Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific2014 League Post Game Results Here
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Are you sure that dawgoneit is going to participate. Also if playoffs count for the new league, then I might be interested as well. It gives me a chance to play against players that would otherwise avoid me :evil:.
Sure I’m sure, he signed up.
I’ll sign you up. -
What’s wrong with 3 points, Juan? It’s higher than your average.
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Maybe his expectations for next season are higher :-)
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What’s wrong with 3 points, Juan? It’s higher than your average.
It is very difficutlk for me to reach Tier 1, but if I have a chance, I don´t want to loose Tier 1 by winning Tier 4,s, so I will avoid them (unless a win vs them coincides with the Tier barrier at least), even though I will probably remain Tier 2 as I am playing a lot of games now vs Tier 1,s and most of them should be losses.
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Is gamer going to post the league playoff brackets at 12:01 am on Nov 2? :-) :-o :-D
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Thanks for helping me squeeze that game in by the deadline, Juan. You’re a sport. I’m running into some great guys here in this league.
Unless there are some last day signups for playoffs, we have just about the right number of players for one additional 3 round playoff, with maybe 1 play-in game.
Surprised there weren’t more signups. Last call!!
I know this will look terrible but where is the playoff signup list?
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For any who are wondering, I gave permission to rgp44 to share his games with his friend JeffM (JeffM makes some of the moves), on the condition that they are totally up front with their opponents beforehand, and their opponent agrees.
This is a league for 1v1 play, but the league generally also allows just about anything if both sides are in agreement at game start.
That’s what I like about how this is run. The XDAP Tournament was the same way, and so will #2 be!
It’s playoff time! With XDAP in development concurrently! Garg when will you be releasing further information on the tourney conditions? I would like to suggest a nominal entry fer of 20 per team to add to the excitement… who’s with me?
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Look for a different tab in the rankings spreadsheet
I think I said the year closes at midnight Pacific time, so 3:00 AM Eastern
I might be up at 2:01, I might not. -
I couldn’t resist so… :-D
Midnight pacific time is actually 2AM Eastern for the second time tonight… don’t wait until 3AM Eastern, or it will be 1AM Pacific! :wink:
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Is this a time change thing? Because the Eastern Zone is 3 hours ahead of Pacific, not 2.
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Anyway, the time change thing makes it really confusing, because it changes at like 2:00 AM my time, I think. Which means I SHOULD wait until 3:00. Old time. I’m completely lost. Alright people, do me a favor and don’t post game results at all, around these times :lol:
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All I can say is thank goodness there are no tax deadlines on time change days….
Although back in my much younger days, we had a small coffee shop/bar where drinks could only be served until 1:30AM. So, on the time change day, we closed for a half hour between 1:30 and 2, then reopened (since 2AM gets set back to 1) and served drinks for another half hour, just because we could. Oh, those were the days…
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http://www.axisandallies.org/forums/index.php?topic=34611.0
MrRoboto (Allies) over Juan
Strong game by Roboto.
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getting all these last-minute victories here…
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Roboto surges ahead with SEVENTY games completed, Whack is right behind him at 69…
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JuanSpain has 66 and the wrong colour in the sheet :-)
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JuanSpain has 66 and the wrong colour in the sheet :-)
70 games…. A truly incredible feat. Congrats.
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I could resign vs JWW, Wheatbeer and Artofwar (I am loosing all those games), and report a couple of wins also, that would make 71 games completed for me :mrgreen:
But I think it is not a sporty way to be over Roboto´s record. :|
Those losses will not be good for my ranking in 2015, but an authentic A&A player never resigns until there are no chances… 8-)So my final record in 2014 will remain in 66.
Thank you Gamer for this great organization and all your efforts to make this league possible, and I also thank all the players I have played this year. You are all superb.
See you all in 2015 league.
Juan
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Going to bed now, it is late in Spain and my collegues come home early morning tomorrow for another Axis battle + barbacue :-D
Have you thought about counting games phisically played also for the league?
I mean declaring them as a game in the league between two users of the forum, but playing it in person and then reporting the result in the game thread.
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Those losses will not be good for my ranking in 2015, but an authentic A&A player never resigns until there are no chances… 8-)
That’s right.
The face to face games being counted in league play is a bit tricky. If they are between established players, like someone who has completed several forum TripleA games before, then no problem.
But I have to be wary of abuse. I wouldn’t want to count games against users I’ve never heard of.





