) at the end of that round.”Whenever you drop down to less than 8, the clock is reset. The game got confused since it was the same VCs held at the beginning of Germany’s turn as was held after Germany’s previous turn.
So you haven’t won.
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Right - it’s #15 on my Triple A issues list
https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/editand as my list notes, it is listed in the game notes. Go to Help->Game Notes in Triple A to see the game notes.
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thanks! thought so
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Zhukov beat HelmutPower
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http://www.axisandallies.org/forums/index.php?topic=33835.30
I’m calling my game vs. axisandallies player. Been over a month with no response.
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http://www.axisandallies.org/forums/index.php?topic=33731.0
Arathorn over Whack +12
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snake +10 over Whack
http://www.axisandallies.org/forums/index.php?topic=33993.0 -
http://www.axisandallies.org/forums/index.php?topic=33893.90
Zhukov over Whack +11
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http://www.axisandallies.org/forums/index.php?topic=33953.15
Lieutenant Stove is a no-show
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RE: “Playoff Rank” column in rankings spreadsheet:
Yesterday and today until now, the Playoff Rank column showed who would be in (and their seeding) if the playoffs started now.
I have changed it to include players who are extremely likely to qualify with 8 games by league year end (Zhukov and myself). I didn’t want players on the cusp to misunderstand their chances for the league playoff (reminder that missing the official playoff does not mean you have no post-season. All players with 4+ games at year end may join a playoff/tournament bracket at year end and have a post-season).
So AS OF TODAY
Wheatbeer is in the #8 spot. Basically anyone with above 4.00 PPG and 8 games completed would be in, the way things look today. Cow and Snakeeyes are in the 9/10 spots. I don’t see any of the top 8 dropping significantly at all.Cow, if you want in the league playoff for a chance to be champion, you need to beat some tier 1’s and 2’s and not lose games. :-)
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http://www.axisandallies.org/forums/index.php?topic=33894.new#new
Whackamatt (Allies +10) over Odonis (axis)
Took Moscow and held Egypt, but couldn’t hold Germany for a full round. Well played - no panic on his part led to some cool moves!
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Guys with over 50 games played in a year aren’t likely to panic :-D
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Mallery29 +11 Allies -VS- dawgoneit Axis–-Mallery29 wins
http://www.axisandallies.org/forums/index.php?topic=34052.180 -
Wellknown over Mallery….http://www.axisandallies.org/forums/index.php?topic=34220.0
Bad game move to open the game…I put myself into a bad hole…didn’t follow strategy protocol.
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Mallery29 (Allies +16) wins over Balladeer (Axis)
http://www.axisandallies.org/forums/index.php?action=post;topic=34151.45;num_replies=48
The British AA gun was too much for the Axis…
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Bjergmose win against Ghostglider
http://www.axisandallies.org/forums/index.php?topic=34115.105
14L G40 Ghostglider(axis) vs. Bjergmose +13 -
Amon Sul (axis) over Mrcunego (allies +8)
http://www.axisandallies.org/forums/index.php?topic=33146.270
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Whackamatt (Axis) over Entek (Allies +12)
http://www.axisandallies.org/forums/index.php?topic=34025.210That was a fun game!





